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Line 18: | Line 18: | ||
|perk mod =[[Gun Nut]]<br />[[Science!]] |
|perk mod =[[Gun Nut]]<br />[[Science!]] |
||
|quests = |
|quests = |
||
+ | |edid =<tt>DLC03_LeverGun</tt> |
||
|baseid ={{DLC ID|02c8b0}} |
|baseid ={{DLC ID|02c8b0}} |
||
}}{{Games|FO4FH}} |
}}{{Games|FO4FH}} |
||
Line 26: | Line 27: | ||
==Characteristics== |
==Characteristics== |
||
− | The lever-action rifle has a 5-round tube magazine, fed by a loading gate on the left side of the receiver. This rifle is chambered for [[.45-70|.45-70 government]] rounds. The barrel may be customized with short or long ported barrels. Unlike other rifles, recon scopes are not available for this weapon, nor are there any mods that improve |
+ | The lever-action rifle has a 5-round tube magazine, fed by a loading gate on the left side of the receiver. This rifle is chambered for [[.45-70|.45-70 government]] rounds. The barrel may be customized with short or long ported barrels, however despite these modifications changing the length of the ammo tube, its capacity doesn't change. Unlike other rifles, recon scopes are not available for this weapon, nor are there any mods that improve reloading speed. However, it may be fitted with a compensator to reduce recoil or a suppressor to reduce the noise of its shots. |
===Weapon modifications=== |
===Weapon modifications=== |
||
Line 32: | Line 33: | ||
{{Weapon mod FO4|start|slot=Receiver}} |
{{Weapon mod FO4|start|slot=Receiver}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Standard receiver]] |
+ | |mod =[[Standard receiver (Fallout 4)|Standard receiver]] |
|desc =Standard. |
|desc =Standard. |
||
− | |components =[[Gears]] x1<br />[[Oil]] x2<br />[[Screw]] x2<br />[[Spring]] x2<br />[[Steel]] x4 |
+ | |components =[[Gears (Fallout 4)|Gears]] x1<br />[[Oil (Fallout 4)|Oil]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Spring (Fallout 4)|Spring]] x2<br />[[Steel (Fallout 4)|Steel]] x4 |
|base id ={{DLC ID|049D04}} |
|base id ={{DLC ID|049D04}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Light frame receiver]] |
+ | |mod =[[Light frame receiver (Fallout 4)|Light frame receiver]] |
|desc =Lighter weight. Reduced damage. |
|desc =Lighter weight. Reduced damage. |
||
|prefix =Light |
|prefix =Light |
||
Line 44: | Line 45: | ||
|weight =-3.2 |
|weight =-3.2 |
||
|value =+12 |
|value =+12 |
||
− | |components =[[Adhesive]] x2<br />[[Aluminum]] x3<br />[[Gears]] x1<br />[[Oil]] x2<br />[[Screw]] x2 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Gears (Fallout 4)|Gears]] x1<br />[[Oil (Fallout 4)|Oil]] x2<br />[[Screw (Fallout 4)|Screw]] x2 |
|base id ={{DLC ID|049CFF}} |
|base id ={{DLC ID|049CFF}} |
||
}} |
}} |
||
Line 54: | Line 55: | ||
|weight =+2.8 |
|weight =+2.8 |
||
|value =+19 |
|value =+19 |
||
− | |components =[[Adhesive]] x1<br />[[Gears]] x1<br />[[Oil]] x2<br />[[Screw]] x2<br />[[Steel]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Gears (Fallout 4)|Gears]] x1<br />[[Oil (Fallout 4)|Oil]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x6 |
|base id ={{DLC ID|049CFE}} |
|base id ={{DLC ID|049CFE}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Tuned receiver]] |
+ | |mod =[[Tuned receiver (Fallout 4)|Tuned receiver]] |
