Fallout Wiki
Fallout Wiki
(→‎Mojave Wasteland: corrected location information)
(→‎Mojave Wasteland: corrected spelling)
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* [[Crescent Canyon east]] based on Crescent Peak, Nevada.
 
* [[Crescent Canyon east]] based on Crescent Peak, Nevada.
 
* [[Deathclaw promontory]] based on Promontory Point, Nevada.
 
* [[Deathclaw promontory]] based on Promontory Point, Nevada.
* [[The Devil's Gullet]] based on Devil's Hole, Nevada.
+
* [[The Devil's Gullet]] based on [[wikipedia:Devils Hole|Devils Hole]] within [[wikipedia:Ash Meadows National Wildlife Refuge|Ash Meadows National Wildlife Refuge]], Nevada.
 
* [[Devil's Peak]] based on [[wikipedia:Devil Peak (Nevada)|Devil Peak]] in Clark County, Nevada.
 
* [[Devil's Peak]] based on [[wikipedia:Devil Peak (Nevada)|Devil Peak]] in Clark County, Nevada.
 
* [[The Devil's Throat]] based on Devil's Throat Sinkhole at [[wikipedia:Gold Butte National Monument|Gold Butte National Monument]].
 
* [[The Devil's Throat]] based on Devil's Throat Sinkhole at [[wikipedia:Gold Butte National Monument|Gold Butte National Monument]].
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* [[Ivanpah race track]] based on Ivanpah Dry Lake, Nevada.
 
* [[Ivanpah race track]] based on Ivanpah Dry Lake, Nevada.
 
* [[Jean Sky Diving]] based on Jean Airport Sport Aviation Center in Jean, Nevada.
 
* [[Jean Sky Diving]] based on Jean Airport Sport Aviation Center in Jean, Nevada.
  +
* [[Jack Rabbit Springs]] based on Jack Rabbit Spring within [[wikipedia:Ash Meadows National Wildlife Refuge|Ash Meadows National Wildlife Refuge]], Nevada.
 
* [[Jacobstown]] based on [[wikipedia:Mount Charleston, Nevada|Mount Charleston, Nevada]].
 
* [[Jacobstown]] based on [[wikipedia:Mount Charleston, Nevada|Mount Charleston, Nevada]].
 
* [[Jacobstown bungalow]] based on Mount Charleston Lodge & Cabins in Mount Charleston, Nevada.
 
* [[Jacobstown bungalow]] based on Mount Charleston Lodge & Cabins in Mount Charleston, Nevada.
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* [[Lucky Jim mine]] based on [[wikipedia:Lucky Jim Camp|Lucky Jim Camp, Nevada]].
 
* [[Lucky Jim mine]] based on [[wikipedia:Lucky Jim Camp|Lucky Jim Camp, Nevada]].
 
* [[Malpais Legionaire Camp]] based on Malpais Flattop Mesa in [[wikipedia:Mohave County, Arizona|Mohave County, Arizona]].
 
* [[Malpais Legionaire Camp]] based on Malpais Flattop Mesa in [[wikipedia:Mohave County, Arizona|Mohave County, Arizona]].
* [[Mesquite Mountains crater]] based on Colosseum Mine, Nevada.
+
* [[Mesquite Mountains camp site]] based on Mesquite Spring Campground in Inyo County, California.
  +
* [[Mesquite Mountains crater]] based on Colosseum Mine, Nevada and [[wikipedia:Ubehebe Crater|Ubehebe Crater]], California.
 
* [[Michael Angelo's workshop]] based on [[wikipedia:Neon Museum|Neon Boneyard Museum]] in Las Vegas, Nevada.
 
* [[Michael Angelo's workshop]] based on [[wikipedia:Neon Museum|Neon Boneyard Museum]] in Las Vegas, Nevada.
 
* [[Mojave Wasteland]] based on [[wikipedia:Mojave Desert|Mojave Desert]] in the southwest United States.
 
* [[Mojave Wasteland]] based on [[wikipedia:Mojave Desert|Mojave Desert]] in the southwest United States.
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* [[Vikki and Vance Casino]] based on Whiskey Pete's Hotel and Casino in Primm, Nevada.
 
* [[Vikki and Vance Casino]] based on Whiskey Pete's Hotel and Casino in Primm, Nevada.
 
* [[Walking Box Cavern]] based on [[wikipedia:Walking Box Ranch|Walking Box Ranch]] near Searchlight, Nevada.
 
* [[Walking Box Cavern]] based on [[wikipedia:Walking Box Ranch|Walking Box Ranch]] near Searchlight, Nevada.
* [[Yangtze Memorial]] based on Mount Soledad National Veterans Memorial in La Jolla, California.
+
* [[Yangtze Memorial]] based on [[Wikipedia:La_Jolla#Mount_Soledad cross|Mount Soledad Memorial]] in La Jolla, California.
 
* [[Yucca Mountain]] based on [[wikipedia:Yucca Mountain|Yucca Mountain]] in Nye County, Nevada.
 
