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Line 3: Line 3:
 
{{Infobox weapon creation
 
{{Infobox weapon creation
 
|games =FO76
 
|games =FO76
|image =FO4FH Lever action rifle 1.png
+
|image =FO4FH Lever action rifle.png
|level =25 / 35 / 45
+
|level = 25 / 35 / 45
 
|type =[[Fallout 76 weapons#Rifles|Ballistic weapon]]
 
|type =[[Fallout 76 weapons#Rifles|Ballistic weapon]]
 
|base type =
 
|base type =
|damage =65 / 70 / 75
+
|damage = 65 / 70 / 75
 
|AP used =
 
|AP used =
 
|special =
 
|special =
Line 17: Line 17:
 
|ammo =[[.45 round (Fallout 76)|.45 round]]
 
|ammo =[[.45 round (Fallout 76)|.45 round]]
 
|clip size =5
 
|clip size =5
|perk dmg =
+
|perk dmg =[[Rifleman]]<br />[[Expert Rifleman]]<br />[[Master Rifleman]]
|perk mod =
+
|perk mod =[[Tank Killer]]<br />[[Tormentor]]<br />[[Ground Pounder]]<br/>[[Long Shot]]
 
|quests =
 
|quests =
|baseid ={{ID|}}
+
|edid =<tt>DLC03_LeverGun</tt>
  +
|baseid ={{ID|00110e32}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
   
Line 30: Line 30:
 
===Crafting===
 
===Crafting===
 
{{Crafting table
 
{{Crafting table
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
+
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material#1 =5
 
|material#1 =5
|material2 =[[Gears (Fallout 76)|Gear]]
+
|material2 =[[Gears (Fallout 76)|Gear]]
 
|material#2 =5
 
|material#2 =5
|material3 =[[Oil (Fallout 76)|Oil]]
+
|material3 =[[Oil (Fallout 76)|Oil]]
 
|material#3 =4
 
|material#3 =4
|material4 =[[Screw (Fallout 76)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =10
 
|material#4 =10
|material5 =[[Spring (Fallout 76)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =7
 
|material#5 =7
|material6 =[[Steel (Fallout 76)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =18
 
|material#6 =18
|material7 =[[Wood (Fallout 76)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =8
 
|material#7 =8
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
+
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
|perk1 =[[Gunsmith]] 1
+
|perk1 =[[Gunsmith]] 1
|product1 =Short lever action rifle
+
|product1 =Short lever action rifle
|product#1 =Lv 25
+
|product#1 =Lv 25
 
}}
 
}}
 
   
 
{{Crafting table
 
{{Crafting table
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
+
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material#1 =6
 
|material#1 =6
|material2 =[[Gears (Fallout 76)|Gear]]
+
|material2 =[[Gears (Fallout 76)|Gear]]
 
|material#2 =7
 
|material#2 =7
|material3 =[[Oil (Fallout 76)|Oil]]
+
|material3 =[[Oil (Fallout 76)|Oil]]
 
|material#3 =5
 
|material#3 =5
|material4 =[[Screw (Fallout 76)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =12
 
|material#4 =12
|material5 =[[Spring (Fallout 76)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =10
 
|material#5 =10
|material6 =[[Steel (Fallout 76)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =20
 
|material#6 =20
|material7 =[[Wood (Fallout 76)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =10
 
|material#7 =10
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
+
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
|perk1 =[[Gunsmith]] 1
+
|perk1 =[[Gunsmith]] 1
|product1 =Short lever action rifle
+
|product1 =Short lever action rifle
|product#1 =Lv 35
+
|product#1 =Lv 35
 
}}
 
}}
 
   
 
