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Honestly? Just needed a reason to get away from my family for a while. I guess I can count myself lucky to have any family left at all... But, I never really found my place with them. My dad was a Marine, and in a lot of ways he still is. Like living with a drill sergeant. Mom is no better, she had a military background, too. My brother and sister are great at helping around the camp, but... it's not for me. I've always been a good shot, so I may as well get paid for it.

Elizabeth "Libby" Wen is a caravan guard and employee of the Blue Ridge Caravan Company at Big Bend Tunnel West in Fallout 76, introduced in the Wastelanders update.

Background[]

Descended from an American military family of Chinese heritage, the dark-haired Libby is the daughter of a U.S. Marine and a mother who also held a military job. As a result, living with him was like always being around a drill sergeant, even after the bombs dropped, with mother being no different. Libby left home in order to pursue her own career, leaving her brother and sister to help at home. Since she was a lousy worker, but a good shot, she figured she might as well get paid for it.[1]

The Wen family camp is located far from Appalachia, near the capitol, and since finding work with Blue Ridge Caravan Company, she spends most of her time with the caravans.[2] While she resents the atmosphere at home, comparable to a boot camp, rather than a family home, it has turned her into a professional warrior: Calm and collected under fire, with caravan runs under her protection smoother than any other. She is Eugenie's favorite guard,[3] though she is usually paired with Carver Timmerman, due to him requesting to Vinny Costa to be put alongside Libby, promising to do double runs together.[4] As part of the Blue Ridge contingent, Libby joins them in blazing trails into post-apocalyptic Appalachia to bring trade and commerce to survivors that resettled it after the Scorched Plague.[5]

Personality and relationships[]

Calm, focused, and utterly professional, Libby is used to fighting and death, perhaps a little too much for her own liking.[6] Due to her young age, she is constantly underestimated and underappreciated by older members of the caravan, when in reality she is a veteran fighter trained by a Marine. At this point, anyone trying to mess around and joke about her age is liable to receive at least a stern lecture, in particular if they are not carrying out their duties properly. Libby immediately assumes command in these cases to salvage the situation,[7] and always ensures her squadmates are doing their jobs correctly.[8] Much of this is thanks to her family, down to the precise way she defines objectives and leads people entrusted to her care.[9] Libby recognizes the irony and grudgingly admits that maybe she is a Marine after all.[1]

However, Libby is not as hard as she poses to be. Joanna Mayfield thinks that Libby is simultaneously tougher than she looks, but more vulnerable than she thinks.[10] Libby keeps fond memories and anything that might change the way others look at her close to the chest, in particular the fact that she has named the rifle she uses, a gift from her grandfather. She considers "Jarvey" to be her lucky weapon, and an inseparable part of who she is.[11] The name is taken from Jarvey Blake, a character fromThe Silver Shroud radio serial she used to listen to with her grandfather. Anyone who learns this secret might become Jarvey's next target if they spill the beans.[12] Due to its age, it has been having reliability issues and requires unique parts for repair.[13] The situation got so bad that a stray shot nearly removed Carver's ear during a run, which attracted the attention of Vinny Costa, the caravan chief.[14] However, Libby's only supplier cannot come near Blue Ridge camps, so she has to rely on dead drops; since Appalachia requires her to remain on guard duty, she did not have an opportunity to go and collect them.[13]

Her relationship with Carver is a peculiar one. Due to his arrangement with Vinny, Libby has been protecting Carver's caravan runs and dealing with his clumsy attempts at flirting. She does not believe she is the right woman for him (putting aside the fact a run through a raider-infested tunnel is not the time for courtship),[4] but evidently has a soft spot for him. Whenever his attempts at flirt fall flat, she deftly pulls him out, rather than let him humiliate himself, and tries to encourage him to be more focus and hesitate less, a crucial issue on the caravan trail.[15] She enjoys teasing and joking with him, even when it turns out he does not share her affinity for Blackwater Brew, preferring Old Possum instead.[16]

Interactions with the player character[]

Interactions overview[]

Interactions
Icon interactions essential
This character cannot be killed.
25 Strictly Business
This character is a temporary companion.
FO76 ui icon quest
This character is involved in quests.

Costa Business: Libby

FO76 icon map event
This character is involved in events.