|desc =Improved rate of fire. |
|desc =Improved rate of fire. |
||
|prefix =Tuned |
|prefix =Tuned |
||
Line 64: | Line 65: | ||
|weight =+0.1 |
|weight =+0.1 |
||
|value =+27 |
|value =+27 |
||
− | |components =[[Adhesive]] x3<br />[[Oil]] x4<br />[[Screw]] x2<br />[[Steel]] x5 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Oil (Fallout 4)|Oil]] x4<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x5 |
|base id ={{DLC ID|049CFD}} |
|base id ={{DLC ID|049CFD}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Calibrated receiver]] |
+ | |mod =[[Calibrated receiver (Fallout 4)|Calibrated receiver]] |
|desc =Better critical shot damage. |
|desc =Better critical shot damage. |
||
|prefix =Calibrated |
|prefix =Calibrated |
||
Line 74: | Line 75: | ||
|weight =+0.4 |
|weight =+0.4 |
||
|value =+34 |
|value =+34 |
||
− | |components =[[Adhesive]] x3<br />[[Gears]] x4<br />[[Oil]] x3<br />[[Screw]] x3<br />[[Steel]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x6 |
|base id ={{DLC ID|049CFC}} |
|base id ={{DLC ID|049CFC}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Hardened receiver]] |
+ | |mod =[[Hardened receiver (Fallout 4)|Hardened receiver]] |
|desc =Better damage. |
|desc =Better damage. |
||
|prefix =Hardened |
|prefix =Hardened |
||
Line 85: | Line 86: | ||
|value =+49 |
|value =+49 |
||
|perk =[[Gun Nut]] 1 |
|perk =[[Gun Nut]] 1 |
||
− | |components =[[Adhesive]] x4<br />[[Gears]] x2<br />[[Oil]] x3<br />[[Screw]] x3<br />[[Steel]] x5 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Gears (Fallout 4)|Gears]] x2<br />[[Oil (Fallout 4)|Oil]] x3<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x5 |
|base id ={{DLC ID|049D00}} |
|base id ={{DLC ID|049D00}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Powerful receiver]] |
+ | |mod =[[Powerful receiver (Fallout 4)|Powerful receiver]] |
|desc =Superior damage. |
|desc =Superior damage. |
||
|prefix =Powerful |
|prefix =Powerful |
||
Line 96: | Line 97: | ||
|value =+79 |
|value =+79 |
||
|perk =[[Gun Nut]] 3 |
|perk =[[Gun Nut]] 3 |
||
− | |components =[[Adhesive]] x6<br />[[Aluminum]] x8<br />[[Gears]] x4<br />[[Oil]] x5<br />[[Screw]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Gears (Fallout 4)|Gears]] x4<br />[[Oil (Fallout 4)|Oil]] x5<br />[[Screw (Fallout 4)|Screw]] x6 |
|base id ={{DLC ID|049D01}} |
|base id ={{DLC ID|049D01}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Calibrated powerful receiver]] |
+ | |mod =[[Calibrated powerful receiver (Fallout 4)|Calibrated powerful receiver]] |
|desc =Superior damage. Better critical shot damage and accuracy. |
|desc =Superior damage. Better critical shot damage and accuracy. |
||
|prefix =Calibrated powerful |
|prefix =Calibrated powerful |
||
Line 108: | Line 109: | ||
|value =+102 |
|value =+102 |
||
|perk =[[Gun Nut]] 4 |
|perk =[[Gun Nut]] 4 |
||
− | |components =[[Adhesive]] x7<br />[[Aluminum]] x9<br />[[Gears]] x5<br />[[Oil]] x6<br />[[Screw]] x8 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x7<br />[[Aluminum (Fallout 4)|Aluminum]] x9<br />[[Gears (Fallout 4)|Gears]] x5<br />[[Oil (Fallout 4)|Oil]] x6<br />[[Screw (Fallout 4)|Screw]] x8 |
|base id ={{DLC ID|049D02}} |
