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{{Infobox weapon creation
 
{{Infobox weapon creation
 
|games =FO76
 
|games =FO76
|image =FO4FH Lever action rifle 1.png
+
|image =FO4FH Lever action rifle.png
|level = 15 / 25 / 35 / 45
+
|level = 25 / 35 / 45
 
|type =[[Fallout 76 weapons#Rifles|Ballistic weapon]]
 
|type =[[Fallout 76 weapons#Rifles|Ballistic weapon]]
 
|base type =
 
|base type =
|damage =65 / 70 / 75
+
|damage = 65 / 70 / 75
 
|AP used =
 
|AP used =
 
|special =
 
|special =
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|weight =6.6
 
|weight =6.6
 
|value =120
 
|value =120
|ammo =[[.45 round (Fallout 76)|.45 round]]<br />[[Ultracite .45 round]]
+
|ammo =[[.45 round (Fallout 76)|.45 round]]
 
|clip size =5
 
|clip size =5
|perk dmg =
+
|perk dmg =[[Rifleman]]<br />[[Expert Rifleman]]<br />[[Master Rifleman]]
|perk mod =
+
|perk mod =[[Tank Killer]]<br />[[Tormentor]]<br />[[Ground Pounder]]<br/>[[Long Shot]]
 
|quests =
 
|quests =
  +
|edid =<tt>DLC03_LeverGun</tt>
 
|baseid ={{ID|00110e32}}
 
|baseid ={{ID|00110e32}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
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===Crafting===
 
===Crafting===
 
{{Crafting table
 
{{Crafting table
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
+
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material#1 =5
 
|material#1 =5
|material2 =[[Gears (Fallout 76)|Gear]]
+
|material2 =[[Gears (Fallout 76)|Gear]]
 
|material#2 =5
 
|material#2 =5
|material3 =[[Oil (Fallout 76)|Oil]]
+
|material3 =[[Oil (Fallout 76)|Oil]]
 
|material#3 =4
 
|material#3 =4
|material4 =[[Screw (Fallout 76)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =10
 
|material#4 =10
|material5 =[[Spring (Fallout 76)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =7
 
|material#5 =7
|material6 =[[Steel (Fallout 76)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =18
 
|material#6 =18
|material7 =[[Wood (Fallout 76)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =8
 
|material#7 =8
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
+
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
|perk1 =[[Gunsmith]] 1
+
|perk1 =[[Gunsmith]] 1
|product1 =Short lever action rifle
+
|product1 =Short lever action rifle
|product#1 =Lv 25
+
|product#1 =Lv 25
 
}}
 
}}
 
   
 
{{Crafting table
 
{{Crafting table
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
+
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material#1 =6
 
|material#1 =6
|material2 =[[Gears (Fallout 76)|Gear]]
+
|material2 =[[Gears (Fallout 76)|Gear]]
 
|material#2 =7
 
|material#2 =7
|material3 =[[Oil (Fallout 76)|Oil]]
+
|material3 =[[Oil (Fallout 76)|Oil]]
 
|material#3 =5
 
|material#3 =5
|material4 =[[Screw (Fallout 76)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =12
 
|material#4 =12
|material5 =[[Spring (Fallout 76)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =10
 
|material#5 =10
|material6 =[[Steel (Fallout 76)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =20
 
|material#6 =20
|material7 =[[Wood (Fallout 76)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =10
 
|material#7 =10
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
+
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
|perk1 =[[Gunsmith]] 1
+
|perk1 =[[Gunsmith]] 1
|product1 =Short lever action rifle
+
|product1 =Short lever action rifle
|product#1 =Lv 35
+
|product#1 =Lv 35
 
}}
 
}}
 
   
 
