Last Luxuries is a main quest in the Fallout: New Vegas add-on Dead Money.
Quick walkthrough[]
| Main Quest: Last Luxuries | |||||||||||||||||||||
| Advance Put the Beast Down as far as restoring power to the resort. | |||||||||||||||||||||
| Enter the executive suites and navigate through holograms and radios to reach Vera Keyes' room. | |||||||||||||||||||||
| Deal with Christine. | |||||||||||||||||||||
| Kill Christine; pass a Speech 75 skill check, followed by Explosives 35 or Science 75 checks and certain dialogue options to convince her to fight directly instead of using her proximity detonator. | Speak with Christine. | ||||||||||||||||||||
| Reward: XP | |||||||||||||||||||||
| Leads to: Heist of the Centuries | |||||||||||||||||||||
Detailed walkthrough[]
Suite setup[]
After following Elijah's instruction to restore the power to the Sierra Madre Casino & Resort during the first half of Put the Beast Down, the other floors of the resort will become available, with Elijah demanding the Courier shut off the signal interference from the other team members' collars, whether by disabling each one or killing their wearers to detonate them.
To find Christine, ascend the lobby staircase facing the direction of the casino doors and enter the executive suites. Upon entering, Elijah will give a warning about the presence of additional security holograms as well as multiple radios causing interference. Walking a short way in will reveal the Courier's presence to Christine, who reveals that her vocal cords have healed from her time in the Villa clinic, and she's regained her voice, albeit now sounding like Vera Keyes. Both Christine's dialogue and the circumstances of this quest will depend on whether one completed Mixed Signals by helping her with activating the remote maintenance terminal or tricking/threatening her into entering the manual bypass room despite her refusal due to her trauma:
- If Christine was helped and her wishes respected by activating the terminal, she will express reassurance that the Courier has arrived and offers them additional warning about the holograms throughout the suites.
- If Christine was betrayed and forced to endure the re-traumatizing experience in the switching station, she will rebuke and taunt the Courier, swearing she is going to kill them for what they did to her. Additionally, the hallway corridors of the suites will be rigged with tripwires linked to shotgun traps as another hazard to watch out for.
From the suites entrance, the right-hand doors are inaccessible right now, so go left. There are several small pockets of Cloud leaking in around the suites, but these are easily avoided. A little farther on, an Average-locked door leads to an open room; the open door will lead to another room with a broken wall, allowing alternative access to the locked room if it cannot be picked. In the locked room, one will have their first encounter with the unique security holograms of the executive suites, taking the form of the pre-War starlet Vera Keyes. Like the previous security holograms, these will turn hostile if one is spotted and detected by them and attack with hard-hitting lasers. To get rid of this hologram, enter the room it is in while the hologram is facing away, and go to the bathroom in the corner; closing the door after entry will obscure its line of sight. The associated hologram emitter is inside the room; destroy it or pass a Repair 75 skill check to disable it.
Exit the bathroom and progress through some rooms through the broken walls where one will find caved-in corridors; follow the intact corridor through a door on the right, past the leaking Cloud. There is a room on the right leading to a washroom, where a radio rests on top of the washing machines to the left. Once the radio is dealt with, find the terminal to the right of the opposite-end door, which contains the emergency door override command. There is an Easy-locked second terminal on the other side of the filing cabinet; it can be used to disable the hallway speakers as well as obtain the recipe to create the rare super-heated cosmic knife. All the ingredients for the super-heated cosmic knife, except for a cosmic knife itself, are also found in the washroom: the hot plates and pilot lights are on the shelves, and the forceps are in a wooden box on the washing machines, along with some Med-X, while a workbench is near the shelves too.
Once done, leave the laundry room through the door near the terminals, returning to the first hallway with the maintenance door to the right of the suite entrance now open. Go through, then straight along the corridor, and turn right at the end to enter a security room with several lockers containing Sierra Madre armor both regular and reinforced, and an Average-locked terminal, which can be used to change the remaining holograms in the suites non-hostile (Christine will have unique dialogue over the speakers if so). Looking right from the terminal, one can find a hunting shotgun and ammunition for it. Across from the terminal, there are two doors: the one on the right will leads to a storage closet with more ammunition and a lever-action shotgun and reinforced Sierra Madre armor including a helmet.
The door to the left of the security locker goes through a broken bathroom to the room with a suitcase on the bed. In the room's closet is a safe with a Hard-level lock containing a stimpak and a super stimpak. Keep heading south to the second room, where one finds a password to the security terminal earlier (if it could not be hacked) on the table next to the wine bottle. Keep going south to reach the last room and disable the radio on the table. Exit left into the corridor, with a vending machine in an alcove on the right. Go forward, and on the right will be some double doors which lead to the master suite, once belonging to Vera Keyes.
The quick scribe[]
In the master suite, to the left is the bedroom where Christine resides. An Auto-Doc is also in the room that will allow for one to completely heal injuries and crippled limbs.
Upon meeting Christine face to face again, like before, her reaction is dependent on whether she trusts or hates the Courier according to their previous actions towards her:
- Christine lives. If she was helped at the switching station, Christine will greet the Courier happily and they can discuss various subjects including her history hunting Elijah, her intention to kill him, and how she almost did previously at the Big Empty, getting help from another courier. If Curtain Call at the Tampico was completed beforehand with Dean still alive, if one unlocked the dialogue option where he explained he was the one who put Christine in the Auto-Doc originally in order to surgically alter her voice to sound like Vera Keyes as a means to bypass the unique audio-lock built into the elevator to the Sierra Madre vault, there will be a unique dialogue option to tell Christine these facts too. After a final warning to be cautious when finding Elijah, the quest will complete.
- Christine dies. If she was betrayed at the switching station, Christine will be aggressive towards the Courier, openly scolding them for obeying Elijah's whims like a dog and repeating her intention to kill them both for her mission and for revenge. One can pass a Speech 75 check to try convincing her not to fight, but she refuses while explaining that she's worked out a way to modify her own explosive collar; passing a further Explosives 35 or Science 75 check reveals that Christine can switch the frequency range of her collar, able to set it off if the Courier gets too far away or too close. Choosing the dialogue option to point out her hypocritical methods will get Christine to switch off the proximity detonator and fight normally. Regardless, she will turn hostile and must be killed. Return to the suites entrance before the collar explodes to complete the quest.
Quest stages[]
Behind the scenes[]
- As with the other quests in Acts 2 and 3 of Dead Money, the 372.12Hz ULF radio signal (the radio station associated with Christine's collar) was intended to have specific lines that play during this quest, but they are never heard in-game due to an incorrect condition in the radio quest.
- Robert Lee designed this quest, working with Chris Avellone to develop the suites location and coming up with the unique combat encounter against Christine.[Non-game 1]
Bugs[]
- If you kill Dean Domino before starting this quest, Christine may instead be located by the fountain outside of Sierra Madre, breaking the quest because she only has dialogue as of before the Trigger the Gala Event quest.[verified]
- If Christine has set up traps in the Executive Suites, on the west side of the local map there is a tripwire and frag grenade trap (one room across left and one down from the security room - the doorway between these two guest rooms). The grenades can be disarmed and collected repeatedly, giving the player unlimited grenades.[verified]
- If you previously merged Dog/God together, if you choose to kill Christine, a message may pop up saying "Dog's collar has exploded," rendering the quest unfinishable. This can be solved by reloading a save and killing Dog/God, then going back and redoing the quest.[verified]
References[]
Non-game
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