{{Crafting table
 
{{Crafting table
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
+
|material1 =[[Adhesive (Fallout 76)|Adhesive]]
 
|material#1 =8
 
|material#1 =8
|material2 =[[Gears (Fallout 76)|Gear]]
+
|material2 =[[Gears (Fallout 76)|Gear]]
 
|material#2 =9
 
|material#2 =9
|material3 =[[Oil (Fallout 76)|Oil]]
+
|material3 =[[Oil (Fallout 76)|Oil]]
 
|material#3 =7
 
|material#3 =7
|material4 =[[Screw (Fallout 76)|Screw]]
+
|material4 =[[Screw (Fallout 76)|Screw]]
 
|material#4 =14
 
|material#4 =14
|material5 =[[Spring (Fallout 76)|Spring]]
+
|material5 =[[Spring (Fallout 76)|Spring]]
 
|material#5 =12
 
|material#5 =12
|material6 =[[Steel (Fallout 76)|Steel]]
+
|material6 =[[Steel (Fallout 76)|Steel]]
 
|material#6 =23
 
|material#6 =23
|material7 =[[Wood (Fallout 76)|Wood]]
+
|material7 =[[Wood (Fallout 76)|Wood]]
 
|material#7 =13
 
|material#7 =13
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
+
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
|perk1 =[[Gunsmith]] 1
+
|perk1 =[[Gunsmith]] 1
|product1 =Short lever action rifle
+
|product1 =Short lever action rifle
|product#1 =Lv 45
+
|product#1 =Lv 45
 
}}
 
}}
   
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|desc =Standard.
 
|desc =Standard.
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Hair trigger receiver]]
  +
|desc =Superior rate of fire.
  +
|prefix =Hair Trigger
  +
|weight =+1.8
  +
|value =+44
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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|prefix =Calibrated
 
|prefix =Calibrated
 
|spread =+1
 
|spread =+1
  +
|weight =+1.8
  +
|value =+44
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Hardened receiver]]
  +
|desc =Superior damage.
  +
|prefix =Hardened
 
|weight =+1.8
 
|weight =+1.8
 
|value =+44
 
|value =+44
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|value =+44
 
|value =+44
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Refined receiver]]
  +
|desc =Improved hip-fire accuracy, damage.
  +
|prefix =Refined
  +
|spread =+2
  +
|weight =+1.2
  +
|value =+65
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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|perk =[[Gunsmith]] 1
 
|perk =[[Gunsmith]] 1
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Tuned receiver]]
  +
|desc =Improved rate of fire, damage.
  +
|prefix =Tuned
  +
|weight =+1.8
  +
|value =+76
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x6<br />[[Circuitry (Fallout 76)|Circuitry]] x3<br />[[Fiber optics (Fallout 76)|Fiber Optics]] x3<br />[[Glass (Fallout 76)|Glass]] x5<br />[[Nuclear material (Fallout 76)|Nuclear Material]] x3<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x3<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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|desc =Improved rate of fire, critical shot damage.
 
|desc =Improved rate of fire, critical shot damage.
 
|prefix =Fierce
 
|prefix =Fierce
  +
|spread =+2
 
|weight =+1.8
 
|weight =+1.8
 
|value =+76
 
|value =+76
 
|perk =[[Gunsmith]] 1
 
|perk =[[Gunsmith]] 1
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Steadfast receiver]]
  +
|desc =Improved rate of fire, hip-fire accuracy.
  +
|prefix =Steadfast
  +
|spread =+2
  +
|weight =+2.7
  +
|value =+76
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Severe receiver]]
  +
|desc =Improved damage, critical shot damage.
  +
|prefix =Severe
  +
|spread =+2
  +
|weight =+1.8
  +
|value =+84
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Scorched killer's receiver]]
  +
|desc =50% more damage against scorched, 20% less against everything else.
  +
|prefix =Scorch killer's
  +
|damage =-8
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x6<br />[[Crystal (Fallout 76)|Crystal]] x5<br />[[Fiberglass (Fallout 76)|Fiberglass]] x5<br />[[Gold (Fallout 76)|Gold]]x9<br />[[Nuclear material (Fallout 76)|Nuclear material]]x12<br />[[Ultracite]] x15
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Prime receiver]]
  +
|desc =Superior Damage. Bonus Damage to Scorchbeasts and Scorched.
  +
|prefix =Prime
  +
|damage =+18 uses ultracite ammo
  +
|spread =
  +
|weight =
  +
|value =
  +
|perk =[[Gunsmith]] 5
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x4<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x4<br />[[Crimson flux|Pure crimson flux]] x2<br />[[Violet flux|Pure violet flux]] x2<br />[[Screw (Fallout 76)|Screw ]] x4<br />[[Steel (Fallout 76)|Steel]] x14<br />[[Ultracite]] x5
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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|weight =-0.6
 