Riding Shotgun

Quests[]

  • Event: Riding Shotgun: Libby is one of the three possible guards. She will be assigned to guard Carver.
  • Costa Business: Libby: Libby is expecting some parts to repair her gun, Jarvey. The player is asked to travel to Pleasant Hills Cemetery, collect a shovel from the graveyard and dig up the unique repair parts from the dead drop. The player has three choices upon return:
    • Deliver the parts for Jarvey just like that.[11] Libby does not care for comments about superstition,[17] and is soon back to her excellent performance.[18] However, her reverence for Jarvey gets on Vinny's nerves, as she keeps talking about it off duty.[19]
    • Encourage her to try out other weapons aside from Jarvey, as she's great regardless of the gun.[20] Libby says she is doing "pretty great," her skills start to improve further with the use of different kits, making her a menace on the battlefield.[21] Vinny is annoyed by this outcome, however, as her constant requests for new gear start breaking the bank.[22]
    • Suggest to Vinny that he should investigate where Libby is sourcing her gear,[23] which does not yield precise information for Vinny, but leads to him punishing her anyway, by putting Libby on a safer, more boring route to remind her of keeping trade contacts within the Blue Ridge network.[24] As expected, this putts her in a foul mood.[25]

Inventory[]

Apparel Weapon Other items
Blue Ridge Caravan outfit Pump action shotgun

Notable quotes[]

Appearances[]

Libby Wen appears in Fallout 76, introduced in the Wastelanders update. Her character was expanded upon in the Once in a Blue Moon update.

Behind the scenes[]

  • Her surname Wen (文) means "literary" or "culture" in Chinese.[Non-game 2]
  • Libby's voice lines were re-recorded for the Once in a Blue Moon update, although she is still voiced by Grace Lynn Kung in both Wastelanders and Once in a Blue Moon.[Non-game 3][Non-game 4] According to Carl McKevitt, this was done because she was receiving new dialogue for the update anyway, and the team wanted to make her stand out more than she originally did in Wastelanders. McKevitt was unavailable to be present for Libby's initial voiceover session, and felt that his original script notes were insufficient for capturing the concept of the character. With Once in a Blue Moon, the team further workshopped Libby's character and got closer to the original vision. Specifically, Libby was meant to be seen as looked down upon due to her young age and inexperience, despite being very capable. With Wastelanders, she was more "stone cold" than intended, while Once in a Blue Moon made her more "weird and fun."[Non-game 3][Non-game 4]

Gallery[]

References[]

