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For an overview of leather armor variants in all games, see leather armor.

 
Gametitle-FO76.png
Gametitle-FO76.png

Leather armor is a multi-piece set of armor in Fallout 76.

Characteristics[edit | edit source]

Leather armor consists of five separate pieces: the chest, both arms and both legs. As with all other armor pieces, each can be worn over clothing to combine the stat bonuses, however certain outfits may occupy some or all of the armor slots.

This armor set is fashioned out of belts, straps, braces and pads.

Different modifications will change the appearance of the armor as they are applied. Boiled leather will brighten the upper layers of leather and darken the under layers. Girded leather will show reinforced stitching on the armor pieces.

Crafting[edit | edit source]

Items can be crafted, scrapped, modified, or repaired using the armor workbench. The amount of materials required to craft each pieces changes based on the level you want the craft and the piece itself, but all pieces and varieties use cloth, leather and steel.

Arms[edit | edit source]

Materials:Requirements:Produces:
Cloth (1-19)
Leather (1-15)
Steel (2-22)
Range
Plan: Light/Sturdy/Heavy leather arms
Level
Light/Sturdy/Heavy leather left/right arm (1)

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 8 18 14 19 ????????
Sturdy 8 19 15 21 ????????
Heavy 8 19 15 22 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 6 14 11 15 ????????
Sturdy 6 15 12 17 ????????
Heavy 6 15 12 18 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 4 10 8 11 ????????
Sturdy 4 11 9 13 ????????
Heavy 4 11 9 14 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 7 6 8 ????????
Sturdy 0 8 7 10 ????????
Heavy 0 8 7 11 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 4 3 5 ????????
Sturdy 0 5 4 7 ????????
Heavy 0 5 4 8 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 3 2 4 ????????
Sturdy 0 4 3 6 ????????
Heavy 0 4 3 7 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 1 1 2 ????????
Sturdy 0 2 2 4 ????????
Heavy 0 2 2 5 ????????

Chest[edit | edit source]

Materials:Requirements:Produces:
Cloth (3-23)
Leather (3-18)
Steel (6-29)
Range
Plan: Light/Sturdy/Heavy leather chest
Level
Light/Sturdy/Heavy leather chest (1)

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 8 20 16 23 ????????
Sturdy 8 22 17 27 ????????
Heavy 8 23 18 29 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 6 16 13 19 ????????
Sturdy 6 18 14 23 ????????
Heavy 6 19 15 25 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 4 12 10 15 ????????
Sturdy 4 14 11 19 ????????
Heavy 4 15 12 21 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 9 8 12 ????????
Sturdy 0 11 9 16 ????????
Heavy 0 12 10 18 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 6 5 9 ????????
Sturdy 0 8 6 13 ????????
Heavy 0 9 7 15 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 5 4 8 ????????
Sturdy 0 7 5 12 ????????
Heavy 0 8 6 14 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 3 3 6 ????????
Sturdy 0 5 4 10 ????????
Heavy 0 6 5 12 ????????

Legs[edit | edit source]

Materials:Requirements:Produces:
Cloth (1-19)
Leather (2-16)
Steel (4-24)
Range
Plan: Light/Sturdy/Heavy leather legs
Level
Light/Sturdy/Heavy leather left/right leg (1)

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 8 18 15 21 ????????
Sturdy 8 19 15 22 ????????
Heavy 8 19 16 24 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 6 14 12 17 ????????
Sturdy 6 15 12 18 ????????
Heavy 6 15 13 20 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 4 10 9 13 ????????
Sturdy 4 11 9 14 ????????
Heavy 4 11 10 16 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 7 7 10 ????????
Sturdy 0 8 7 11 ????????
Heavy 0 8 8 13 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 4 4 7 ????????
Sturdy 0 5 4 8 ????????
Heavy 0 5 5 10 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 3 3 6 ????????
Sturdy 0 4 3 7 ????????
Heavy 0 4 4 9 ????????

Weight Ballistic fiber Cloth Leather Steel Base ID
Light 0 1 2 4 ????????
Sturdy 0 2 2 5 ????????
Heavy 0 2 3 7 ????????

