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{{Infobox perk |
{{Infobox perk |
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− | | |
+ | |image =Mad Bomber perk.png |
+ | |games1 =FNVGRA |
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− | |image =Mad Bomber perk.png |
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⚫ | |||
− | |px =140px |
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− | | |
+ | |ranks1 =1 |
⚫ | |||
⚫ | |||
⚫ | |||
− | |ranks1 = 1 |
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}}{{Games|FNVGRA}} |
}}{{Games|FNVGRA}} |
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− | '''Mad Bomber''' is a [[perk]] |
+ | '''Mad Bomber''' is a [[perk]] added by the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Gun Runners' Arsenal]]''. |
==Effects== |
==Effects== |
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− | Specialized training is now available for wastelanders with a talent for [[Repair]] and a love of [[Explosives]]. Crafting [[tin grenade]]s, [[fat mine]]s, and even devastating [[Nuka-grenade (GRA)| |
+ | Specialized training is now available for wastelanders with a talent for [[Repair]] and a love of [[Explosives]]. Crafting [[Tin grenade (Mad Bomber) (GRA)|tin grenade]]s, [[Fat mine (Mad Bomber) (GRA)|fat mine]]s, and even devastating [[Nuka-grenade (Mad Bomber) (GRA)|nuka-grenade]]s are a snap with this handy perk. |
==Crafting weapons== |
==Crafting weapons== |
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| [[Bottlecap mine (Fallout: New Vegas)|Bottlecap mine, efficient]]¹ |
| [[Bottlecap mine (Fallout: New Vegas)|Bottlecap mine, efficient]]¹ |
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− | | |
+ | | Explosives 85 |
| |
| |
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− | * 1 [[lunchbox]] |
+ | * 1 [[Lunchbox (Fallout 3)|lunchbox]] |
* 8 [[Bottle cap (Fallout: New Vegas)|caps]] |
* 8 [[Bottle cap (Fallout: New Vegas)|caps]] |
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− | * 1 [[sensor module]] |
+ | * 1 [[Sensor module (Fallout 3)|sensor module]] |
* 3 [[cherry bomb]]s |
* 3 [[cherry bomb]]s |
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|- |
|- |
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− | | [[Fat mine (Mad Bomber)(GRA)|Fat mine]] |
+ | | [[Fat mine (Mad Bomber) (GRA)|Fat mine]] |
− | | |
+ | | Explosives 80 |
| |
| |
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* 1 [[Mini nuke (Fallout: New Vegas)|mini nuke]] |
* 1 [[Mini nuke (Fallout: New Vegas)|mini nuke]] |
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* 1 [[scrap electronics]] |
* 1 [[scrap electronics]] |
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* 1 [[scrap metal]] |
* 1 [[scrap metal]] |
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− | * 1 [[sensor module]] |
+ | * 1 [[Sensor module (Fallout 3)|sensor module]] |
|- |
|- |
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− | | [[MFC cluster (Mad Bomber)(GRA)|MFC cluster]] |
+ | | [[MFC cluster (Mad Bomber) (GRA)|MFC cluster]] |
− | | |
+ | | Explosives 70 |
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| |
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− | * 1 [[duct tape]] |
+ | * 1 [[Duct tape (Fallout: New Vegas)|duct tape]] |
* 18 [[Microfusion cell (Fallout: New Vegas)|microfusion cells]] |
* 18 [[Microfusion cell (Fallout: New Vegas)|microfusion cells]] |
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* 2 [[scrap electronics]] |
* 2 [[scrap electronics]] |
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|- |
|- |
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− | | [[MFC grenade (Mad Bomber)(GRA)|MFC grenade]] |
+ | | [[MFC grenade (Mad Bomber) (GRA)|MFC grenade]] |
− | | |
+ | | Explosives 50 |
| |
| |
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* 3 [[Microfusion cell (Fallout: New Vegas)|microfusion cells]] |
* 3 [[Microfusion cell (Fallout: New Vegas)|microfusion cells]] |
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|- |
|- |
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− | | [[Nuka-grenade (Mad Bomber)(GRA)|Nuka-grenade]] |
