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The light machine gun is a weapon in Fallout: New Vegas.

Background[]

A fully automatic machinegun chambered for 5.56mm rounds with a rapid rate of fire and a high magazine size and a favorite of heavy combat units pre-War, by 2281, it was adopted by the New California Republic Army and typically only issued to the NCR heavy troopers.

Characteristics[]

Light machine gun blown up

Light machine gun expanded

The light machine gun has a decent rate of fire, high magazine capacity, high damage per shot, and fast reload speed. The weapon has moderate spread unless aimed down sights. However, it is very hefty, weighing in at fifteen pounds. The weapon additionally has a Strength requirement of 8 and a Guns requirement of 100, making it difficult to wield for low-level characters. With the requirements and associated perks, this weapon is especially good for killing large packs of enemies, regardless of armor, due to its high rate of fire and its ability to chamber armor piercing ammunition.

Durability[]

The light machine gun can fire a total of about 3995 standard rounds, the equivalent of 45 reloads, or 20 reloads when modified with expanded drums, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP, AP & match399545
Surplus132915
.223 caliber round499556

Modification[]

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Light machine gun 21
25212x0.06215185.81.5903995155200346.71008
Light machine gun With all weapon mods attached 21
25212x0.06215185.81.520039951584005601008
Bozar Gun Runners' Arsenal19
285.115.01x0.05194184.20.7530399515200001333.31008

Locations[]

Notes[]

  • Before the addition of Bozar with Gun Runners' Arsenal, the light machine gun was the only fully automatic 5.56mm-chambered firearm in the game.
  • In Hardcore mode with the expanded drum modification, a magazine at full capacity weighs a hefty 5.2 pounds. With the Pack Rat perk, this is halved to a still significant 2.6 pounds.

Behind the scenes[]

The light machine gun was designed as a hybrid of certain elements of the M60 and M249 SAW.[Non-game 1]

Sounds[]

ReloadVB JamVB

Gallery[]

References[]

Non-game

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