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You left ED-E behind in Ulysses' Temple - not that you needed the help anyways. As long as you have no companions, your attacks inflict +10% damage and you have +10% accuracy in VATS.— In-game description

Lonesome Road is a perk in the Fallout: New Vegas add-on Lonesome Road.

Obtaining[]

This perk is rewarded by not releasing ED-E from his pod in the Maintenance and Storage area of Ulysses' Temple before entering the main chamber and starting the final confrontation with Ulysses during The Apocalypse.

Effects[]

Gaining this perk grants a temporary 10% bonus to damage dealt from all sources as well as to accuracy in V.A.T.S. when traveling without any companions (humanoid and/or non-humanoid).

Notes[]

The perk cannot be obtained if The End is started.

Behind the scenes[]

The perk image is a reference to the Vault Dweller ending in Fallout, the Lone Wanderer ending in Fallout 3 and the Courier ending in Fallout: New Vegas, where the three are shown walking away, with their back turned and showing the number of the Vault jumpsuit they wear. In the Fallout 3 ending, the Lone Wanderer is shown with Dogmeat, while in Fallout and Fallout: New Vegas, the character is shown alone.

Bugs[]

Xbox 360Xbox 360 This perk is not always given to the player, and you either have to delete the patch for the game and download it again, or delete Lonesome Road and download that again. [verified]

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