“If the lock's too much for you to handle, reading through the magazine might give you the edge you need.”— Sunny Smiles
This item can be crafted by the player character.
Blank magazine (2)
Picking up a copy of Locksmith's Reader after the Voracious Reader perk is chosen.
Locksmith's Reader (1)
|Closest map marker||Location description|
|Camp Golf||House Resort, on the second floor in the first room to the right on the right corridor, underneath the damaged shelf|
|Camp McCarran||Concourse building, on the floor near a bench at the large center pylon|
|Camp McCarran||Contents of the MP confiscated goods trunk, given by Carrie Boyd as a reward after successfully completing the quest The White Wash|
|Casa Madrid Apartments||On the lobby table on top of a copy of Salesman Weekly, left upon entering|
|Goodsprings||Prospector Saloon, given by Sunny Smiles|
|Hoover Dam||Power plant 01, found on a desk near a door labled "Hoover Dam offices"|
|Hoover Dam||Given by Cassandra Moore, when agreeing to assassinate Papa Khan, for use on a backdoor|
|Hopeville Missile Base||Near the east entrance, in the ruined building with the broken glasses. It's in a box to the left of a cooler.|
|Mole rat ranch||In a house on the very corner of outer Vegas, towards Nellis Air Force Base, next to a sniper rifle with ammunition on a shelf near a door at the foot of the stairs|
|Sierra Madre Casino||Executive suites, on a workbench|
|The Tops||In Benny's workshop on the 13th floor|
|Vault 3||Maintenance wing, in the locked room left of the entrance|
|Vault 3||Living quarters, next to the bed in the room which is locked by an Average lock|
|Vault 3||Living quarters, on the shelves in a Hard locked submerged storage room to the south|
|Vault 3||Living quarters, on the bed in the submerged room to the south, together with a Milsurp Review and Fixin' Things|
|Vault 3||Living quarters, on the bed in the bedroom cross opposite to where Daniel is found|
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