|base id ={{DLC ID|049D02}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Advanced receiver]] |
+ | |mod =[[Advanced receiver (Fallout 4)|Advanced receiver]] |
|desc =Exceptional damage. Improved rate of fire. |
|desc =Exceptional damage. Improved rate of fire. |
||
|prefix =Advanced |
|prefix =Advanced |
||
Line 120: | Line 121: | ||
|value =+139 |
|value =+139 |
||
|perk =[[Gun Nut]] 4 |
|perk =[[Gun Nut]] 4 |
||
− | |components =[[Adhesive]] x8<br />[[Aluminum]] x10<br />[[Gears]] x7<br />[[Oil]] x7<br />[[Screw]] x8 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x8<br />[[Aluminum (Fallout 4)|Aluminum]] x10<br />[[Gears (Fallout 4)|Gears]] x7<br />[[Oil (Fallout 4)|Oil]] x7<br />[[Screw (Fallout 4)|Screw]] x8 |
|base id ={{DLC ID|049D03}} |
|base id ={{DLC ID|049D03}} |
||
}} |
}} |
||
Line 126: | Line 127: | ||
{{Weapon mod FO4|start|slot=Barrel}} |
{{Weapon mod FO4|start|slot=Barrel}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Short barrel]] |
+ | |mod =[[Short barrel (Fallout 4)|Short barrel]] |
|desc =Standard. |
|desc =Standard. |
||
|prefix =Short |
|prefix =Short |
||
− | |components =[[Adhesive]] x1<br />[[Screw]] x3<br />[[Steel]] x3 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x3 |
|base id ={{DLC ID|049CF6}} |
|base id ={{DLC ID|049CF6}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Long barrel]] |
+ | |mod =[[Long barrel (Fallout 4)|Long barrel]] |
|desc =Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. |
|desc =Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. |
||
|range =+84 |
|range =+84 |
||
Line 139: | Line 140: | ||
|weight =+1.5 |
|weight =+1.5 |
||
|value =+15 |
|value =+15 |
||
− | |components =[[Adhesive]] x3<br />[[Screw]] x6<br />[[Steel]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Steel (Fallout 4)|Steel]] x6 |
|base id ={{DLC ID|049CF3}} |
|base id ={{DLC ID|049CF3}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Short ported barrel]] |
+ | |mod =[[Short ported barrel (Fallout 4)|Short ported barrel]] |
|desc =Superior recoil. |
|desc =Superior recoil. |
||
|prefix =Ported |
|prefix =Ported |
||
|value =+30 |
|value =+30 |
||
|perk =[[Gun Nut]] 2 |
|perk =[[Gun Nut]] 2 |
||
− | |components =[[Adhesive]] x3<br />[[Aluminum]] x4<br />[[Screw]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x4<br />[[Screw (Fallout 4)|Screw]] x6 |
|base id ={{DLC ID|049CF5}} |
|base id ={{DLC ID|049CF5}} |
||
}} |
}} |
||
Line 160: | Line 161: | ||
|value =+45 |
|value =+45 |
||
|perk =[[Gun Nut]] 3 |
|perk =[[Gun Nut]] 3 |
||
− | |components =[[Adhesive]] x5<br />[[Aluminum]] x7<br />[[Screw]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x7<br />[[Screw (Fallout 4)|Screw]] x6 |
|base id ={{DLC ID|049CF4}} |
|base id ={{DLC ID|049CF4}} |
||
}} |
}} |
||
Line 166: | Line 167: | ||
{{Weapon mod FO4|start|slot=Stock}} |
{{Weapon mod FO4|start|slot=Stock}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Short stock]] |
+ | |mod =[[Short stock (Fallout 4)|Short stock]] |
|desc =Exceptional sighted accuracy. Better aim with scopes. Improved recoil and bash. |
|desc =Exceptional sighted accuracy. Better aim with scopes. Improved recoil and bash. |
||
− | |components =[[Adhesive]] x2<br />[[Screw]] x5<br />[[Wood]] x5 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Wood (Fallout 4)|Wood]] x5 |
