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For an overview of machine gun models in various games, see Machine gun.
 
Gametitle-FO76
Gametitle-FO76

The MG42, called light machine gun in the Pip-Boy, is a ballistic weapon in Fallout 76.

BackgroundEdit

This section is transcluded from Machine gun. To change it, please edit the transcluded page.

An alternative design for the squad light machine gun, the Maschinengewehr 42 (or MG42[1]) was made during the latter half of World War II in Nazi Germany for use in the Wehrmacht and Waffen-SS. Designed from the start to be low cost and easy to build, the MG42 is an air-cooled, belt fed, open bolt, recoil-operated machine gun with a barrel designed for quick changes in the middle of combat. Capitalizing on the lessons provided by warfare in challenging climates, it is designed for ruggedness, reliability and ease of operation by soldiers with even limited training. The combination of these factors made it capable of providing copious amounts of firepower and an absolute terror on the battlefield. And due to its distinctive firing sound, earned it the nickname "Hitler's buzzsaw."

After World War II, the MG42 also served as direct design inspiration for many weapons, such as the American made M60. However, it continued to be utilized in the United States.

CharacteristicsEdit

F76 MG42 expanded

MG42 expanded

The light machine gun is a fast-firing alternative to the minigun, consuming the rather precious .308 caliber rounds. It has respectable per-shot damage for a heavy weapon but it does not deal the most damage like the Gatling gun. But, to make up for its rather uncommon ammo type for a heavy weapon and lack of punch, the MG42 truly shines in its high rate of fire that allows it to chew through its ammo drum in seconds. This makes it rather effective at dealing with less armored foes.

CraftingEdit

Materials:Requirements:Produces:
Aluminum (16-19)
Gears (14-18)
Rubber (10-16)
Screw (12-16)
Spring (10-16)
Steel (20-25)
Icon range
Icon level
Light machine gun (1)
Weapon level Aluminum Gears Rubber Screw Spring Steel
30 16 14 10 12 10 20
40 17 16 13 14 13 23
50 19 18 16 16 16 25

Weapon modificationsEdit

Receiver
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Automatic receiverStandard.0049724a
Prime automatic receiverSuperior damage. Bonus damage to Scorchbeasts and Scorched.Prime+7Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
00470a1a

Receiver
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Automatic receiverStandard.0049724a
Prime automatic receiverSuperior damage. Bonus damage to Scorchbeasts and Scorched.Prime+8Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
00470a1a

Receiver
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Automatic receiverStandard.0049724a
Prime automatic receiverSuperior damage. Bonus damage to Scorchbeasts and Scorched.Prime+10Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
00470a1a

Barrel
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Long barrelSuperior range. Inferior recoil.0007c200
Stock
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Full stockBetter recoil.0007c20c
Magazine
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Drum magazineStandard.0007c793
Muzzle
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Muzzle brakeException recoil control. Better per-shot recoil. Inferior range.Gunsmith 40007be00

LocationsEdit

Can be crafted from any weapons workbench after the plan is obtained.

References

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