FANDOM


(Added all the standard receivers.)
Line 100: Line 100:
 
|desc =Standard.
 
|desc =Standard.
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[True receiver]]
  +
|desc =Superior hip-fire accuracy.
  +
|prefix =True
  +
|spread =+4
  +
|weight =+1.8
  +
|value =+44
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
Line 113: Line 123:
 
}}
 
}}
 
{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
|mod =[[True receiver]]
+
|mod =[[Hair trigger receiver]]
|desc =Superior hip-fire accuracy.
+
|desc =Superior rate of fire.
|prefix =True
+
|prefix =Hair Trigger
|spread =+4
 
 
|weight =+1.8
 
|weight =+1.8
 
|value =+44
 
|value =+44
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
 
{{Weapon mod FO76|row
 
{{Weapon mod FO76|row
|mod =[[Vicious receiver]]
+
|mod =[[Hardened receiver]]
|desc =Improved hip-fire accuracy, critical shot damage.
+
|desc =Superior damage.
|prefix =Vicious
+
|prefix =Hardened
|spread =+2
+
|weight =+1.8
|weight =+1.2
+
|value =+44
|value =+65
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Tuned receiver]]
  +
|desc =Improved rate of fire, damage.
  +
|prefix =Tuned
  +
|weight =+1.8
  +
|value =+76
 
|perk =[[Gunsmith]] 1
 
|perk =[[Gunsmith]] 1
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
+
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Aluminum (Fallout 76)|Aluminum]] x6<br />[[Circuitry (Fallout 76)|Circuitry]] x3<br />[[Fiber optics (Fallout 76)|Fiber Optics]] x3<br />[[Glass (Fallout 76)|Glass]] x5<br />[[Nuclear material (Fallout 76)|Nuclear Material]] x3<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x3<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}
Line 136: Line 146:
 
|desc =Improved rate of fire, critical shot damage.
 
|desc =Improved rate of fire, critical shot damage.
 
|prefix =Fierce
 
|prefix =Fierce
  +
|spread =+2
 
|weight =+1.8
 
|weight =+1.8
 
|value =+76
 
|value =+76
 
|perk =[[Gunsmith]] 1
 
|perk =[[Gunsmith]] 1
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
 
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Refined receiver]]
  +
|desc =Improved hip-fire accuracy, damage.
  +
|prefix =Refined
  +
|spread =+2
  +
|weight =+1.2
  +
|value =+65
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Severe receiver]]
  +
|desc =Improved damage, critical shot damage.
  +
|prefix =Severe
  +
|spread =+2
  +
|weight =+1.8
  +
|value =+84
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Steadfast receiver]]
  +
|desc =Improved rate of fire, hip-fire accuracy.
  +
|prefix =Steadfast
  +
|spread =+2
  +
|weight =+2.7
  +
|value =+76
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x7
  +
|base id ={{ID|}}
  +
}}
  +
{{Weapon mod FO76|row
  +
|mod =[[Vicious receiver]]
  +
|desc =Improved hip-fire accuracy, critical shot damage.
  +
|prefix =Vicious
  +
|spread =+2
  +
|weight =+1.2
  +
|value =+65
  +
|perk =[[Gunsmith]] 1
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Gears (Fallout 76)|Gear]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Steel (Fallout 76)|Steel]] x7
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
}}
 
}}

Revision as of 17:43, December 16, 2018

Mbox incomplete
Infobox incomplete
The infobox template in this article is missing some required data. You can help Nukapedia by filling it in.
Icon disambig
For an overview of lever-action rifle models, see lever-action rifle.
 
Gametitle-FO76
Gametitle-FO76

The lever action rifle is a weapon in Fallout 76.

Characteristics

An uncommon rifle found usually found at level 50 or above. It uses the commonly found .45 round and has a plethora of weapon mods but this is offset by the rareness of finding multiple lever action rifles.

Crafting

Materials:Requirements:Produces:
Gear (5)
Oil (4)
Screw (10)
Spring (7)
Steel (18)
Wood (8)
Icon range
Icon level
Short lever action rifle (Lv 25)


Materials:Requirements:Produces:
Gear (7)
Oil (5)
Screw (12)
Spring (10)
Steel (20)
Wood (10)
Icon range
Icon level
Short lever action rifle (Lv 35)


Materials:Requirements:Produces:
Gear (9)
Oil (7)
Screw (14)
Spring (12)
Steel (23)
Wood (13)
Icon range
Icon level
Short lever action rifle (Lv 45)

Weapon modifications

Receiver
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard receiverStandard.Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
True receiverSuperior hip-fire accuracy.True+4+1.8+44Adhesive x2
Oil x2
Rubber x1
Screw x1
Steel x7
????????
Calibrated receiverSuperior critical shot damage.Calibrated+1+1.8+44Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Hair trigger receiverSuperior rate of fire.Hair Trigger+1.8+44Adhesive x2
Oil x2
Screw x1
Steel x7
????????
Hardened receiverSuperior damage.Hardened+1.8+44Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Tuned receiverImproved rate of fire, damage.Tuned+1.8+76Gunsmith 1Adhesive x2
Aluminum x6
Circuitry x3
Fiber Optics x3
Glass x5
Nuclear Material x3
Oil x2
Screw x3
Silver x3
Steel x7
????????
Fierce receiverImproved rate of fire, critical shot damage.Fierce+2+1.8+76Gunsmith 1Adhesive x2
Oil x1
Screw x1
Steel x7
????????
Refined receiverImproved hip-fire accuracy, damage.Refined+2+1.2+65Gunsmith 1Adhesive x2
Gear x1
Oil x2
Rubber x1
Screw x2
Steel x7
????????
Severe receiverImproved damage, critical shot damage.Severe+2+1.8+84Gunsmith 1Adhesive x2
Gear x1
Oil x2
Screw x2
Steel x7
????????
Steadfast receiverImproved rate of fire, hip-fire accuracy.Steadfast+2+2.7+76Gunsmith 1Adhesive x2
Oil x2
Rubber x1
Screw x1
Steel x7
????????
Vicious receiverImproved hip-fire accuracy, critical shot damage.Vicious+2+1.2+65Gunsmith 1Adhesive x2
Gear x1
Oil x2
Rubber x1
Screw x2
Steel x7
????????
Barrel
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Short barrelStandard.ShortAdhesive x1
Screw x2
Steel x4
????????
Long barrelSuperior range.+84-0.6+11Adhesive x2
Screw x4
Steel x8
????????
True short barrelImproved range. Superior hip-fire accuracy.Ported+4+1.8+44Adhesive x1
Rubber x1
Screw x2
Steel x4
????????
Stock
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Short stockStandard.Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
True stockSuperior hip-fire accuracy.+7+3.6+65Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Aligned stockImproved recoil and hip-fire accuracy.Recoil compensated+5+2.4+65Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Precise stockImproved bash damage and hip-fire accuracy.+5+3+76Gunsmith 1Adhesive x2
Aluminum x3
Rubber x1
Screw x4
Spring x2
????????
Sights
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard sightsStandard.Adhesive x1
Steel x3
????????
Medium scopeBetter magnification.+24+1.5+44Gunsmith 1Adhesive x2
Glass x2
Screw x2
Steel x4
????????
Muzzle

Variants

ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
No muzzle????????
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Locations

The plans can be purchased at Grafton Station, Welch Station and Lewisburg Station at random times from the vendor. The plan is called "Lever Gun."

Bugs

PCIcon pc No matter how many bullets are fired, the gun will always reload as if all 5 were used. The same bug is present in Far Harbor.

Gallery


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