{{Crafting table
 
{{Crafting table
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
+
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material#1 =8
 
|material#1 =8
|material2 =[[Gears (Fallout 76)|Gear]]
+
|material2 =[[Gears (Fallout 76)|Gear]]
 
|material#2 =9
 
|material#2 =9
|material3 =[[Oil (Fallout 76)|Oil]]
+
|material3 =[[Oil (Fallout 76)|Oil]]
 
|material#3 =7
 
|material#3 =7
|material4 =[[Screw (Fallout 76)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =14
 
|material#4 =14
|material5 =[[Spring (Fallout 76)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =12
 
|material#5 =12
|material6 =[[Steel (Fallout 76)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =23
 
|material#6 =23
|material7 =[[Wood (Fallout 76)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =13
 
|material#7 =13
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
+
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
|perk1 =[[Gunsmith]] 1
+
|perk1 =[[Gunsmith]] 1
|product1 =Short lever action rifle
+
|product1 =Short lever action rifle
|product#1 =Lv 45
+
|product#1 =Lv 45
 
}}
 
}}
   
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}}
 
}}
 
{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
|mod =[[Scorched Killer's receiver]]
+
|mod =[[Scorched killer's receiver]]
 
|desc =50% more damage against scorched, 20% less against everything else.
 
|desc =50% more damage against scorched, 20% less against everything else.
 
|prefix =Scorch killer's
 
|prefix =Scorch killer's
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|value =
 
|value =
 
|perk =[[Gunsmith]] 5
 
|perk =[[Gunsmith]] 5
|components =[[Adhesive (Fallout 76)|Adhesive]] x4<br />[[Gear (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x4<br />[[Crimson flux|Pure crimson flux]] x2<br />[[Violet flux|Pure violet flux]] x2<br />[[Screw (Fallout 76)|Screw ]] x4<br />[[Steel (Fallout 76)|Steel]] x14<br />[[Ultracite (Fallout 76)|Ultracite]] x5
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x4<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x4<br />[[Crimson flux|Pure crimson flux]] x2<br />[[Violet flux|Pure violet flux]] x2<br />[[Screw (Fallout 76)|Screw ]] x4<br />[[Steel (Fallout 76)|Steel]] x14<br />[[Ultracite]] x5
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
 
|mod =[[Precise stock]]
 
|mod =[[Precise stock]]
|desc =Improved base damage and hip-fire accuracy.
+
|desc =Improved bash damage and hip-fire accuracy.
 
|spread =+5
 
|spread =+5
 
|weight =+3
 
|weight =+3
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|spread =+8
 
|spread =+8
 
|weight =+0.5
 
|weight =+0.5
|components =None
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Nuclear material (Fallout 76)|Nuclear Material]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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|spread =+8
 
|spread =+8
 
|weight =+0.5
 
|weight =+0.5
|components =None
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Nuclear material (Fallout 76)|Nuclear Material]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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==Variants==
 
==Variants==
* [[Sole Survivor (weapon)|Sole Survivor]] - A unique lever action rifle given as a [[Survival (Fallout 76)|Survival]] mode reward from April 9-15, 2019.
+
* [[Sole Survivor (weapon)|Sole Survivor]] {{Icon|FO76WA}} - A unique lever action rifle given as a [[Survival (Fallout 76)|Survival]] mode reward from April 9-15, 2019.
   
 
==Locations==
 
==Locations==
The plans can be purchased at [[Grafton Station]], [[Welch Station]] and [[Lewisburg Station]] at random times from the vendor. The plan is called "Lever Gun."
+
* The plans can be purchased at [[Grafton Station]], [[Welch Station]] and [[Lewisburg Station]] at random times from the vendor. The plan is called "Lever Gun."
  +
* Drops at a high rate in the deathclaw cave at the [[abandoned waste dump]] in the far east.
   
