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For an overview of all cities in Fallout universe, see city.
Overviews per game

The locations in the post-nuclear United States of America form the backdrop in which the events of the Fallout series occur.


See also: Communities

The pre-War United States was comprised of 13 commonwealths, acting as an intermediate level of governance between the state and federal governments. Intended to help create legislation broad enough to benefit states with common regional concerns, but narrow enough not to affect those with dissimilar interests or political cultures. Following the Great War, the commonwealths disintegrated into what became known as the wasteland. When land across the country eventually became less radiated and more habitable, survivors reestablished settlements and began new post-War lives. The commonwealths include:


Main article: List of vaults

The vaults are a series of survival shelters designed by Vault-Tec Corporation on contract with the U.S. government to protect a selected portion of the United States population from a nuclear holocaust. The government commissioned 122 vaults as part of Project Safehouse, seen throughout the continental United States.

Locations based on real placesEdit

Columbia CommonwealthEdit

Capital WastelandEdit

East Central CommonwealthEdit

Eastern CommonwealthEdit


Four States CommonwealthEdit

Zion CanyonEdit

Great Midwest CommonwealthEdit

New England CommonwealthEdit

The CommonwealthEdit

Northwest CommonwealthEdit

Plains CommonwealthEdit

Southeast CommonwealthEdit

Southwest CommonwealthEdit

Mojave WastelandEdit

New CaliforniaEdit

Texas CommonwealthEdit


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