Lucky is a unique weapon in Fallout: New Vegas.
Characteristics[]
Compared to the standard .357 Magnum revolver, Lucky deals higher damage, has a higher rate of fire which equals a higher damage per second (DPS) value, and a higher critical chance multiplier while costing less AP when using V.A.T.S.
In terms of appearance, the barrel, frame, and cylinder are made of a smooth black metal decorated with ornate gold etchings, with a polished ivory handle. The entire gun (excluding the hammer) is inlaid with gambling motifs. The word "Lucky" is engraved on the silver plate of the ejector tube.
Like most unique weapons, weapon modifications cannot be used on Lucky, though it does come with the long barrel modification pre-installed. It is considered an improved holdout weapon.
Durability[]
Lucky can fire a total of about 1120 standard rounds, the equivalent of 187 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard, HP & JFP | 1120 | 187 |
.38 special | 1495 | 250 |
Variants[]
- .357 Magnum revolver - The standard variant found throughout the Mojave Wasteland.
- Police pistol - A standard variant added in Dead Money found throughout the Sierra Madre.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
.357 Magnum revolver | 26 | 45.5 | 1.75 | x1 | 26 | 26 | 1 | 0.5 | 6 | 995 | 2 | 110 | 55 | 0 | 3 |
.357 Magnum revolver | 29 | 50.8 | 1.75 | x1 | 26 | 26 | 1.1 | 0.5 | 6 | 1495 | 2 | 810 | 405 | 0 | 3 |
Lucky | 30 | 82.5 | 2.75 | x2.5 | 30 | 17 | 1.8 | 0.3 | 6 | 1120 | 2.5 | 1500 | 600 | 0 | 3 |
Police pistol | 30 | 60 | 2 | x1 | 45 | 19 | 1.6 | 0.5 | 6 | 1120 | 3 | 1000 | 333.3 | 0 | 4 |
Location[]
Lucky is found in a Hard-locked floor safe inside the Bison Steve Hotel in Primm. To find it, enter the hotel through the main front entrance and proceed through the doorway ahead. Enter the gift shop immediately on the left where the safe is behind the cash register with a copy of Tales of a Junktown Jerky Vendor lying on top of it.
Notes[]
- The Collector's Edition guide of the Fallout: New Vegas Official Game Guide incorrectly lists the weapon as being obtainable in the Vikki and Vance Casino floor safe while in-game it is in a floor safe in the Bison Steve Hotel.
- Lucky and That Gun have the second highest potential critical hit chance of all one-handed ballistic weapons, behind the silenced .22 pistol.
- Lucky can be seen on the cover of the Fallout: New Vegas game guide.
- Along with several other items, there is a version of Lucky located within the test cell TestMap01.
Behind the scenes[]
- Lucky, as with the .357 Magnum revolver, is based on the Colt Single Action Army, with a few other guns used as a reference.[1]
- The design and name of the gun are likely a reference to "Old Lucky," the Colt Single Action Army owned by Frank Hammer, a Texas Ranger who led the posse that ambushed and killed Bonnie Parker and Clyde Barrow (the inspiration for the in-game historical characters of Vikki and Vance). The real-world Old Lucky also bears a striking resemblance to the in-game Lucky, being notable for its engraving, dark finish, and white ivory grips.[2]
Bugs[]
- When the player is reloading while running, the character may be stuck in glitchy animation after reloading completed for a few seconds or until aiming or firing to return back to normal animation. [verified]
- Cass, Raul, or Boone, it will appear as a standard .357 revolver. When it is equipped by Veronica, however, it shows the correct texture of the revolver. [verified] If the weapon is equipped by
- If loading a saved game from the main menu in which you have Lucky equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching weapons and then back again. [verified]
- Using Lucky in V.A.T.S. may result in your character doing nothing for ~10–20 seconds, leaving you exposed to enemy attacks and unable to do anything during that time. It may be due to reloading and going into V.A.T.S. at the same time. [verified]
- When reloading in 3rd person view, the loading gate (the little piece you flip open to load the rounds) can become stuck open. This is simply fixed by firing or holstering and redrawing the gun. [verified]
- This revolver can be used to do the reload dash glitch. This glitch can be used to obtain the highest possible running speed and to reach otherwise unreachable locations in vanilla Fallout: New Vegas.