|weight =-0.6
 
|value =+11
 
|value =+11
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Steel (Fallout 76)|Steel]] x8
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Stabilized short barrel]]
  +
|desc =Improved range. Superior recoil.
  +
|weight =+1.8
  +
|value =+44
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x4
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Stabilized long barrel]]
  +
|desc =Superior range and recoil.
  +
|weight =+1.2
  +
|value =+55
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Steel (Fallout 76)|Steel]] x8
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Steel (Fallout 76)|Steel]] x8
 
|base id ={{ID|}}
 
|base id ={{ID|}}
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|value =+44
 
|value =+44
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x4
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x4
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[True long barrel]]
  +
|desc =Superior range, hip-fire accuracy.
  +
|range =+84
  +
|spread =+4
  +
|weight =+1.2
  +
|value =+55
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Steel (Fallout 76)|Steel]] x8
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Aligned short barrel]]
  +
|desc =Improved range, recoil and hip-fire accuracy.
  +
|spread =+2
  +
|weight =+0.6
  +
|value =+44
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x4
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Aligned long barrel]]
  +
|desc =Superior range. Improved recoil and hip-fire accuracy.
  +
|spread =+2
  +
|range =+84
  +
|value =+55
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Steel (Fallout 76)|Steel]] x8
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
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|mod =[[Short stock (Fallout 76)|Short stock]]
 
|mod =[[Short stock (Fallout 76)|Short stock]]
 
|desc =Standard.
 
|desc =Standard.
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Bruising stock]]
  +
|desc =Superior bash damage.
  +
|weight =+1.8
  +
|value =+34
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Stabilized stock]]
  +
|desc =Superior recoil.
  +
|spread =+3
  +
|weight =+3.6
  +
|value =
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
 
|base id ={{ID|}}
 
|base id ={{ID|}}
Line 190: Line 333:
 
{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
 
|mod =[[Aligned stock]]
 
|mod =[[Aligned stock]]
|prefix =Recoil compensated
 
 
|desc =Improved recoil and hip-fire accuracy.
 
|desc =Improved recoil and hip-fire accuracy.
 
|spread =+5
 
|spread =+5
 
|weight =+2.4
 
|weight =+2.4
 
|value =+65
 
|value =+65
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Forceful stock]]
  +
|desc =Improved bash damage and recoil.
  +
|spread =+5
  +
|weight =+3
  +
|value =+76
 
|perk =[[Gunsmith]] 1
 
|perk =[[Gunsmith]] 1
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Spring (Fallout 76)|Spring]] x2
Line 215: Line 367:
 
|desc =Standard.
 
|desc =Standard.
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Steel (Fallout 76)|Steel]] x3
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Steel (Fallout 76)|Steel]] x3
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Glow sights (Fallout 76)|Glow sights]]
  +
|desc =
  +
|spread =+2
  +
|weight =+0.15
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Steel (Fallout 76)|Steel]] x3
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Reflex sight (circle) (Fallout 76)|Reflex sight (circle)]]
  +
|desc =Better focus and sighted accuracy.
  +
|spread =+8
  +
|weight =+0.5
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Nuclear material (Fallout 76)|Nuclear Material]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Reflex sight (dot) (Fallout 76)|Reflex sight (dot)]]
  +
|desc =Better focus and sighted accuracy.
  +
|spread =+8
  +
|weight =+0.5
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Nuclear material (Fallout 76)|Nuclear Material]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Short scope (Fallout 76)|Short scope]]
  +
|desc =Improved magnification. Superior sighted accuracy.
  +
|spread =+17
  +
|weight =+1.2
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x3
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
Line 225: Line 409:
 