|base id ={{DLC ID|049CF9}} |
|base id ={{DLC ID|049CF9}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Full stock]] |
+ | |mod =[[Full stock (Fallout 4)|Full stock]] |
|desc =Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. |
|desc =Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. |
||
|weight =+0.6 |
|weight =+0.6 |
||
|value =+15 |
|value =+15 |
||
|perk =[[Gun Nut]] 2 |
|perk =[[Gun Nut]] 2 |
||
− | |components =[[Adhesive]] x3<br />[[Screw]] x6<br />[[Wood]] x6 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Wood (Fallout 4)|Wood]] x6 |
|base id ={{DLC ID|049CF7}} |
|base id ={{DLC ID|049CF7}} |
||
}} |
}} |
||
Line 186: | Line 187: | ||
|value =+30 |
|value =+30 |
||
|perk =[[Gun Nut]] 3 |
|perk =[[Gun Nut]] 3 |
||
− | |components =[[Adhesive]] x4<br />[[Aluminum]] x5<br />[[Rubber]] x2<br />[[Screw]] x6<br />[[Spring]] x3 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Rubber (Fallout 4)|Rubber]] x2<br />[[Screw (Fallout 4)|Screw]] x6<br />[[Spring (Fallout 4)|Spring]] x3 |
|base id ={{DLC ID|049CF8}} |
|base id ={{DLC ID|049CF8}} |
||
}} |
}} |
||
Line 192: | Line 193: | ||
{{Weapon mod FO4|start|slot=Sights}} |
{{Weapon mod FO4|start|slot=Sights}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Standard sights]] |
+ | |mod =[[Standard sights (Fallout 4)|Standard sights]] |
|desc =Standard. |
|desc =Standard. |
||
− | |components =[[Adhesive]] x1<br />[[Steel]] x2 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x1<br />[[Steel (Fallout 4)|Steel]] x2 |
|base id ={{DLC ID|049D0E}} |
|base id ={{DLC ID|049D0E}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Glow sights]] |
+ | |mod =[[Glow sights (Fallout 4)|Glow sights]] |
|desc =Improved focus and better sighted accuracy. |
|desc =Improved focus and better sighted accuracy. |
||
|prefix =Glow-sighted |
|prefix =Glow-sighted |
||
|spread =+1 |
|spread =+1 |
||
|value =+12 |
|value =+12 |
||
− | |components =[[Adhesive]] x2<br />[[Nuclear material]] x2<br />[[Steel]] x2 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Steel (Fallout 4)|Steel]] x2 |
|base id ={{DLC ID|049D0D}} |
|base id ={{DLC ID|049D0D}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Short scope]] |
+ | |mod =[[Short scope (Fallout 4)|Short scope]] |
|desc =Improved magnification. Superior sighted accuracy. |
|desc =Improved magnification. Superior sighted accuracy. |
||
|prefix =Scoped |
|prefix =Scoped |
||
Line 213: | Line 214: | ||
|weight =+1 |
|weight =+1 |
||
|value =+27 |
|value =+27 |
||
− | |components =[[Adhesive]] x2<br />[[Glass]] x2<br />[[Screw]] x2<br />[[Steel]] x2 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x2<br />[[Glass (Fallout 4)|Glass]] x2<br />[[Screw (Fallout 4)|Screw]] x2<br />[[Steel (Fallout 4)|Steel]] x2 |
|base id ={{DLC ID|049D09}} |
|base id ={{DLC ID|049D09}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Reflex sight (circle)]] |
+ | |mod =[[Reflex sight (circle) (Fallout 4)|Reflex sight]] |
|desc =Better focus and sighted accuracy. |
|desc =Better focus and sighted accuracy. |
||
|prefix =Tactical |
|prefix =Tactical |
||
Line 223: | Line 224: | ||
|weight =+0.4 |
|weight =+0.4 |
||
|value =+34 |
|value =+34 |
||