 
==Bugs==
 
==Bugs==
{{Platforms|pc}} Prior to [[Fallout 76 patch 1.0.4.13]], no matter how many bullets are fired, the gun would always reload as if all 5 were used. The same bug was present in ''[[Far Harbor (add-on)|Far Harbor]]''.{{Verify|verified}}
+
{{Platforms|pc}} Prior to [[Fallout 76 patch 1.0.4.13|patch 1.0.4.13]], no matter how many bullets are fired, the gun would always reload as if all 5 were used. The same bug was present in ''[[Far Harbor (add-on)|Far Harbor]]''.{{Verify|verified}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
Fallout76 Atomic 1.png|The lever action rifle being held
 
Fallout76 Atomic 1.png|The lever action rifle being held
  +
FO76 Atomic Shop - Wooden inlay paint.png|Atomic Shop wooden inlay paint
  +
FO76 Atomic Shop - Pioneer scout lever action rifle paint.png|Atomic Shop Pioneer Scout paint
 
</gallery>
 
</gallery>
   
{{Stub|FO76}}
 
 
{{Navbox weapons FO76}}
 
{{Navbox weapons FO76}}
   
 
[[Category:Fallout 76 weapons]]
 
[[Category:Fallout 76 weapons]]
  +
  +
[[ru:Карабин с рычажным затвором (Fallout 76)]]

Revision as of 01:52, May 17, 2020

Mbox incomplete
Infobox incomplete
The infobox template in this article is missing some required data. You can help Nukapedia by filling it in.
Icon disambig
For an overview of lever-action rifle models, see lever-action rifle.
 
Gametitle-FO76
Gametitle-FO76

The lever action rifle is a weapon in Fallout 76.

Characteristics

An uncommon rifle found usually found at level 50 or above. It uses the commonly found .45 round and has a plethora of weapon mods but this is offset by the rareness of finding multiple lever action rifles.

Crafting

Materials:Requirements:Produces:
Gear (5)
Oil (4)
Screw (10)
Spring (7)
Steel (18)
Wood (8)
Icon range
Icon level
Short lever action rifle (Lv 25)
Materials:Requirements:Produces:
Gear (7)
Oil (5)
Screw (12)
Spring (10)
Steel (20)
Wood (10)
Icon range
Icon level
Short lever action rifle (Lv 35)
Materials:Requirements:Produces:
Gear (9)
Oil (7)
Screw (14)
Spring (12)
Steel (23)
Wood (13)
Icon range
Icon level
Short lever action rifle (Lv 45)

