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Gametitle-FNV GRA
Gametitle-FNV GRA

The MF Hyperbreeder Alpha is an energy weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.

BackgroundEdit

This recharger pistol is the second version[1] of a self-charging weapon, with effectively limitless ammunition. It is a more advanced and compact version of the recharger rifle, which is fitted with a microfusion breeder that provides virtually limitless power, as well as a 10-shot charge capacity. It takes 0.3 seconds to recharge one shot, and three seconds are required to recover from a fully discharged state. It will not recharge unless equipped, and is not automatically charged when drawn. This causes a delay before the first shot can be fired.

CharacteristicsEdit

The Microfusion Hyperbreeder Alpha is a unique variant of the recharger pistol that has been modified to be fully automatic. The Hyperbreeder also recharges much faster than its standard non GRA counterpart, allowing for a higher rate of fire. It also deals more damage per shot fired than the standard variant. Its high recharge rate is somewhat mitigated by its noticeably smaller magazine capacity, allowing for only half as many shots as the common variant before recharging. Also, as with most unique weapons, it lacks the ability to be modified. It also has high spread, limiting the effective range.

Physically, the coloring is a darker, yet cleaner blue. It has only the left breeder, and has 4 tubes going from the receiver to the barrel. The MF Hyperbreeder Alpha is an improved holdout weapon and may be taken into weapon-free areas if the player's Sneak skill is 50 or greater.

DurabilityEdit

The MF Hyperbreeder Alpha can fire a total of about 3995 times from full condition before breaking.

VariantsEdit

Recharger pistol - the standard semi-automatic variant found in the Mojave Wasteland.

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon sequenceIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Recharger pistol 18
905x1.2181131.40.120149572700385.7502
Recharger pistol Icon plus 18
905x1.2181131.40.120(26.7)149574600657.1502
MF Hyperbreeder Alpha Gametitle-FNV GRA25
1757x0.24253203.81.0103995789001271.4502

LocationsEdit

NotesEdit

  • Using turbo or Implant GRX will significantly slow the MF Hyperbreeder Alpha's recharge rate, making it nearly ineffective.
  • Unlike the recharger pistol, this weapon is affected by the Laser Commander perk.
  • Since the weapon recharges ammo while you are firing, you can fire roughly 19 shots from fully charged before needing to wait to recharge if you possess no perks that boost fire rate.

SoundsEdit

SingleShotVB

ReferencesEdit

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