+ | | [[Nuka-grenade (Mad Bomber) (GRA)|Nuka-grenade]] |
− | | |
+ | | Explosives 60 |
| |
| |
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− | * 1 [[Abraxo cleaner]] |
+ | * 1 [[Abraxo cleaner (Fallout 3)|Abraxo cleaner]] |
* 1 [[Nuka-Cola Quartz]] |
* 1 [[Nuka-Cola Quartz]] |
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− | * 1 [[tin can]] |
+ | * 1 [[Tin can (Fallout 3)|tin can]] |
* 1 [[Turpentine (Fallout: New Vegas)|turpentine]] |
* 1 [[Turpentine (Fallout: New Vegas)|turpentine]] |
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|- |
|- |
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− | | [[Time bomb, high yield (Mad Bomber)(GRA)|Time bomb, high yield]] |
+ | | [[Time bomb, high yield (Mad Bomber) (GRA)|Time bomb, high yield]] |
− | | |
+ | | Explosives 70 |
| |
| |
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− | * 1 [[duct tape]] |
+ | * 1 [[Duct tape (Fallout: New Vegas)|duct tape]] |
* 6 [[Dynamite (Fallout: New Vegas)|dynamite]] |
* 6 [[Dynamite (Fallout: New Vegas)|dynamite]] |
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* 1 [[egg timer]] |
* 1 [[egg timer]] |
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* 1 [[scrap electronics]] |
* 1 [[scrap electronics]] |
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|- |
|- |
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− | | [[Tin grenade (Mad Bomber)(GRA)|Tin grenade]] |
+ | | [[Tin grenade (Mad Bomber) (GRA)|Tin grenade]] |
− | | |
+ | | Explosives 25 |
| |
| |
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− | * 1 [[duct tape]] |
+ | * 1 [[Duct tape (Fallout: New Vegas)|duct tape]] |
* 50 [[Powder, pistol|pistol powder]] |
* 50 [[Powder, pistol|pistol powder]] |
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− | * 1 [[tin can]] |
+ | * 1 [[Tin can (Fallout 3)|tin can]] |
|- |
|- |
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|} |
|} |
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− | : ¹ Creates a normal bottlecap mine from |
+ | : ¹ Creates a normal bottlecap mine from fewer components. |
==Notes== |
==Notes== |
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* All explosives made with the perk have Mad Bomber in parentheses after the weapon name in addition to the GRA in parentheses. |
* All explosives made with the perk have Mad Bomber in parentheses after the weapon name in addition to the GRA in parentheses. |
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+ | * All explosives made with this perk require an explosives skill higher than that required for the perk, except for the [[Tin grenade (Mad Bomber) (GRA)|tin grenade]]. |
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⚫ | |||
{{Navbox perks FNV}} |
{{Navbox perks FNV}} |
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⚫ | |||
[[Category:Gun Runners' Arsenal perks]] |
[[Category:Gun Runners' Arsenal perks]] |
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+ | |||
+ | [[de:Verrückter Bomber]] |
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+ | [[ru:Бешеный террорист]] |
Revision as of 08:06, 24 August 2017
Mad Bomber is a perk added by the Fallout: New Vegas add-on Gun Runners' Arsenal.
Effects
Specialized training is now available for wastelanders with a talent for Repair and a love of Explosives. Crafting tin grenades, fat mines, and even devastating nuka-grenades are a snap with this handy perk.
Crafting weapons
Weapon | Skill required | Components |
---|---|---|
Bottlecap mine, efficient¹ | Explosives 85 |
|
Fat mine | Explosives 80 | |
MFC cluster | Explosives 70 | |
MFC grenade | Explosives 50 | |
Nuka-grenade | Explosives 60 | |
Time bomb, high yield | Explosives 70 |
|
Tin grenade | Explosives 25 |
|
- ¹ Creates a normal bottlecap mine from fewer components.
Notes
- All explosives made with the perk have Mad Bomber in parentheses after the weapon name in addition to the GRA in parentheses.
- All explosives made with this perk require an explosives skill higher than that required for the perk, except for the tin grenade.
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