Modifications[edit | edit source]

Arms[edit | edit source]

Material
Level 50 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 11 21 0 Standard. 2 19 ????????
Sturdy 17 36 0 2.8 24 ????????
Heavy 22 47 0 3.6 29 ????????
Boiled Light 12 31 0 Improves Damage and Energy Resistance. 2.2 21 Adhesive x1
Cloth x1
Leather x1
????????
Sturdy 18 46 0 3.0 26 ????????
Heavy 23 57 0 3.8 31 ????????
Girded Light 16 34 0 Improves Damage and Energy Resistance. 2.3 25 Adhesive x1
Cloth x1
Leather x2
????????
Sturdy 22 49 0 3.1 30 ????????
Heavy 27 60 0 3.9 35 ????????
Treated Light 19 37 0 Improves Damage and Energy Resistance. 2.4 29 Adhesive x1
Cloth x1
Leather x2
????????
Sturdy 25 52 0 3.2 34 ????????
Heavy 30 63 0 4.0 39 ????????
Studded Light 21 51 0 Improves Damage and Energy Resistance. 2.6 34 Adhesive x1
Cloth x1
Leather x3
????????
Sturdy 27 66 0 3.4 39 ????????
Heavy 32 77 0 4.2 44 ????????
Shadowed Light 12 21 0 Improves stealth in dark areas. 2.6 35 Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy 18 46 0 3.4 40 ????????
Heavy 23 57 0 4.2 45 ????????

Material
Level 40 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 9 17 0 Standard. 2 19 ????????
Sturdy 14 30 0 2.8 24 ????????
Heavy 19 39 0 3.6 29 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 7 13 0 Standard. 2 19 ????????
Sturdy 11 24 0 2.8 24 ????????
Heavy 15 31 0 3.6 29 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 5 9 0 Standard. 2 19 ????????
Sturdy 8 17 0 2.8 24 ????????
Heavy 11 22 0 3.6 29 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy ????????
Heavy ????????

Material
Level 10 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 3 5 0 Standard. 2 19 ????????
Sturdy 5 11 0 2.8 24 ????????
Heavy 7 14 0 3.6 29 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy ????????
Heavy ????????

Material
Level 5 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 2 4 0 Standard. 2 19 ????????
Sturdy 3 7 0 2.8 24 ????????
Heavy 4 9 0 3.6 29 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy ????????
Heavy ????????

Material
Level 1 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 1 2 0 Standard. 2 19 ????????
Sturdy 2 4 0 2.8 24 ????????
Heavy 3 6 0 3.6 29 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy 4 7 0 3.8 31 ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy 4 8 0 3.9 35 ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy 4 9 0 4 39 ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x3
????????
Sturdy ????????
Heavy 4 10 0 4.2 44 ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Steel x10
Plan: Shadowed leather armor arm ????????
Sturdy ????????
Heavy 4 7 0 4.2 45 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Aerodynamic -10% power attack AP cost Power attacks drain less AP. +0.3 +6 Adhesive x3
Aluminum x4
Fiberglass x3
Spring x3
????????
Braced -15% melee damage while blocking Reduce additional melee damage while blocking. +0.5 +3 Adhesive x2
Bone x7
Steel x5
????????
Brawling +10% unarmed damage Improved unarmed damage. +0.5 +3 Adhesive x2
Bone x4
Lead x2
Screw x1
????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.3 +10 Cloth x7
Gold x7
Leather x6
Screw x6
Plan: Deep pocketed leather armor limbs
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +0.6 +13 Adhesive x3
Lead x4
Screw x2
????????
Lighter build +2 Action Points Reduces weight. -0.8 +3 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.2 +6 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed leather armor limbs ????????
Stabilized Scoped Aiming is more steady. +0.5 +6 Adhesive x3
Aluminum x4
Fiber optics x2
Spring x2
????????
Strengthened -20% limb damage Reduces limb damage. +0.6 +10 Adhesive x2
Plastic x5
Screw x3
Steel x6
Plan: Strengthened leather armor limbs ????????
Ultra-light build +5 Action Points Greatly reduced weight and increased AP bonus. -1.6 +7 Cork x6
Fiberglass x8
Leather x6
Rubber x5
Screw x6
Plan: Ultra-light build leather armor limbs
Perk: Armorer 3
????????
Weighted +10% armor penetration Unarmed and Melee attacks ignore some of target's armor. +0.8 +12 Adhesive x4
Aluminum x5
Bone x5
Fiberglass x2
????????