Weapon modifications

Receiver
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard receiverStandard.Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Hair trigger receiverSuperior rate of fire.Hair Trigger+1.8+44Adhesive x2
Oil x2
Screw x1
Steel x7
????????
Calibrated receiverSuperior critical shot damage.Calibrated+1+1.8+44Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Hardened receiverSuperior damage.Hardened+1.8+44Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
True receiverSuperior hip-fire accuracy.True+4+1.8+44Adhesive x2
Oil x2
Rubber x1
Screw x1
Steel x7
????????
Refined receiverImproved hip-fire accuracy, damage.Refined+2+1.2+65Gunsmith 1Adhesive x2
Gear x1
Oil x2
Rubber x1
Screw x2
Steel x7
????????
Vicious receiverImproved hip-fire accuracy, critical shot damage.Vicious+2+1.2+65Gunsmith 1Adhesive x2
Gear x1
Oil x2
Rubber x1
Screw x2
Steel x7
????????
Tuned receiverImproved rate of fire, damage.Tuned+1.8+76Gunsmith 1Adhesive x2
Aluminum x6
Circuitry x3
Fiber Optics x3
Glass x5
Nuclear Material x3
Oil x2
Screw x3
Silver x3
Steel x7
????????
Fierce receiverImproved rate of fire, critical shot damage.Fierce+2+1.8+76Gunsmith 1Adhesive x2
Oil x1
Screw x1
Steel x7
????????
Steadfast receiverImproved rate of fire, hip-fire accuracy.Steadfast+2+2.7+76Gunsmith 1Adhesive x2
Oil x2
Rubber x1
Screw x1
Steel x7
????????
Severe receiverImproved damage, critical shot damage.Severe+2+1.8+84Gunsmith 1Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Scorched killer's receiver50% more damage against scorched, 20% less against everything else.Scorch killer's-8Adhesive x6
Crystal x5
Fiberglass x5
Goldx9
Nuclear materialx12
Ultracite x15
????????
Prime receiverSuperior Damage. Bonus Damage to Scorchbeasts and Scorched.Prime+18 uses ultracite ammoGunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
????????
Barrel
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Short barrelStandard.ShortAdhesive x1
Screw x2
Steel x4
????????
Long barrelSuperior range.+84-0.6+11Adhesive x2
Screw x4
Steel x8
????????
Stabilized short barrelImproved range. Superior recoil.+1.8+44Adhesive x1
Screw x2
Steel x4
????????
Stabilized long barrelSuperior range and recoil.+1.2+55Adhesive x2
Screw x4
Steel x8
????????
True short barrelImproved range. Superior hip-fire accuracy.Ported+4+1.8+44Adhesive x1
Rubber x1
Screw x2
Steel x4
????????
True long barrelSuperior range, hip-fire accuracy.+84+4+1.2+55Adhesive x2
Rubber x1
Screw x4
Steel x8
????????
Aligned short barrelImproved range, recoil and hip-fire accuracy.+2+0.6+44Gunsmith 1Adhesive x1
Rubber x1
Screw x2
Steel x4
????????
Aligned long barrelSuperior range. Improved recoil and hip-fire accuracy.+84+2+55Gunsmith 1Adhesive x2
Rubber x1
Screw x4
Steel x8
????????
Stock
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Short stockStandard.Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Bruising stockSuperior bash damage.+1.8+34Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Stabilized stockSuperior recoil.+3+3.6Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
True stockSuperior hip-fire accuracy.+7+3.6+65Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Aligned stockImproved recoil and hip-fire accuracy.+5+2.4+65Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Forceful stockImproved bash damage and recoil.+5+3+76Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Precise stockImproved bash damage and hip-fire accuracy.+5+3+76Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Sights
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard sightsStandard.Adhesive x1
Steel x3
????????
Glow sights+2+0.15Adhesive x1
Nuclear material x2
Steel x3
????????
Reflex sight (circle)Better focus and sighted accuracy.+8+0.5Adhesive x2
Aluminum x2
Glass x2
Nuclear Material x2
Screw x2
Silver x1
????????
Reflex sight (dot)Better focus and sighted accuracy.+8+0.5Adhesive x2
Aluminum x2
Glass x2
Nuclear Material x2
Screw x2
Silver x1
????????
Short scopeImproved magnification. Superior sighted accuracy.+17+1.2Adhesive x1
Glass x1
Screw x1
Steel x3
????????
Medium scopeBetter magnification.+24+1.5+44Gunsmith 1Adhesive x2
Glass x2
Screw x2
Steel x4
????????
Long scopeSuperior magnification.+37+1.8Gunsmith 1Adhesive x2
Aluminum x3
Glass x3
Screw x2
????????
Short night vision scopeNight vision. Improved magnification.+17+1.5Gunsmith 2Adhesive x2
Aluminum x4
Circuitry x2
Fiber optics x3
Glass x3
Nuclear material x3
Screw x3
Silver x2
????????
Medium night vision scopeNight vision. Better magnification.+24+1.5Gunsmith 2Adhesive x3
Aluminum x4
Circuitry x2
Fiber optics x4
Glass x4
Nuclear material x3
Screw x3
Silver x2
????????
Long night vision scopeNight vision. Superior magnification.+37+1.8Gunsmith 2Adhesive x3
Aluminum x4
Circuitry x1
Fiber optics x2
Glass x3
Nuclear material x6
Screw x1
????????
Muzzle
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
No muzzle????????
CompensatorImproved per-shot recoil. Improved recoil control. Reduced range.-12+1+1.2Gunsmith 1Adhesive x2
Aluminum x2
????????
SuppressorSuppresses sound from firing. Improved per-shot recoil. Improved recoil control. Reduced range.-30+1.5Gunsmith 1Adhesive x2
Aluminum x4
Plastic x5
Screw x1
????????

Variants

Locations

Bugs

PCIcon pc Prior to patch 1.0.4.13, no matter how many bullets are fired, the gun would always reload as if all 5 were used. The same bug was present in Far Harbor.[verified]

Gallery

Community content is available under CC-BY-SA unless otherwise noted.