|perk =[[Gunsmith]] 1
 
|perk =[[Gunsmith]] 1
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x4
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x4
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Long scope (Fallout 76)|Long scope]]
  +
|desc =Superior magnification.
  +
|spread =+37
  +
|weight =+1.8
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x3<br />[[Glass (Fallout 76)|Glass]] x3<br />[[Screw (Fallout 76)|Screw]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Short night vision scope (Fallout 76)|Short night vision scope]]
  +
|desc =Night vision. Improved magnification.
  +
|spread =+17
  +
|weight =+1.5
  +
|perk =[[Gunsmith]] 2
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Glass (Fallout 76)|Glass]] x3<br />[[Nuclear material (Fallout 76)|Nuclear material]] x3<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Medium night vision scope (Fallout 76)|Medium night vision scope]]
  +
|desc =Night vision. Better magnification.
  +
|spread =+24
  +
|weight =+1.5
  +
|perk =[[Gunsmith]] 2
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Circuitry (Fallout 76)|Circuitry]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x4<br />[[Glass (Fallout 76)|Glass]] x4<br />[[Nuclear material (Fallout 76)|Nuclear material]] x3<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Long night vision scope (Fallout 76)|Long night vision scope]]
  +
|desc =Night vision. Superior magnification.
  +
|spread =+37
  +
|weight =+1.8
  +
|perk =[[Gunsmith]] 2
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Glass (Fallout 76)|Glass]] x3<br />[[Nuclear material (Fallout 76)|Nuclear material]] x6<br />[[Screw (Fallout 76)|Screw]] x1
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
Line 233: Line 453:
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Compensator (Fallout 76)|Compensator]]
  +
|desc =Improved per-shot recoil. Improved recoil control. Reduced range.
  +
|range =-12
  +
|spread =+1
  +
|weight =+1.2
  +
|value =
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x2
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Suppressor (Fallout 76)|Suppressor]]
  +
|desc =Suppresses sound from firing. Improved per-shot recoil. Improved recoil control. Reduced range.
  +
|range =-30
  +
|spread =
  +
|weight =+1.5
  +
|value =
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x4<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x1
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|end}}
   
 
==Variants==
 
==Variants==
<!-- INSERT BULLET LIST OF RELATED (BY REPAIR LIST ONLY) WEAPONS HERE -->
+
* [[Sole Survivor (weapon)|Sole Survivor]] {{Icon|FO76WA}} - A unique lever action rifle given as a [[Survival (Fallout 76)|Survival]] mode reward from April 9-15, 2019.
{{section|FO76}}
 
   
 
==Locations==
 
==Locations==
The plans can be purchased at [[Grafton Station]], [[Welch Station]] and [[Lewisburg Station]] at random times from the vendor. The plan is called "Lever Gun."
+
* The plans can be purchased at [[Grafton Station]], [[Welch Station]] and [[Lewisburg Station]] at random times from the vendor. The plan is called "Lever Gun."
  +
* Drops at a high rate in the deathclaw cave at the [[abandoned waste dump]] in the far east.
   