Chest[edit | edit source]

Material
Level 50 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 16 45 0 Standard. 4 32 ????????
Sturdy 21 59 0 5.6 41 ????????
Heavy 28 76 0 7.2 49 ????????
Boiled Light 21 60 0 Improves Damage and Energy Resistance. 4.4 36 Adhesive x1
Cloth x2
Leather x3
????????
Sturdy 26 74 0 6 44 ????????
Heavy 33 91 0 7.6 52 ????????
Girded Light 26 65 0 Improves Damage and Energy Resistance. 4.6 42 Adhesive x1
Cloth x2
Leather x4
????????
Sturdy 31 79 0 6.2 50 ????????
Heavy 38 96 0 7.8 58 ????????
Treated Light 31 70 0 Improves Damage and Energy Resistance. 4.8 49 Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy 36 84 0 6.4 57 ????????
Heavy 43 101 0 8 65 ????????
Studded Light 36 75 0 Improves Damage and Energy Resistance. 5.2 57 Adhesive x1
Cloth x2
Leather x6
????????
Sturdy 41 89 0 6.8 65 ????????
Heavy 48 106 0 8.4 73 ????????
Shadowed Light 21 60 0 Improves stealth in dark areas. 5.2 58 Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy 26 74 0 6.8 66 ????????
Heavy 33 91 0 8.4 75 ????????

Material
Level 40 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 14 40 0 Standard. 4 32 ????????
Sturdy 18 52 0 5.6 41 ????????
Heavy 24 67 0 7.2 49 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x4
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 12 35 0 Standard. 4 32 ????????
Sturdy 16 45 0 5.6 41 ????????
Heavy 21 58 0 7.2 49 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x4
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 10 30 0 Standard. 4 32 ????????
Sturdy 13 39 0 5.6 41 ????????
Heavy 17 50 0 7.2 49 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x4
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 10 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 8 25 0 Standard. 4 32 ????????
Sturdy 11 32 0 5.6 41 ????????
Heavy 15 41 0 7.2 49 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x4
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 5 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 6 15 0 Standard. 4 32 ????????
Sturdy 8 20 0 5.6 41 ????????
Heavy 11 26 0 7.2 49 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x4
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 1 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 4 10 0 Standard. 4 32 ????????
Sturdy 5 13 0 5.6 41 ????????
Heavy 7 17 0 7.2 49 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x3
????????
Sturdy ????????
Heavy 8 18 0 7.6 52 ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x4
????????
Sturdy ????????
Heavy 8 19 0 7.8 58 ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
Oil x1
????????
Sturdy ????????
Heavy 8 20 0 8 65 ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Leather x6
????????
Sturdy ????????
Heavy 8 21 0 8.4 73 ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Leather x5
Oil x2
Plan: Shadowed leather armor chest ????????
Sturdy ????????
Heavy 8 18 0 8.4 75 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Asbestos lining +15 Energy Resistance Reduces Energy Damage and Immune to being set on Fire. +1.2 +9 Adhesive x2
Asbestos x5
Ballistic fiber x3
Rubber x2
????????
BioCommMesh Increases duration of chems 50%. +1.2 +16 Adhesive x4
Aluminum x6
Circuitry x4
Cloth x4
Plan: BioCommMesh leather armor lining ????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.6 +16 Cloth x5
Gold x7
Leather x6
Screw x6
Plan: Deep pocketed leather armor chest
Perk: Armorer 3
????????
Dense -50% Explosive Damage Greatly reduced damage from explosions. +1.2 +19 Ballistic fiber x6
Fiberglass x3
Leather x6
Rubber x4
Screw x6
Plan: Dense raider armor torso
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +1.2 +22 Adhesive x3
Lead x4
Screw x2
Plan: Lead lined leather armor chest ????????
Lighter build +2 Action Points Reduces weight. -1.6 +6 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Padded -25% Explosive Damage Reduced damage from explosions. +0.6 +9 Adhesive x1
Ballistic fiber x1
Rubber x2
????????
Pneumatic Reduces the magnitude of incoming staggers. +0.8 +16 Adhesive x4
Aluminum x3
Ballistic fiber x3
Lead x4
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.4 +9 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed leather armor chest ????????
Ultra-light build +5 Action Points Greatly reduced weight and
increased AP bonus.
-3.2 +13 Cork x6
Fiberglass x8
Leather x6
Rubber x5
Screw x6
Plan: Ultra-light build leather armor chest
Perk: Armorer 3
????????

