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Staying out of trouble, I hope? Don't want to have to waste good bullets on your sorry hide.

Lucas Simms is the sheriff and mayor of Megaton in Fallout 3.[2]


Lucas Simms is a native of Megaton, who grew up in the town and gained a deep understanding of what it takes to survive in the wasteland. He never surrendered his childhood cowboy fantasy, and eventually appointed himself the sheriff of Megaton. He takes care of any public duty necessary for the people of his town - mayor, judge, etc. - and deals with most troublemakers by unceremoniously throwing them out of the town.[3] More serious offenders, such as raiders trying to prey on the town, are shot, either by Simms,[4] or by the town's militia and robots under his command. However, Simms neglects training and half of the defenders can't really shoot straight.[5]

Most of the day-to-day affairs are actually managed by Colin Moriarty, Simms' rival for control over Megaton.[3] Moriarty is older than Simms and was already dealing with raiders when Lucas was a kid playing out his Wild West fantasies. He considers himself the true power in the town,[6] but while the two fight over control, neither wants to directly confront the other, as the town would otherwise be left vulnerable.[7] This leads to confused responsibilities,[8] and a state of chaos.[3]

Most accept that Simms is the law around Megaton, and Moriarty simply thinks he's really in control.[9] It seems that even Simms is unsure, as many settlers who want a home in Megaton are constantly rebuffed.[10] He does keep Moira Brown's explosive experiments in check, however.[11]

Lucas is well liked. He's big and intimidating, but wins people over with his friendliness, charm, and the rustic Wild West aesthetic he lives out (even naming his son after John Wesley Harden, an ancient outlaw).[Non-game 1] He even treats Deputy Steel as a person, though it unsettles some.[12] And though the responsibilities are confused, Simms does ensure that Megaton remains mostly peaceful,[13] a source of pride for Simms.[14] The other point of pride is his membership in the secretive Regulators, which is not common knowledge.[Non-game 1]

In Moira Brown's Afterword, she writes about Lucas' son, Harden, being sheriff of Megaton in 2297.> She also writes that, when drunk, Harden often claims that the Lone Wanderer was responsible for his father's death.[Non-game 2]

Interactions with the player character[]

Interactions overview[]

Icon quest starter
This character starts quests.
Icon severed ear color
This character drops an ear upon death (Contract Killer).


  • The Power of the Atom: The player can choose to disarm or detonate the bomb. In the former case, Simms will reward them, in the latter, he is killed in the resulting blast.
    • The player can report Burke to Simms, which leads to a confrontation between the two at Moriarty's Saloon. Burke will pretend to let Simms arrest him, then pull a gun when the sheriff turns his back and kills the sheriff. It's possible to kill Burke at this point, saving Simms' life and prompting a unique reaction.
    • If Simms is killed for whatever reason, Harden Simms will give the player their reward. This can be exploited to loot both Burke and Simms, gaining their equipment.
    • Of course, telling Simms that the player will blow up Megaton will turn him and the town hostile.

Other interactions[]


Fallout 3
Fallout Shelter

Notable quotes[]


Lucas Simms appears in Fallout 3, Fallout Shelter, Fallout Shelter Online and Fallout: Wasteland Warfare.

Behind the scenes[]

  • Simms' welcoming speech mirrors Marcus' first speech to the Chosen One in Fallout 2 if they are wearing a Vault suit.
    • Simms: I'll be damned, you're from that vault, Vault 101. *chuckles* I ain't seen one of those jumpsuits in a long time.
    • Marcus: Well, what the hell. I haven’t seen one of those outfits for a long, long time. Takes me back.
  • Lucas Simms is the name of a character in Walker, Texas Ranger portrayed by Haley Joel Osment.


  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Like many Fallout 3 NPCs, Simms may randomly disappear or die. Check Recovering missing NPC in Fallout 3 for help.[verified]
  • Xbox 360Xbox 360 When Mister Burke kills Simms, a floating blood splatter can sometimes be found walking the same path that he once did. It can cause the game to freeze and you will need to restart the console.[verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Rarely, even if Burke is killed before Simms, the latter may still die. He will simply walk out of the saloon and collapse.[verified]
  • PCPC On rare occasions, Simms may follow the player out of Megaton and stay behind them regardless of where one travels to. However, he is not hostile, although his health bar does show and he is wielding his gun.[verified]



