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|ap =65 |
|ap =65 |
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|hp =800 |
|hp =800 |
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− | |repair =[[Auto axe]] |
+ | |repair =[[Auto axe (The Pitt)|Auto axe]]<br />[[Steel saw]]<br />[[Ripper (Fallout 3)|Ripper]] |
|weight =20 |
|weight =20 |
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|value =200 |
|value =200 |
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}}{{Games|FO3TP}} |
}}{{Games|FO3TP}} |
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− | The '''Man Opener''' is a unique [[auto axe]] |
+ | The '''Man Opener''' is a unique [[Auto axe (The Pitt)|auto axe]] in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[The Pitt (add-on)|The Pitt]]''. |
==Characteristics== |
==Characteristics== |
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==Variants== |
==Variants== |
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− | * [[Steel saw]] |
+ | * [[Steel saw]] - a weaker version of the auto-axe that can be found on certain slaves. |
− | * [[The Mauler]] |
+ | * [[The Mauler]] - the strongest variant of the auto-axe. |
− | * [[Auto axe |
+ | * [[Auto axe (The Pitt)|Auto axe]] - a modified and stronger version of the steel saw made out of old car parts. |
===Comparison=== |
===Comparison=== |
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|game =FO3 |
|game =FO3 |
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|skill =melee weapons |
|skill =melee weapons |
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− | |name1 =Auto axe |
+ | |name1 =Auto axe (The Pitt) |
|ap1 =65 |
|ap1 =65 |
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|attack shots/sec1 =1 |
|attack shots/sec1 =1 |
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|crit dmg1 =0 |
|crit dmg1 =0 |
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|damage1 =35 |
|damage1 =35 |
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− | |dlc1 = |
+ | |dlc1 = |
|hp1 =800 |
|hp1 =800 |
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|value1 =200 |
|value1 =200 |
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|crit dmg2 =0 |
|crit dmg2 =0 |
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|damage2 =35 |
|damage2 =35 |
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− | |dlc2 = |
+ | |dlc2 = |
|hp2 =800 |
|hp2 =800 |
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|other effect2 =Ignores [[Damage Resistance|DR]] |
|other effect2 =Ignores [[Damage Resistance|DR]] |
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|crit dmg3 =0 |
|crit dmg3 =0 |
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|damage3 =16 |
|damage3 =16 |
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− | |dlc3 = |
+ | |dlc3 = |
|hp3 =500 |
|hp3 =500 |
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|value3 =200 |
|value3 =200 |
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|crit dmg4 =0 |
|crit dmg4 =0 |
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|damage4 =45 |
|damage4 =45 |
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− | |dlc4 = |
+ | |dlc4 = |
|hp4 =800 |
|hp4 =800 |
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|value4 =200 |
|value4 =200 |
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==Gallery== |
==Gallery== |
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<gallery widths=220> |
<gallery widths=220> |
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+ | Fo3TP_Man_Opener.jpg |
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− | Fo3PL_Man_Opener.jpg |
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</gallery> |
</gallery> |
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Revision as of 11:36, 21 September 2020
The Man Opener is a unique auto axe in the Fallout 3 add-on The Pitt.
Characteristics
The Man Opener ignores normal Damage Resistance, making it useful against armored enemies.
Durability
Man Opener can successfully strike about 457 times from full condition before breaking.
Variants
- Steel saw - a weaker version of the auto-axe that can be found on certain slaves.
- The Mauler - the strongest variant of the auto-axe.
- Auto axe - a modified and stronger version of the steel saw made out of old car parts.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Auto axe | 35 | 35 | 1 | x0 | 0 | 65 | 1.1 | 457 | 20 | 200 | 10 | |
Man Opener | 35 | 35 | Ignores DR | 1 | x0 | 0 | 65 | 1.1 | 457 | 20 | 200 | 10 |
Steel saw | 16 | 16 | 1 | x0 | 0 | 65 | 0.5 | 625 | 20 | 200 | 10 | |
The Mauler | 45 | 45 | 1 | x0 | 0 | 50 | 1.8 | 356 | 20 | 200 | 10 |
- Note: Melee damage is doubled in V.A.T.S.
Location
The weapon is found on a bed in the back of the supply plant in The Pitt steelyard close to a single steel ingot. Enter the plant, then go east through the hallway. Turn north and continue until you reach two exits. Take the left, continue through the passage, climb the stairs and eventually exit into a large room. There's a bed on the left as you enter. The Man Opener is on the bed.
Behind the scenes
The name is a pun on the name of a common kitchen tool, a can opener.
Sounds
Gallery
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