A Rivet City security force team member who, through hard work and dedication, has landed herself the unfortunate position of being in charge of the Water Caravan Escort detail. Rivet City has contracted out with the Brotherhood of Steel to help escort water caravans to their destination, in exchange for getting money and technology from the Brotherhood. Officer Lepelletier has a makeshift office set up outside Rivet City where she handles coordinating the caravans and security details. There is usually a small contigent of caravan drivers, brahmin, and disgruntled Rivet City guards buzzing around the bridge gangplank building. Lepelletier's caravans have been getting hijacked more regularly, and she suspects something organized is going on.
Protecting the Water Way: Scribe Bigsley directs the Lone Wanderer to Lepelletier because the caravans have been plagued by an especially nasty band of bandits. The player character can also pass a Speech check, where they asks if they might need a heavier firearm. She agrees by saying that she 'doesn't need it pushing papers anyways' and gives one her plasma rifle.
Lepelletier will turn hostile and attack the player character if they speak with her after joining the gang and extorting her for protection money. However, she should become neutral again if one flees instead of fighting her. Fighting Lepelletier will temporarily cause the rest of Rivet City security to turn hostile towards the player character as well.
"Great. I had a feeling you would. Officers Davis and Lorin should have just left Project Purity. If you hurry you'll catch them. Their course hugs the river closely. If you head north following the river from Project Purity, you should catch up to them. Please hurry."
"At first it was a win-win. They paid us and shared their technology with us. The spoils of their war with the Enclave were particularly enticing. However, with all the recent attacks, the "extra" resources end up being used just protecting the caravans from being exterminated."