Legs[edit | edit source]

Material
Level 50 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 11 21 0 Standard. 2.25 21 ????????
Sturdy 17 36 0 3.15 26 ????????
Heavy 22 47 0 4.05 32 ????????
Boiled Light 12 31 0 Improves Damage and Energy Resistance. 2.48 23 Adhesive x1
Cloth x1
Leather x1
????????
Sturdy 18 46 0 3.38 28 ????????
Heavy 23 57 0 4.28 33 ????????
Girded Light 16 34 0 Improves Damage and Energy Resistance. 2.59 27 Adhesive x1
Cloth x1
Leather x2
????????
Sturdy 22 49 0 3.49 32 ????????
Heavy 27 60 0 4.39 37 ????????
Treated Light 19 37 0 Improves Damage and Energy Resistance. 2.7 32 Adhesive x1
Cloth x1
Steel x2
????????
Sturdy 25 52 0 3.6 36 ????????
Heavy 30 63 0 4.5 42 ????????
Studded Light 21 51 0 Improves Damage and Energy Resistance. 2.93 36 Adhesive x1
Cloth x1
Steel x3
????????
Sturdy 27 66 0 3.83 41 ????????
Heavy 32 77 0 4.73 47 ????????
Shadowed Light 12 31 0 Improves stealth in dark areas. 2.93 37 Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy 18 46 0 3.83 42 ????????
Heavy 23 57 0 4.73 48 ????????

Material
Level 40 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 9 17 0 Standard. 2.25 21 ????????
Sturdy 14 30 0 3.15 26 ????????
Heavy 19 39 0 4.05 32 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 7 13 0 Standard. 2.25 21 ????????
Sturdy 11 24 0 3.15 26 ????????
Heavy 15 31 0 4.05 32 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 5 9 0 Standard. 2.25 21 ????????
Sturdy 8 17 0 3.15 26 ????????
Heavy 11 22 0 4.05 32 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 10 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 3 5 0 Standard. 2.25 21 ????????
Sturdy 5 11 0 3.15 26 ????????
Heavy 7 14 0 4.05 32 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 5 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 2 4 0 Standard. 2.25 21 ????????
Sturdy 3 7 0 3.15 26 ????????
Heavy 4 9 0 4.05 32 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x3
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 1 Weight DR Damage resistance ER Energy RR Radiation Description Weight Value Resources Requirements Base ID
Standard Light 1 2 0 Standard. 2.25 21 ????????
Sturdy 2 4 0 3.15 26 ????????
Heavy 3 6 0 4.05 32 ????????
Boiled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x1
????????
Sturdy ????????
Heavy 4 7 0 4.28 33 ????????
Girded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Leather x2
????????
Sturdy ????????
Heavy 4 8 0 4.39 37 ????????
Treated Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy 4 9 0 4.5 42 ????????
Studded Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x3
????????
Sturdy ????????
Heavy 4 10 0 4.73 47 ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Leather x2
Oil x1
Plan: Shadowed leather armor legs ????????
Sturdy ????????
Heavy 4 7 0 4.73 48 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Cushioned Reduces falling damage. +0.34 +6 Adhesive x2
Cloth x4
Cork x6
Rubber x4
Plan: Cushioned leather armor legs ????????
Custom fitted -10% sprint AP cost Sprinting takes less AP. +0.34 +8 Adhesive x3
Leather x4
Rubber x2
Spring x3
????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.34 +11 Cloth x7
Gold x7
Leather x6
Screw x6
Plan: Deep pocketed leather armor limbs
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +0.68 +15 Adhesive x3
Lead x4
Screw x2
????????
Lighter build +2 Action Points Reduces weight. -0.9 +4 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Muffled Reduces detection from moving. +0.34 +8 Adhesive x3
Cloth x3
Rubber x4
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.23 +6 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed leather armor limbs ????????
Sleek Increased movement speed while sneaking. +0.23 +11 Adhesive x4
Fiberglass x2
Oil x2
Rubber x6
????????
Strengthened -20% limb damage Reduces limb damage. +0.68 +11 Adhesive x2
Plastic x5
Screw x3
Steel x6
Plan: Strengthened leather armor limbs ????????
Ultra-light build +5 Action Points Greatly reduced weight and increased AP bonus. -1.8 +8 Cork x6
Fiberglass x8
Leather x6
Rubber x5
Screw x6
Plan: Ultra-light build leather armor limbs
Perk: Armorer 3
????????

Cosmetic[edit | edit source]

All cosmetic skins are available exclusively through the Atomic Shop.

Name Appearance Description
Camouflage Take the fight to the forest with the Camouflage Paint for your Leather Armor.
Vault-Tec Stay safe and stylish, with this officially branded Vault-Tec Paint for your dependable Leather Armor.
Free States You have the right to be well armored with this Free States Leather Armor Paint.

Variants[edit | edit source]

Locations[edit | edit source]

Notes[edit | edit source]

The Vault-Tec leather armor paint is purchaseable for leather armor for 800 Atoms.

  • Paint costs 1 oil per type.
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