Legendary modules are a form of currency and crafting components in Fallout 76, introduced in the Nuclear Winter update.
Characteristics[]
Legendary modules are used to craft Legendary items and mods as part of Legendary crafting.
Locations[]
Legendary modules can be obtained by completing public events, seasonal events, Daily Ops, and Expeditions. Additionally, they may be redeemed as scoreboard rewards or purchased from Purveyor Murmrgh for 100 legendary scrip each. Double Mutation Weekend events for Daily Ops will award double the Legendary modules and will continue to reward them on subsequent completions.
Location | Conditions | Quantity |
---|---|---|
A Colossal Problem | Event success | 5 |
Beasts of Burden | Event success | 1-3 |
Campfire Tales | Event success | 1-3 |
Daily Ops | Daily Elder completion | 1-3 |
Double Mutations: Subsequent non-Elder completion, repeatable | 1-3 | |
Double Mutations: Subsequent Elder completion, repeatable | 2-6 | |
Dangerous Pastimes | Event success | 1-3 |
Distinguished Guests | Event success >40 points |
1-3 |
Encryptid | Event success | 5 |
Eviction Notice | Event success | 2 |
Expeditions: Atlantic City | Expedition completion | 1-2 |
Expeditions: The Pitt | Expedition completion | 1-2 |
Fasnacht Day | 1 or more parade marchers alive | 1-3 |
Feed the People | Event success | 1-3 |
Free Range | 1 brahmin alive | 1-3 |
2 brahmin alive | 2-4 | |
3 brahmin alive | 5 | |
Grahm's Meat Cook | <75% progress | 0 |
75-99% progress | 1-2 | |
100% progress | 1-3 | |
Guided Meditation | Event success | 1-3 |
Heart of the Swamp | Event success | 1-3 |
Invaders from Beyond | Event success | 3 |
Jail Break | Event success | 1-3 |
Line in the Sand | Event success | 1-3 |
Lode Baring | Event success | 1-3 |
Moonshine Jamboree | 0 or 1 distiller intact | 0 |
2 distillers intact | 1-2 | |
3 distillers intact | 1-3 | |
3 distillers intact + max venom deposited | 2-6 | |
Most Wanted | Event success | 1-2 |
The Mothman Equinox | 1 pyre intact | 1 |
2 pyres intact | 2 | |
3 pyres intact | 3 | |
Neurological Warfare | Event success | 2 |
One Violent Night | Event success, failed Unarmed challenge | 1-3 |
Event success, succeeded Unarmed challenge against Nightstalker | 2-6 | |
The Path to Enlightenment | Event success | 1-3 |
Project Paradise | 1 creature alive | 1-3 |
2 creatures alive | 2-4 | |
3 creatures alive | 5 | |
Radiation Rumble | Event success | 1-3 |
Safe and Sound | Event success | 1-3 |
Seismic Activity | Event success | 1-3 |
Scorched Earth | Event success | 2 |
Spin the Wheel | Event success | 1-3 |
Swarm of Suitors | Spawn and kill the mirelurk queen | 1-3 |
Tea Time | Event success | 1-3 |
Test Your Metal | Event success | 1-3 |
Tunnel of Love | Event success | 1-2 |
Uranium Fever | Event success | 1-3 |
Notes[]
A bug introduced in Skyline Valley made them farmable by scrapping pickaxes. Pickaxes were rendered unable to spawn or be crafted until it was patched two weeks later.
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