 
==Bugs==
 
==Bugs==
{{Platforms|pc}} No matter how many bullets are fired, the gun will always reload as if all 5 were used. The same bug is present in ''[[Far Harbor (add-on)|Far Harbor]]''.
+
{{Platforms|pc}} Prior to [[Fallout 76 patch 1.0.4.13|patch 1.0.4.13]], no matter how many bullets are fired, the gun would always reload as if all 5 were used. The same bug was present in ''[[Far Harbor (add-on)|Far Harbor]]''.{{Verify|verified}}
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
 
Fallout76 Atomic 1.png|The lever action rifle being held
 
Fallout76 Atomic 1.png|The lever action rifle being held
  +
FO76 Atomic Shop - Wooden inlay paint.png|Atomic Shop wooden inlay paint
  +
FO76 Atomic Shop - Pioneer scout lever action rifle paint.png|Atomic Shop Pioneer Scout paint
 
</gallery>
 
</gallery>
   
{{Stub|FO76}}
 
 
{{Navbox weapons FO76}}
 
{{Navbox weapons FO76}}
   
 
[[Category:Fallout 76 weapons]]
 
[[Category:Fallout 76 weapons]]
  +
  +
[[ru:Карабин с рычажным затвором (Fallout 76)]]

Revision as of 01:52, May 17, 2020

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Icon disambig
For an overview of lever-action rifle models, see lever-action rifle.
 
Gametitle-FO76
Gametitle-FO76

The lever action rifle is a weapon in Fallout 76.

Characteristics

An uncommon rifle found usually found at level 50 or above. It uses the commonly found .45 round and has a plethora of weapon mods but this is offset by the rareness of finding multiple lever action rifles.

Crafting

Materials:Requirements:Produces:
Gear (5)
Oil (4)
Screw (10)
Spring (7)
Steel (18)
Wood (8)
Icon range
Icon level
Short lever action rifle (Lv 25)
Materials:Requirements:Produces:
Gear (7)
Oil (5)
Screw (12)
Spring (10)
Steel (20)
Wood (10)
Icon range
Icon level
Short lever action rifle (Lv 35)
Materials:Requirements:Produces:
Gear (9)
Oil (7)
Screw (14)
Spring (12)
Steel (23)
Wood (13)
Icon range
Icon level
Short lever action rifle (Lv 45)