  1. 1.0 1.1 Carver Timmerman: "If you don't mind me asking, why did you become a caravan guard, Libby?"
    Libby Wen: "Honestly? I just needed a reason to get away from my family for a while. I guess I can count myself lucky to have any family at all... But, I never really found my place with them. My dad was a Marine, and in a way he still is. Like living with a drill sergeant. Mom is no better, she had a military background, too. My brother and sister are more than enough for helping the camp. Not for me. I've always been good at shooting, so I may as well get paid for it."
    Carver Timmerman: "I can understand that... Plus, we get to travel."
    Libby Wen: "See the world and all that? Maybe I'm a Marine after all. Dad must be so proud."
    (Carver Timmerman and Libby Wen's dialogue)
  2. A Vault Dweller: "Where are you from?"
    Libby Wen: "Originally? Pretty far from here, closer to the capitol. My family has a camp there, but these days I'm mostly traveling with the caravan."
    (Libby Wen's dialogue)
  3. A Vault Dweller: "How about Libby Wen?"
    Eugenie: "Don't tell the others, but Libby is my guard of choice. Things just run a lot more smoothly with her at the helm. Her family basically raised her like it was boot camp. I know they drive her batty, but they sure brought her up right. She's a real professional."
    (Eugenie's dialogue)
  4. 4.0 4.1 Carver Timmerman: "Oh, hi Libby! I didn't know you were on duty for this run."
    Libby Wen: "Vinny told me you were asking if I could be put on this shift with you. He even said you were willing to do back to back runs to make it happen."
    Carver Timmerman: "I... Okay, that's embarrassing. I was just hoping to..."
    Libby Wen: "Carver. This is the wrong time, I'm the wrong person, and that was definitely the wrong way to do it."
    Carver Timmerman: "I'm, uh, don't know what you mean, I was just..."
    Libby Wen: "You know exactly what I mean. Let's take it from the top: Hi Carver, how are you today?"
    Carver Timmerman: "Libby, I... uh... I'm good. Thanks for asking."
    Libby Wen: "Great."
    (Carver and Libby Wen's dialogue)
  5. Vault 76 dweller: "What is this place?"
    Libby Wen: "This is Big Bend. The Blue Ridge Caravan Company-- that's us-- have been using it to move merchants to the west side of Appalachia. Currently, we're trying to carve a path into Appalachia to improve trade and commerce with the settlements here. Head inside if you need to know more."
    (Libby Wen's dialogue)
  6. Carver Timmerman: "How are you so calm, Libby?"
    Libby Wen: "You... get used to it."
    (Carver Timmerman and Libby Wen's dialogue)
  7. Blue Ridge guard: "Well, well, if it isn't the two youngin's out for a stroll. Did Vinny say it was okay for you guys to be out without a chaperone?"
    Libby Wen: "So you're saying we're unqualified for this job? Would you like to step down here so I can provide a sample of my qualifications?"
    Blue Ridge guard: "Whoa, Libby, I'm just messing around. Listen we've got some Blood Eagle reports coming in, so, uh..."
    Libby Wen: "And you're standing around making jokes? Everyone, ready-up for a fight!"
    (Libby Wen's dialogue)
  8. Carver Timmerman: "I guess that means this isn't going to get any easier, will it?"
    Libby Wen: "Definitely not. So keep a tight formation, watch all sides. Keep cover on the Brahmin."
    (Carver Timmerman and Libby Wen's dialogue)
  9. Libby Wen: "Fall in! The objective is simple: keep both of these Brahmin safe while en route to the west end of the tunnel. Expect resistance-- never been a run that hasn't had it. It'll likely be Blood Eagles, and it can come at any moment. Stay alert."
    Carver Timmerman: "We're just hauling some furniture and furs, but so far that hasn't stopped the Blood Eagles from trying to rob us."
    Libby Wen: "You'll be paid for what makes it to the other side. Protecting the Brahmin is our top priority. And if you spot any loose cargo lying around, we'll provide a bonus, but do not leave those Brahmin vulnerable."
    Carver Timmerman: "Oh, and uh, it'd be good if you could stick close to the Brahmin. You never know when an attack will come."
    Libby Wen: "That's right. They'll try to attack from the rear when they see an opening so watch our backs. Glad your head's in the game, Carver."
    Carver Timmerman: "Oh, right. Thanks, Libby! I appreciate, the uh..."
    Libby Wen: "Okay, I get what you mean. Let's keep moving."
    (Carver Timmerman and Libby Wen's dialogue)
  10. Big Bend Tunnel terminal entries; Blue Ridge terminal, Staff and Clients for Appalachia
  11. 11.0 11.1 Vault 76 dweller: "I found the part you needed!"
    Libby Wen: "Oh that's fantastic! Thank you so much! Jarvey is my lucky weapon - I don't know what I'd do without him! I am who I am because of this gun... Couldn't imagine getting the job done without it. Don't... repeat that to anyone."
    (Libby Wen's dialogue)
  12. Vault dweller: "Jarvey, like Jarvey Blake from the Silver Shroud?"
    Libby Wen: "Oh you like the Shroud, too? Me an my Grandpa would listen to the old holos all the time... But if you tell anyone, you might just be Jarvey's next target."
    (Libby Wen's dialogue)
  13. 13.0 13.1 Vault 76 dweller: "Everything okay with you?"
    Libby Wen: "Yeah, I'm good. Jarvey, however, has seen better days. See, Jarvey's the gun my grandfather left me... But he's not as reliable as he used to be. Jarvey is also quite the older gentleman, so he requires unique parts for repair. A close contact of mine got a hold of some, but Vinny wouldn't approve of them coming anywhere near Blue Ridge. He's picked out a good dead-drop, but I haven't been able to get away from my post in a while... and I don't see that changing. Would you be so kind as to pick it up for me? I'd really appreciate it."
    (Libby Wen's dialogue)
  14. Vault 76 dweller: "Tell me about Libby."
    Vinny Costa: "She's a real good addition to the team - helluva shot. But she's been off recently... Her aim, I mean. And when I say off, I mean way off. You shoulda seen the look on Carver's face when he almost lost an ear to a stray shot. It's dangerous enough business between the Blood Eagles and the cultists. My own guards shootin' the clients? Nuh-uh."
    (Vinny Costa's dialogue)
  15. Libby Wen: "No offense, but is there no one else from your family that can run shipments for you, Carver?"
    Carver Timmerman: " Well my mom used to do this before she got sick. And I guess Shelley could, but then we'd be down a trapper. Why do you ask? I'm not very good at this, am I?"
    Libby Wen: "I think you're doing fine, but you hesitate too often. This route doesn't end well for people who don't want to be here."
    Carver Timmerman: "I... want to be here."
    (Carver Timmerman and Libby Wen's dialogue)
  16. Carver Timmerman: "Phew... We're alive. We are alive, right?"
    Libby Wen: "Well fought. Good job, crew. Remind me to buy everyone a round of Blackwater Brew after this is over."
    Carver Timmerman: "Yeah, I wasn't sure we'd make it out of there. Thanks for having my back. But, um... do you think you could make that an Old Possum instead?"
    Libby Wen: "(sigh) Just when I starting to like you, Carver..."
    (Carver Timmerman and Libby Wen's dialogue)
  17. Vault 76 dweller: "Kind of reckless to rely so much on superstition."
    Libby Wen: "Thanks for the part, but I don't really care what you think. You can let Vinny know that he doesn't need to worry about me anymore."
    (Libby Wen's dialogue)
  18. Vault 76 dweller: "How have you been lately?"
    Libby Wen: "Excellent. Now that Jarvey is all fixed, we're both back to our old selves. Thanks again."
    (Libby Wen's dialogue)
  19. Vault 76 dweller: "Is Libby shooting straight again?"
    Vinny Costa: "Sure, she's shootin' straight, but now I gotta this and that about her precious 'Jolvey' or whatchamacallit. Sure, she's shootin' straight, but now I gotta this and that about her precious 'Jolvey' or whatchamacallit. Spending more time defendin' the gun than the caravan. Just couldn't nod and smile, coulda? Sheesh. "
    (Vinny Costa's dialogue)
  20. Vault 76 dweller: "You're great regardless of the gun. Try some other weapons out, you'll see."
    Libby Wen: "Maybe you're right... I should probably give some other weapons a shot, too. But Jarvey will always be my favorite. Thank you for getting the part... I'll be a safe shot again- well safe for us, anyway."
    (Libby Wen's dialogue)
  21. Vault 76 dweller: "How have you been lately?"
    Libby Wen: "Pretty great, actually! Not only is Jarvey back in business, but I've been trying out different kits as well. My skills are really improving, too. I can't wait for the next attack... they've got no idea what they're in for."
    (Libby Wen's dialogue)
  22. Vault 76 dweller: "Is Libby shooting straight again?"
    Vinny Costa: "Better shot than ever! More expensive than ever, too. She's hounding me with requests for all sorts of new gear. Now's she's breakin' skulls and breakin' the bank. Better than cappin' poor Carver, though. Ya had to go and talk shit about her gun, eh?"
    (Vinny Costa's dialogue)
  23. Vault 76 dweller: "She just needed me to pick up some parts for her weapon. But you might wanna check out where she is getting these parts from."
    Vinny Costa: "You don't say. I'll have one of my guys look into it. Thanks for the heads up."
    (Vinny Costa's dialogue)
  24. Vault 76 dweller: "Is Libby shooting straight again?"
    Vinny Costa: "Couldn't get much concrete info, but you were on to somethin' all right. I've moved Libby to a, uh, lower energy post for now. Maybe teach her a thing or two about keepin' contacts outside the network. Well, her dead-eye is back, that's for sure. Still totting that goofy old gun, though."
    (Vinny Costa's dialogue)
  25. Vault 76 dweller: "How have you been lately?"
    Libby Wen: "Not great. Somehow, Vinny found out that I'm working with people off the grid. You wouldn't happen to know anything about that, would you? Whatever, don't bother. I've got to appreciate any time I get away from that boring new route I' m on."
    (Libby Wen's dialogue)

