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For an overview of machine gun models, see Machine gun.

 
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The MG42 light machine gun, referred to as simply the light machine gun outside its plan name, is a ballistic weapon in Fallout 76.

Background[edit | edit source]

This section is transcluded from Machine gun. To change it, please edit the transcluded page.

An alternative design for the squad light machine gun, the Maschinengewehr 42 (or MG42[1]) was made during the latter half of World War II in Nazi Germany for use in the Wehrmacht and Waffen-SS. Designed from the start to be low cost and easy to build, the MG42 is an air-cooled, belt fed, open bolt, recoil-operated machine gun with a barrel designed for quick changes in the middle of combat. Capitalizing on the lessons provided by warfare in challenging climates, it is designed for ruggedness, reliability and ease of operation by soldiers with even limited training. The combination of these factors made it capable of providing copious amounts of firepower and an absolute terror on the battlefield. And due to its distinctive firing sound, earned it the nickname "Hitler's buzzsaw."

After World War II, the MG42 continued to serve many countries and production copies would even be sold in the United States.

Characteristics[edit | edit source]

MG42 expanded

The light machine gun is a fast-firing heavy gun, consuming .308 caliber rounds. It has respectable per-shot damage, compensating for its rather uncommon ammo type. The MG42 truly shines in its high rate of fire that allows it to chew through its ammo drum in seconds. This makes it extraordinarily powerful, but difficult to maintain.

Crafting[edit | edit source]

Materials:Requirements:Produces:
Gears (18)
Rubber (16)
Screw (16)
Spring (16)
Steel (25)
Range
Level
Light machine gun (Level 50)

Materials:Requirements:Produces:
Gears (16)
Rubber (13)
Screw (14)
Spring (13)
Steel (23)
Range
Level
Light machine gun (Level 40)

Materials:Requirements:Produces:
Gears (14)
Rubber (10)
Screw (12)
Spring (10)
Steel (20)
Range
Level
Light machine gun (Level 30)

Weapon modifications[edit | edit source]

ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Automatic receiverStandard.0049724A
Prime automatic receiverSuperior damage. Bonus damage to Scorchbeasts and Scorched.Prime+7Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
00470A1A

ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Long barrelSuperior range. Inferior recoil.0007C200

ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Full stockBetter recoil.0007C20C

ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Drum magazineStandard.0007C793

ModDescriptionPrefixDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePerk(s) requiredComponentsForm ID
Muzzle brakeException recoil control. Better per-shot recoil. Inferior range.Gunsmith 40007BE00

Locations[edit | edit source]

Can be crafted from any weapons workbench after the plan is obtained.

References[edit | edit source]

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