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|hair color =Warm black
 
|hair color =Warm black
 
|hairstyle =Beatnik
 
|hairstyle =Beatnik
|facial hair =Beard23
+
|facial hair =Broken razor
 
|eye color =Bloodshot green
 
|eye color =Bloodshot green
 
|CK race =HumanRace
 
|CK race =HumanRace
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|combat style=csRaiderRangedOffenseHigh
 
|combat style=csRaiderRangedOffenseHigh
 
|aggression =Aggressive
 
|aggression =Aggressive
|confidence =Foolhary
+
|confidence =Foolhardy
 
|assistance =Helps Friends and Allies
 
|assistance =Helps Friends and Allies
 
|actor =[[Brian Frates]]
 
|actor =[[Brian Frates]]
 
|dialogue =[[REMantaMan.txt]]
 
|dialogue =[[REMantaMan.txt]]
  +
|edid =<tt>REMantaMan</tt>
 
|baseid ={{ID|0014cea2}}
 
|baseid ={{ID|0014cea2}}
 
|refid ={{ID|0014cea5}}
 
|refid ={{ID|0014cea5}}
  +
|footer =[[File:Manta_Man_without_helmet.jpg|240px]]<br />Without his helmet and goggles
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
   
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==Background==
 
==Background==
Manta Man is a Wastelander who believes himself to be the [[Hubris Comics (company)|Hubris Comics]] superhero of the same name, traveling the Commonwealth to fight evil. He can be found fighting three [[Mole rat (Fallout 4)|mole rat]]s as part of a [[Fallout 4 random encounters|random encounter]] after completing [[The Silver Shroud]].
+
Manta Man is a wastelander who believes himself to be the [[Hubris Comics Publishing|Hubris Comics]] superhero of [[Manta Man (character)|the same name]], traveling the Commonwealth to fight evil.
  +
  +
He can be found fighting three [[Mole rat (Fallout 4)|mole rats]] as part of a [[Fallout 4 random encounters|random encounter]] after completing [[The Silver Shroud]].
   
 
==Interactions with the player character==
 
==Interactions with the player character==
 
===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO4
 
{{Interactions FO4
|essential =no
+
|essential =
|temp companion =no
+
|temp companion =
|perm companion =no
+
|perm companion =
|perk =no
+
|perk =
 
|wares =
 
|wares =
|caps =-
+
|caps =
|heal =no
+
|heal =
|cure addiction =no
+
|cure addiction =
|cure radiation =no
+
|cure radiation =
|rent =no
+
|rent =
|items modified =-
+
|items modified =
|quests started =no
+
|quests started =
|quests involved =-
+
|quests involved =
 
}}
 
}}
   
 
===Effects of player's actions===
 
===Effects of player's actions===
If dressed as the Silver Shroud, he'll refer to the [[Sole Survivor]] as such, and talks/acts similar to them and how they can "talk" like the Silver Shroud during certain dialogue options; most notably when talking to [[John Hancock|Hancock]] in-character.
+
If the player character is dressed as the Silver Shroud, he will be refered to by Manta Man as such, and talks/acts similar to them and how they can "talk" like the Silver Shroud during certain dialogue options; most notably when talking to [[John Hancock|Hancock]] in-character.
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel =[[Flannel shirt and jeans]]<br />[[Blue batting helmet]]<br />[[Wraparound goggles]]
+
|apparel =[[Flannel shirt and jeans (Fallout 4)|Flannel shirt and jeans]]<br />[[Blue batting helmet]]<br />[[Wraparound goggles (Fallout 4)|Wraparound goggles]]
|weapon =[[Junk Jet]]
+
|weapon =[[Junk Jet (Fallout 4)|Junk Jet]]
|otheritem =-
+
|otheritem =
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
   
 
==Notes==
 
==Notes==
* Manta Man's [[Hit Points]] are based on the same scaling as the game's human [[Fallout 4 companions|companions]], although unlike companions he cannot scale past level 50.
+
* Manta Man's [[Hit Points]] are based on the same scaling as the game's human [[Fallout 4 companions|companions]], although unlike companions, he cannot scale past level 50.
* Because the [[Junk Jet]] cannot be properly used by NPCs, Manta Man is unable to equip it and is reduced to fighting with his fists if attacked by enemies while wandering the Wasteland. As a result, despite his above-average health he tends to fare extremely poorly in combat. Like all humanoid NPCs, it is possible for him to pick up and use weapons from a nearby corpse or container during combat, but this seldom occurs.
+
* Because the [[Junk Jet (Fallout 4)|Junk Jet]] cannot be properly used by NPCs, Manta Man is unable to equip it and is reduced to fighting with his fists if attacked by enemies while wandering the Commonwealth. As a result, despite his above-average health, he tends to fare extremely poorly in combat. Like all humanoid NPCs, it is possible for him to pick up and use weapons from a nearby corpse or container during combat, but this seldom occurs.
* Unlike caravan merchants, [[provisioner]]s, and [[settler]]s, Manta Man is not protected and can be killed by any wandering hostile enemies.
+
* Unlike caravan merchants, [[provisioner]]s and [[Settler (Fallout 4)|settlers]], Manta Man is not protected and can be killed by any wandering hostile enemies.
 
* If he survives the fight, he can be encountered once more, this time fighting [[Raiders (Fallout 4)|raiders]] or creatures.
 
* If he survives the fight, he can be encountered once more, this time fighting [[Raiders (Fallout 4)|raiders]] or creatures.
* A similar vigilante (and a villain) can be found in ''Fallout 3''.
 
   
 
==Appearances==
 
==Appearances==
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[[es:Manta Man]]
 
[[es:Manta Man]]
  +
[[ja:Manta Man]]
 
[[ru:Морской дьявол (Fallout 4)]]
 
[[ru:Морской дьявол (Fallout 4)]]
 
[[uk:Морський Диявол (Fallout 4)]]
 
[[uk:Морський Диявол (Fallout 4)]]

Revision as of 00:00, 26 March 2020

 
Gametitle-FO4
Gametitle-FO4

Manta Man is a delusional would-be vigilante wandering the Commonwealth in 2287.

Background

Manta Man is a wastelander who believes himself to be the Hubris Comics superhero of the same name, traveling the Commonwealth to fight evil.

He can be found fighting three mole rats as part of a random encounter after completing The Silver Shroud.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Effects of player's actions

If the player character is dressed as the Silver Shroud, he will be refered to by Manta Man as such, and talks/acts similar to them and how they can "talk" like the Silver Shroud during certain dialogue options; most notably when talking to Hancock in-character.

Inventory

Notes

  • Manta Man's Hit Points are based on the same scaling as the game's human companions, although unlike companions, he cannot scale past level 50.
  • Because the Junk Jet cannot be properly used by NPCs, Manta Man is unable to equip it and is reduced to fighting with his fists if attacked by enemies while wandering the Commonwealth. As a result, despite his above-average health, he tends to fare extremely poorly in combat. Like all humanoid NPCs, it is possible for him to pick up and use weapons from a nearby corpse or container during combat, but this seldom occurs.
  • Unlike caravan merchants, provisioners and settlers, Manta Man is not protected and can be killed by any wandering hostile enemies.
  • If he survives the fight, he can be encountered once more, this time fighting raiders or creatures.

Appearances

Manta Man appears only in Fallout 4.