Non-game

  1. Dialogue script notes: "Rerecording - feeling like she's a normal teen, complaining about parents"
  2. Wen (surname 溫) on Wikipedia
  3. 3.0 3.1 FO76OB Libby Wen re-recordedBGS_Carl (Carl McKevitt) on Bethesda Game Studios' official Discord: "We rerecorded all of her lines. Same actress, but we wanted to make the character stand out more, and be more inline with the original vision for her. I wasn't available when we initially recorded her, and I didn't include sufficient notes on her. So we workshopped her a bit since we were going to be recording a bunch of new stuff for her anyway. She's very weird now and I love it. Can't hear most of it until her quest though"
  4. 4.0 4.1 FO76OB Libby revoiceBGS_Carl (Carl McKevitt) on Bethesda Game Studios' official Discord: "Just popped in to do my dailies: wanted to clear this up, though. Libby was re-voiced but NOT re-cast. The first time around I was unavailable to join in the recording session, and also provided some... less than helpful script notes. That ended up with Libby being pretty far off the the mark from what I was aiming for. Libby was meant to be looked down on by older members of the caravan for her age and inexperience (despite her high skill, and according to Eugenie, probably being the most capable guard.) The key issue before is that she was just a stone-cold bad ass. This didn't really sell the story that anyone doubted her. When we brought the VA back in, we workshopped some ideas as a group and ended up with this latest (and so weird and fun) performance. Maybe a very different Libby, but I'm super happy with how she turned out. The VA really reinvented the character in a way I never would have imagined."
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