− | |components =[[Adhesive]] x3<br />[[Aluminum]] x3<br />[[Glass]] x3<br />[[Nuclear material]] x2<br />[[Screw]] x3<br />[[Silver ( |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Glass (Fallout 4)|Glass]] x3<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Silver (Fallout 4)|Silver]] x2 |
|base id ={{DLC ID|049D0B}} |
|base id ={{DLC ID|049D0B}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Reflex sight (dot)]] |
+ | |mod =[[Reflex sight (dot) (Fallout 4)|Reflex sight]] |
|desc =Better focus and sighted accuracy. |
|desc =Better focus and sighted accuracy. |
||
|prefix =Tactical |
|prefix =Tactical |
||
Line 233: | Line 234: | ||
|weight =+0.4 |
|weight =+0.4 |
||
|value =+34 |
|value =+34 |
||
− | |components =[[Adhesive]] x3<br />[[Aluminum]] x3<br />[[Glass]] x3<br />[[Nuclear material]] x2<br />[[Screw]] x3<br />[[Silver ( |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x3<br />[[Glass (Fallout 4)|Glass]] x3<br />[[Nuclear material (Fallout 4)|Nuclear material]] x2<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Silver (Fallout 4)|Silver]] x2 |
|base id ={{DLC ID|049D0C}} |
|base id ={{DLC ID|049D0C}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Medium scope]] |
+ | |mod =[[Medium scope (Fallout 4)|Medium scope]] |
|desc =Better magnification. Superior sighted accuracy. |
|desc =Better magnification. Superior sighted accuracy. |
||
|prefix =Scoped |
|prefix =Scoped |
||
Line 244: | Line 245: | ||
|value =+57 |
|value =+57 |
||
|perk =[[Gun Nut]] 2 |
|perk =[[Gun Nut]] 2 |
||
− | |components =[[Adhesive]] x3<br />[[Glass]] x4<br />[[Screw]] x3<br />[[Steel]] x3 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Glass (Fallout 4)|Glass]] x4<br />[[Screw (Fallout 4)|Screw]] x3<br />[[Steel (Fallout 4)|Steel]] x3 |
|base id ={{DLC ID|049D07}} |
|base id ={{DLC ID|049D07}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Long scope]] |
+ | |mod =[[Long scope (Fallout 4)|Long scope]] |
|desc =Superior magnification and sighted accuracy. |
|desc =Superior magnification and sighted accuracy. |
||
|prefix =Scoped |
|prefix =Scoped |
||
Line 255: | Line 256: | ||
|value =+72 |
|value =+72 |
||
|perk =[[Gun Nut]] 2 |
|perk =[[Gun Nut]] 2 |
||
− | |components =[[Adhesive]] x4<br />[[Aluminum]] x5<br />[[Glass]] x5<br />[[Screw]] x3 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x5<br />[[Glass (Fallout 4)|Glass]] x5<br />[[Screw (Fallout 4)|Screw]] x3 |
|base id ={{DLC ID|049D05}} |
|base id ={{DLC ID|049D05}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Short night vision scope]] |
+ | |mod =[[Short night vision scope (Fallout 4)|Short night vision scope]] |
|desc =Night vision. Improved magnification. Superior sighted accuracy. |
|desc =Night vision. Improved magnification. Superior sighted accuracy. |
||
|prefix =Night-vision |
|prefix =Night-vision |
||
Line 266: | Line 267: | ||
|value =+94 |
|value =+94 |
||
|perk =[[Gun Nut]] 2<br />[[Science!]] 1 |
|perk =[[Gun Nut]] 2<br />[[Science!]] 1 |
||
− | |components =[[Adhesive]] x4<br />[[Aluminum]] x6<br />[[Circuitry]] x3<br />[[Fiber optics]] x3<br />[[Glass]] x5<br />[[Nuclear material]] x3<br />[[Screw]] x4<br />[[Silver ( |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x3<br />[[Glass (Fallout 4)|Glass]] x5<br />[[Nuclear material (Fallout 4)|Nuclear material]] x3<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x3 |