Weapon modifications

Receiver
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard receiverStandard.Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Hair trigger receiverSuperior rate of fire.Hair Trigger+1.8+44Adhesive x2
Oil x2
Screw x1
Steel x7
????????
Calibrated receiverSuperior critical shot damage.Calibrated+1+1.8+44Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Hardened receiverSuperior damage.Hardened+1.8+44Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
True receiverSuperior hip-fire accuracy.True+4+1.8+44Adhesive x2
Oil x2
Rubber x1
Screw x1
Steel x7
????????
Refined receiverImproved hip-fire accuracy, damage.Refined+2+1.2+65Gunsmith 1Adhesive x2
Gear x1
Oil x2
Rubber x1
Screw x2
Steel x7
????????
Vicious receiverImproved hip-fire accuracy, critical shot damage.Vicious+2+1.2+65Gunsmith 1Adhesive x2
Gear x1
Oil x2
Rubber x1
Screw x2
Steel x7
????????
Tuned receiverImproved rate of fire, damage.Tuned+1.8+76Gunsmith 1Adhesive x2
Aluminum x6
Circuitry x3
Fiber Optics x3
Glass x5
Nuclear Material x3
Oil x2
Screw x3
Silver x3
Steel x7
????????
Fierce receiverImproved rate of fire, critical shot damage.Fierce+2+1.8+76Gunsmith 1Adhesive x2
Oil x1
Screw x1
Steel x7
????????
Steadfast receiverImproved rate of fire, hip-fire accuracy.Steadfast+2+2.7+76Gunsmith 1Adhesive x2
Oil x2
Rubber x1
Screw x1
Steel x7
????????
Severe receiverImproved damage, critical shot damage.Severe+2+1.8+84Gunsmith 1Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Scorched killer's receiver50% more damage against scorched, 20% less against everything else.Scorch killer's-8Adhesive x6
Crystal x5
Fiberglass x5
Goldx9
Nuclear materialx12
Ultracite x15
????????
Prime receiverSuperior Damage. Bonus Damage to Scorchbeasts and Scorched.Prime+18 uses ultracite ammoGunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
????????
Barrel
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Short barrelStandard.ShortAdhesive x1
Screw x2
Steel x4
????????
Long barrelSuperior range.+84-0.6+11Adhesive x2
Screw x4
Steel x8
????????
Stabilized short barrelImproved range. Superior recoil.+1.8+44Adhesive x1
Screw x2
Steel x4
????????
Stabilized long barrelSuperior range and recoil.+1.2+55Adhesive x2
Screw x4
Steel x8
????????
True short barrelImproved range. Superior hip-fire accuracy.Ported+4+1.8+44Adhesive x1
Rubber x1
Screw x2
Steel x4
????????
True long barrelSuperior range, hip-fire accuracy.+84+4+1.2+55Adhesive x2
Rubber x1
Screw x4
Steel x8
????????
Aligned short barrelImproved range, recoil and hip-fire accuracy.+2+0.6+44Gunsmith 1Adhesive x1
Rubber x1
Screw x2
Steel x4
????????
Aligned long barrelSuperior range. Improved recoil and hip-fire accuracy.+84+2+55Gunsmith 1Adhesive x2
Rubber x1
Screw x4
Steel x8
????????
Stock
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Short stockStandard.Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Bruising stockSuperior bash damage.+1.8+34Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Stabilized stockSuperior recoil.+3+3.6Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
True stockSuperior hip-fire accuracy.+7+3.6+65Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Aligned stockImproved recoil and hip-fire accuracy.+5+2.4+65Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Forceful stockImproved bash damage and recoil.+5+3+76Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Precise stockImproved bash damage and hip-fire accuracy.+5+3+76Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Sights
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard sightsStandard.Adhesive x1
Steel x3
????????
Glow sights+2+0.15Adhesive x1
Nuclear material x2
Steel x3
????????
Reflex sight (circle)Better focus and sighted accuracy.+8+0.5Adhesive x2
Aluminum x2
Glass x2
Nuclear Material x2
Screw x2
Silver x1
????????
Reflex sight (dot)Better focus and sighted accuracy.+8+0.5Adhesive x2
Aluminum x2
Glass x2
Nuclear Material x2
Screw x2
Silver x1
????????
Short scopeImproved magnification. Superior sighted accuracy.+17+1.2Adhesive x1
Glass x1
Screw x1
Steel x3
????????
Medium scopeBetter magnification.+24+1.5+44Gunsmith 1Adhesive x2
Glass x2
Screw x2
Steel x4
????????
Long scopeSuperior magnification.+37+1.8Gunsmith 1Adhesive x2
Aluminum x3
Glass x3
Screw x2
????????
Short night vision scopeNight vision. Improved magnification.+17+1.5Gunsmith 2Adhesive x2
Aluminum x4
Circuitry x2
Fiber optics x3
Glass x3
Nuclear material x3
Screw x3
Silver x2
????????
Medium night vision scopeNight vision. Better magnification.+24+1.5Gunsmith 2Adhesive x3
Aluminum x4
Circuitry x2
Fiber optics x4
Glass x4
Nuclear material x3
Screw x3
Silver x2
????????
Long night vision scopeNight vision. Superior magnification.+37+1.8Gunsmith 2Adhesive x3
Aluminum x4
Circuitry x1
Fiber optics x2
Glass x3
Nuclear material x6
Screw x1
????????
Muzzle
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
No muzzle????????
CompensatorImproved per-shot recoil. Improved recoil control. Reduced range.-12+1+1.2Gunsmith 1Adhesive x2
Aluminum x2
????????
SuppressorSuppresses sound from firing. Improved per-shot recoil. Improved recoil control. Reduced range.-30+1.5Gunsmith 1Adhesive x2
Aluminum x4
Plastic x5
Screw x1
????????

Variants

Locations

Bugs

PCIcon pc Prior to patch 1.0.4.13, no matter how many bullets are fired, the gun would always reload as if all 5 were used. The same bug was present in Far Harbor.[verified]

Gallery

Community content is available under CC-BY-SA unless otherwise noted.