  1. The Lone Wanderer: "Pffft. Nice hat, Calamity Jane."
    Lucas Simms: "So that's the way it's gonna be, huh? That's fine. That's fine... Just so long as we understand each other. This here is my town. These are my people. You so much as breathe wrong, and I'm gonna fuckin' end ya."
    (Lucas Simms' dialogue)
  2. Lucas Simms: "Name's Lucas Simms, town sheriff. And mayor too, when the need arises."
    (Lucas Simms' dialogue)
  3. 3.0 3.1 3.2 The Lone Wanderer: "Who's in charge around here?"
    Manya Vargas: "Well, technically, no one. But you can't put two people in a room together without one of them trying to govern the other. But it depends on who you ask. Lucas Simms appointed himself the Sheriff. He throws anyone out who causes too much trouble. But Colin Moriarty runs just about everything else. Not much happens here that he doesn't know about. Or plan."
    (Manya Vargas' dialogue)
  4. Springvale school terminal entries; terminal, Journal entry #001: "Boppo died like a bitch. He didn't have half a bad idea, setting up here. We had a good thing going, picking off caravans and traders on their way into Megaton. He was stupid to try and raid the town. Dumbass deserved the bullet Simms put in his head."
  5. Megaton settler: "Megaton needs a stronger defense force. Okay, there's Simms and Steel, and the town militia, but half of us can't even aim straight."
    (Megaton conversations; Megaton settlers' dialogue) Note: This is a part of randomized conversation.
  6. The Lone Wanderer: "Tell me where he is, Moriarty, or I'll beat it out of you!"
    Colin Moriarty: "Ha ha ha ha ha ha ha! Oh, kid... ah... I'll let that one go, chalk it up to youthful arrogance. Listen carefully. I don't know what Sheriff Simms told you, but this is my town. Simms, he's a facade. An illusion of order I allow to exist. I was slinging drinks and killing Raiders here in Megaton when the good sheriff was just an idiot kid with cowboy fantasies. Raise a hand to me, and you'll never leave this town alive. Now, as for your dad... 100 caps, and I sing."
    (Colin Moriarty's dialogue)
  7. The Lone Wanderer: "Who's in charge around here?"
    Manya Vargas: "Well, technically, no one. But you can't put two people in a room together without one of them trying to govern the other. But it depends on who you ask. It used to be that Lucas Simms and Colin Moriarty fought each other for control. But with the two of them gone, who's to say what will happen around here? I'm just hoping that the Raiders don't show up again."
    (Manya Vargas' dialogue) Note: This version of the dialogue is played if both Lucas Simms and Colin Moriarty are dead.
  8. Fallout 3 loading screens: "Some Megaton residents wonder who's really in charge -- Sheriff Simms, or saloon owner Colin Moriarty..."
  9. The Lone Wanderer: "Who's in charge around here?"
    Leo Stahl: "Lucas Simms was the only guy we had to keep people in line. With him gone, I guess Moriarty pretty much runs the show around here."
    "Moriarty thought he was. Not so much anymore, I guess. I'm surprised that Simms never took care of Moriarty himself."
    "Well, Moriarty thinks he is, but Lucas Simms is the law around here and everyone knows it."
    "With both Lucas and Colin dead, it's pretty much a free for all until someone steps up."
    (Leo Stahl's dialogue) Note: Different versions of the dialogue play depending on which characters are dead.
  10. Megaton settler: "I don't think that I'm ever going to be able to get a house here. I've asked Simms a dozen times and he keeps saying the same thing."
    (Megaton conversations; Megaton settlers' dialogue) Note: This is a part of randomized conversation.
  11. Megaton terminal entries; Moira's terminal, Can explosives be used to expand town?: "Can explosives be used to expand town?
    > Lucas Simms requests all testing cease."
  12. Megaton settler: "Sometimes that Deputy Steel makes me nervous. Simms and his boy, they treat him like a person. But it's just a machine, and machines can malfunction."
    (Megaton conversations; Megaton settlers' dialogue) Note: This is a part of randomized conversation.
  13. Megaton settler: "Ever since Sheriff Simms died, this place hasn't been the same. There's a fight nearly every night up at Moriarty's!"
    (Megaton conversations; Megaton settlers' dialogue) Note: This is a part of randomized conversation.
  14. The Lone Wanderer: "Simms wants me to disarm the bomb..."
    Mister Burke: "Simms is an idiot. He prides himself on his position as mayor and sheriff of this scrapyard."
    (Mister Burke's dialogue)


  1. 1.0 1.1 Fallout 3 Official Game Guide Game of the Year Edition p.82: "Lucas Simms
    He grew up in Megaton and understands better than anyone what it takes to survive and thrive in the Wasteland. Big and imposing yet warm and friendly, Lucas won his position by a unanimous vote of the people of Megaton (most of whom genuinely love him). He serves as mayor, sheriff, judge and just about any other position that's needed. It's also no secret around Megaton that Lucas Simms is fulfilling some weird childhood cowboy fantasy. He named his son Harden after the Old West outlaw John Wesley Harden. Simms is also a member of a secret society known only as "the Regulators.""
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  2. Fallout 3 Official Game Guide Collector's Edition pp.495-08—496-08: "Just shipped out another crate of survival guides, and the caravans just can't seem to get enough of them. Sheriff Simms says they've really put Megaton on the map—pretty ironic, since I've had to redraw that map about a million times since the first edition came out 20 years ago. At least all the attention means there's no shortage of assistants, but I'm never getting another assistant like the Lone Wanderer who stumbled into my shop so long ago.
    Just about everyone in the Capital Wasteland has a story about the Lone Wanderer, even though precious few ever really knew him. But that doesn't stop them from telling crazy tall tales about how he saved their lives, or blew up a mountain, or ate a car or something. Heck, if you get Simms drunk, he'll tell you that his dad died because of the Wanderer, even though he saved the town. People can't even agree on whether the Wanderer was a man or a woman, much less a saint or a monster. But they all agree on one thing: the Lone Wanderer changed the Capital Wasteland."