|base id ={{DLC ID|049D0A}} |
|base id ={{DLC ID|049D0A}} |
||
}} |
}} |
||
Line 277: | Line 278: | ||
|value =+109 |
|value =+109 |
||
|perk =[[Gun Nut]] 3<br />[[Science!]] 1 |
|perk =[[Gun Nut]] 3<br />[[Science!]] 1 |
||
− | |components =[[Adhesive]] x5<br />[[Aluminum]] x7<br />[[Circuitry]] x3<br />[[Fiber optics]] x4<br />[[Glass]] x6<br />[[Nuclear material]] x3<br />[[Screw]] x4<br />[[Silver ( |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x7<br />[[Circuitry (Fallout 4)|Circuitry]] x3<br />[[Fiber optics (Fallout 4)|Fiber optics]] x4<br />[[Glass (Fallout 4)|Glass]] x6<br />[[Nuclear material (Fallout 4)|Nuclear material]] x3<br />[[Screw (Fallout 4)|Screw]] x4<br />[[Silver (Fallout 4)|Silver]] x3 |
|base id ={{DLC ID|049D08}} |
|base id ={{DLC ID|049D08}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Long night vision scope]] |
+ | |mod =[[Long night vision scope (Fallout 4)|Long night vision scope]] |
|desc =Night vision. Better magnification. Superior sighted accuracy. |
|desc =Night vision. Better magnification. Superior sighted accuracy. |
||
|prefix =Night-vision |
|prefix =Night-vision |
||
Line 288: | Line 289: | ||
|value =+124 |
|value =+124 |
||
|perk =[[Gun Nut]] 3<br />[[Science!]] 1 |
|perk =[[Gun Nut]] 3<br />[[Science!]] 1 |
||
− | |components =[[Adhesive]] x6<br />[[Aluminum]] x8<br />[[Circuitry]] x4<br />[[Fiber optics]] x4<br />[[Glass]] x6<br />[[Nuclear material]] x4<br />[[Screw]] x5<br />[[Silver ( |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x6<br />[[Aluminum (Fallout 4)|Aluminum]] x8<br />[[Circuitry (Fallout 4)|Circuitry]] x4<br />[[Fiber optics (Fallout 4)|Fiber optics]] x4<br />[[Glass (Fallout 4)|Glass]] x6<br />[[Nuclear material (Fallout 4)|Nuclear material]] x4<br />[[Screw (Fallout 4)|Screw]] x5<br />[[Silver (Fallout 4)|Silver]] x3 |
|base id ={{DLC ID|049D06}} |
|base id ={{DLC ID|049D06}} |
||
}} |
}} |
||
Line 298: | Line 299: | ||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Compensator]] |
+ | |mod =[[Compensator (Fallout 4)|Compensator]] |
|desc =Improved per-shot recoil. Improved recoil control. Reduced range. |
|desc =Improved per-shot recoil. Improved recoil control. Reduced range. |
||
|prefix =Compensated |
|prefix =Compensated |
||
Line 305: | Line 306: | ||
|value =+75 |
|value =+75 |
||
|perk =[[Gun Nut]] 2 |
|perk =[[Gun Nut]] 2 |
||
− | |components =[[Adhesive]] x3<br />[[Aluminum]] x3 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x3<br />[[Aluminum (Fallout 4)|Aluminum]] x3 |
|base id ={{DLC ID|049CFA}} |
|base id ={{DLC ID|049CFA}} |
||
}} |
}} |
||
{{Weapon mod FO4|row |
{{Weapon mod FO4|row |
||
− | |mod =[[Suppressor]] |
+ | |mod =[[Suppressor (Fallout 4)|Suppressor]] |
|desc =Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. |
|desc =Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. |
||
|prefix =Suppressed |
|prefix =Suppressed |
||
Line 316: | Line 317: | ||
|value =+150 |
|value =+150 |
||
|perk =[[Gun Nut]] 3 |
|perk =[[Gun Nut]] 3 |
||
− | |components =[[Adhesive]] x4<br />[[Aluminum]] x6<br />[[Plastic (Fallout 4)|Plastic]] x4<br />[[Screw]] x2 |