* [[Yucca Mountain]] based on [[wikipedia:Yucca Mountain|Yucca Mountain]] in Nye County, Nevada.
 
* [[Zapp's Neon Signs]] based on based on [[wikipedia:Neon Museum|Neon Boneyard Museum]] in Las Vegas, Nevada.
 
* [[Zapp's Neon Signs]] based on based on [[wikipedia:Neon Museum|Neon Boneyard Museum]] in Las Vegas, Nevada.

Revision as of 18:17, 19 November 2019

Overviews per game
Pathfinder
 ... 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FO76
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FO4Gametitle-FO76Gametitle-FOTGametitle-FOBOSGametitle-VBPV13

The locations in the post-nuclear United States form the backdrop in which the events of the Fallout series occur. Many have diverse environments where anything can happen, such as a special encounter, or just a skirmish with raiders. The environments and places have been changed over the course of the many games, as the settings have always been in different places, and always brought new surprises with them.

Regions

Appalachia

Capital Wasteland

The Capital Wasteland is the general name given to the ruins of Washington, D.C. and the region surrounding it.

A once verdant and populated area of the U.S, the Capital and its surrounding countryside received significant nuclear bombardment during the Great War. As of 2277, the area is little more than a scorching, barren desert where life for its inhabitants is a constant struggle for survival. It stretches from Raven Rock in the northwest to Rivet City in the southeast, with what's left of the Potomac River dividing it roughly in two.

It serves as the game-world for Fallout 3.

In the Capital Wasteland, there are 22 settlements, ranging in size from Rivet City, with a population of 43 named characters and 7 Stores, to Girdershade: 2 people and no merchants. Apart from Rivet City, there are 4 other major settlements: Megaton, which would be probably the first settlement the Lone Wanderer encounters after escaping the vault; Underworld, the city inside downtown DC full of ghouls; Tenpenny Tower, a former luxury hotel that Allistair Tenpenny lets people in for the right price-ghouls need not apply; and the Citadel, home of the Brotherhood of Steel. Besides those, there is the Republic of Dave, Canterbury Commons, Oasis, Paradise Falls, the Temple of the Union, Little Lamplight, Arefu, Andale, and the Reilly's Rangers compound are all settlements of a medium size, and all have related quests. Vault 101 and 112 both are also populated: Vault 101 is where the story starts, yet is closed after being left for the first time, is reopened during the Trouble on the Homefront quest, and after that, it is once again sealed, but this time for good. However there is evidence of an inevitable rebellion as Butch is found in Rivet City in the Muddy Rudder. Vault 112, home of the Tranquility Lane simulator, is populated only by RoboBrains and, briefly, the Lone wanderer's father, James.

New England Commonwealth

Midwest

Mojave Wasteland

In the Mojave, many different settlements can be found throughout the land, either run by a particular faction or operating independently. Some of these independent settlements include Goodsprings, Primm, Novac, Nipton, Westside, & North Vegas Square. The New California Republic controls a majority of the Mojave & various habitable settlements by the start of the game, including the various Ranger stations, the Mojave Outpost, HELIOS One, Boulder City, Camp Golf, Camp Guardian, Camp McCarran, Camp Forlorn Hope, Sloan, Aerotech Office Park, Bitter Springs, & Hoover Dam. Caesar's Legion, who have begun to push westward to challenge the NCR, has taken the Fort as Caesar's base of operations, as well as Cottonwood Cove & the town of Nelson as footholds across the Colorado River. New Vegas, specifically the Strip, is primarily operated by Mr. House, while the Kings are the de-facto rulers of Freeside. Additionally, smaller factions have developed their own settlements throughout the Mojave. After their escape from Vault 34, the Boomers settled down in Nellis Air Force Base, using their artillery strikes to steer outsiders away. After losing HELIOS One to the NCR, the remaining members of the Mojave Chapter of the Brotherhood of Steel have retreated back to their underground bunker of Hidden Valley. After staging an audacious breakout, a gang of NCR convicts known as the Powder Gangers have taken the NCR Correctional Facility as their base of operations, while a splinter group traveled through the Mojave & settled down in Vault 19. After the massacre at Bitter Springs, the remaining members of the Great Khans have relocated westward towards Red Rock Canyon. While traveling through the western United States after the fall of the Master, a group of super mutants & nightkin led by Marcus eventually settled down in Black Mountain until a group led by one of the mutants, Tabitha, drives Marcus's group away & eventually created the State of Utobitha on Black Mountain, while Marcus's group eventually discovers an abandoned ski lodge to the west of New Vegas & creates Jacobstown as a safe haven for super mutants & nightkin.

New California

Point Lookout

Texas

The Pitt

Vaults

There were a total of 122 Vaults that were known to the public, and this number may not include any of the secret Vaults that the pre-War American government could have constructed for private purposes. Most of the Vaults were created to perform social experiments on the inhabitants and only 17 of the Vaults served as control vaults, allowing individuals to live relatively normal lives.

Locations

Locations based on real places

Appalachia

Capital Wasteland

New England Commonwealth

Midwest

Mojave Wasteland

New California

Point Lookout

Texas

The Pitt