+ | |components =[[Adhesive (Fallout 4)|Adhesive]] x4<br />[[Aluminum (Fallout 4)|Aluminum]] x6<br />[[Plastic (Fallout 4)|Plastic]] x4<br />[[Screw (Fallout 4)|Screw]] x2 |
|base id ={{DLC ID|049CFB}} |
|base id ={{DLC ID|049CFB}} |
||
}} |
}} |
||
Line 333: | Line 334: | ||
==Notes== |
==Notes== |
||
* Though the long barrel mod extends the magazine tube as well, the ammunition capacity remains at 5 rounds regardless. |
* Though the long barrel mod extends the magazine tube as well, the ammunition capacity remains at 5 rounds regardless. |
||
− | * On the cover of [[Astoundingly Awesome Tales]] issue #2 (The Starlet Sniper), a lever-action sniper rifle can be clearly seen. |
+ | * On the cover of [[Astoundingly Awesome Tales (Fallout 4)|Astoundingly Awesome Tales]] issue #2 (The Starlet Sniper), a lever-action sniper rifle can be clearly seen. |
+ | * Regardless of how many bullets are fired off, the Sole Survivor will load 5 bullets as if the gun were empty. This is due to the weapon using the same reloading mechanic as any other gun, not one similar to the lever action weapons seen in ''Fallout: New Vegas''. |
||
− | ==Bugs== |
||
− | {{Platforms|pc,ps4,xboxone}} No matter how many bullets are fired, the gun will always reload as if all 5 were used. {{verify|verified}} |
||
− | |||
− | {{Stub|FO4FH}} |
||
{{Navbox Far Harbor}} |
{{Navbox Far Harbor}} |
||
{{Navbox weapons FO4}} |
{{Navbox weapons FO4}} |
Revision as of 02:37, 25 November 2019
For an overview of lever-action rifle models, see Lever-action rifle. |
“The Lever-Action Rifle is a large-caliber weapon designed to kill even the biggest animals.”— Loading screen hint
The lever-action rifle is a weapon in the Fallout 4 add-on Far Harbor.
Characteristics
The lever-action rifle has a 5-round tube magazine, fed by a loading gate on the left side of the receiver. This rifle is chambered for .45-70 government rounds. The barrel may be customized with short or long ported barrels, however despite these modifications changing the length of the ammo tube, its capacity doesn't change. Unlike other rifles, recon scopes are not available for this weapon, nor are there any mods that improve reloading speed. However, it may be fitted with a compensator to reduce recoil or a suppressor to reduce the noise of its shots.
Weapon modifications
- Receiver
- Barrel
- Stock
- Sights
- Muzzle
Variants
- Old Reliable, sold by Dejen in Acadia.
- Lucky Eddy, received after The Way Life Should Be from Allen Lee as a reward for siding with Far Harbor and destroying Acadia.
Locations
- Occasionally wielded by the trappers.
- Allen Lee in the Far Harbor gun store also sells one or two every two days.
- Legendary versions appear both in Far Harbor and in the Commonwealth, once Far Harbor is installed.
Notes
- Though the long barrel mod extends the magazine tube as well, the ammunition capacity remains at 5 rounds regardless.
- On the cover of Astoundingly Awesome Tales issue #2 (The Starlet Sniper), a lever-action sniper rifle can be clearly seen.
- Regardless of how many bullets are fired off, the Sole Survivor will load 5 bullets as if the gun were empty. This is due to the weapon using the same reloading mechanic as any other gun, not one similar to the lever action weapons seen in Fallout: New Vegas.
|