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==Locations==
 
==Locations==
 
* They are first encountered during the [[Peoria]] mission.
 
* They are first encountered during the [[Peoria]] mission.
* They are again found during the [[Buena Vista]] mission, one of which has been modified to fire rockets.
+
* They are again found during the [[Buena Vista]] mission, one of which has been
  +
modified to fire rockets.
  +
  +
==Variants==
  +
  +
{{Stats creature FOT|start}}
  +
{{Stats creature FOT|row
  +
|name =Turret (laser)
  +
|proto =
  +
|xp =10
  +
|hp =337
  +
|healing rate =2
  +
|ac =6
  +
|sequence =12
  +
|ap =8
  +
|melee damage =5
  +
|crit chance =5
  +
|dt normal =15
  +
|dt fire =2
  +
|dt gas =20
  +
|dt expl =0
  +
|dt energy =5
  +
|dt elec =0
  +
|dt emp =0
  +
|dr normal =50
  +
|dr fire =15
  +
|dr gas =65
  +
|dr expl =75
  +
|dr energy =25
  +
|dr elec =0
  +
|dr emp =0
  +
|ability1 =Poison Resistance 30%
  +
|ability2 =Radiation Resistance 12%
  +
}}
  +
{{Stats creature FOT|end}}
  +
  +
{{Stats creature FOT|start}}
  +
{{Stats creature FOT|row
  +
|name =Turret (rocket)
  +
|proto =
  +
|xp =10
  +
|hp =337
  +
|healing rate =2
  +
|ac =6
  +
|sequence =12
  +
|ap =8
  +
|melee damage =5
  +
|crit chance =5
  +
|dt normal =15
  +
|dt fire =2
  +
|dt gas =20
  +
|dt expl =0
  +
|dt energy =5
  +
|dt elec =0
  +
|dt emp =0
  +
|dr normal =50
  +
|dr fire =15
  +
|dr gas =65
  +
|dr expl =75
  +
|dr energy =25
  +
|dr elec =0
  +
|dr emp =0
  +
|ability1 =Poison Resistance 30%
  +
|ability2 =Radiation Resistance 12%
  +
}}
  +
{{Stats creature FOT|end}}
  +
  +
{{Stats creature FOT|start}}
  +
{{Stats creature FOT|row
  +
|name =Turret (Gatling laser)
  +
|proto =
  +
|xp =10
  +
|hp =337
  +
|healing rate =2
  +
|ac =6
  +
|sequence =12
  +
|ap =8
  +
|melee damage =5
  +
|crit chance =5
  +
|dt normal =15
  +
|dt fire =2
  +
|dt gas =20
  +
|dt expl =0
  +
|dt energy =5
  +
|dt elec =0
  +
|dt emp =0
  +
|dr normal =50
  +
|dr fire =15
  +
|dr gas =65
  +
|dr expl =75
  +
|dr energy =25
  +
|dr elec =0
  +
|dr emp =0
  +
|ability1 =Poison Resistance 30%
  +
|ability2 =Radiation Resistance 12%
  +
}}
  +
{{Stats creature FOT|end}}
  +
  +
{{Stats creature FOT|start}}
  +
{{Stats creature FOT|row
  +
|name =Turret (tribal)
  +
|proto =
  +
|xp =10
  +
|hp =333
  +
|healing rate =2
  +
|ac =6
  +
|sequence =12
  +
|ap =8
  +
|melee damage =1
  +
|crit chance =5
  +
|dt normal =15
  +
|dt fire =2
  +
|dt gas =20
  +
|dt expl =0
  +
|dt energy =5
  +
|dt elec =0
  +
|dt emp =0
  +
|dr normal =50
  +
|dr fire =15
  +
|dr gas =65
  +
|dr expl =75
  +
|dr energy =25
  +
|dr elec =0
  +
|dr emp =0
  +
|ability1 =Poison Resistance 30%
  +
|ability2 =Radiation Resistance 12%
  +
}}
  +
{{Stats creature FOT|end}}
   
 
==Notes==
 
==Notes==

Revision as of 07:18, 19 May 2013

 
Gametitle-FOT
Gametitle-FOT

Laser turret is a turret with a single-barrel laser cannon which will lower down after a few seconds for cover. It cannot fire while in cover, which gives the player an opportunity to reposition or escape.

Locations

  • They are first encountered during the Peoria mission.
  • They are again found during the Buena Vista mission, one of which has been

modified to fire rockets.

Variants

Name (Proto ID)StatisticsDT/DRAbilitiesItems
Turret (laser)
Experience Points
10
Hit Points
337
Healing Rate
2
Armor Class
6
Sequence
12
Action Points
8
Melee Damage
5
Critical Chance
5%
Damage Threshold/Damage Resistance: Normal
15-50%
Damage Threshold/Damage Resistance: Fire
2-15%
Damage Threshold/Damage Resistance: Gas
20-65%
Damage Threshold/Damage Resistance: Explosive
0-75%
Damage Threshold/Damage Resistance: Energy
5-25%
Damage Threshold/Damage Resistance: Electrical
0-0%
Ability
Poison Resistance 30%
Ability
Radiation Resistance 12%
Name (Proto ID)StatisticsDT/DRAbilitiesItems
Turret (rocket)
Experience Points
10
Hit Points
337
Healing Rate
2
Armor Class
6
Sequence
12
Action Points
8
Melee Damage
5
Critical Chance
5%
Damage Threshold/Damage Resistance: Normal
15-50%
Damage Threshold/Damage Resistance: Fire
2-15%
Damage Threshold/Damage Resistance: Gas
20-65%
Damage Threshold/Damage Resistance: Explosive
0-75%
Damage Threshold/Damage Resistance: Energy
5-25%
Damage Threshold/Damage Resistance: Electrical
0-0%
Ability
Poison Resistance 30%
Ability
Radiation Resistance 12%
Name (Proto ID)StatisticsDT/DRAbilitiesItems
Turret (Gatling laser)
Experience Points
10
Hit Points
337
Healing Rate
2
Armor Class
6
Sequence
12
Action Points
8
Melee Damage
5
Critical Chance
5%
Damage Threshold/Damage Resistance: Normal
15-50%
Damage Threshold/Damage Resistance: Fire
2-15%
Damage Threshold/Damage Resistance: Gas
20-65%
Damage Threshold/Damage Resistance: Explosive
0-75%
Damage Threshold/Damage Resistance: Energy
5-25%
Damage Threshold/Damage Resistance: Electrical
0-0%
Ability
Poison Resistance 30%
Ability
Radiation Resistance 12%
Name (Proto ID)StatisticsDT/DRAbilitiesItems
Turret (tribal)
Experience Points
10
Hit Points
333
Healing Rate
2
Armor Class
6
Sequence
12
Action Points
8
Melee Damage
1
Critical Chance
5%
Damage Threshold/Damage Resistance: Normal
15-50%
Damage Threshold/Damage Resistance: Fire
2-15%
Damage Threshold/Damage Resistance: Gas
20-65%
Damage Threshold/Damage Resistance: Explosive
0-75%
Damage Threshold/Damage Resistance: Energy
5-25%
Damage Threshold/Damage Resistance: Electrical
0-0%
Ability
Poison Resistance 30%
Ability
Radiation Resistance 12%

Notes

  • Even when knocked unconscious, they will continue their raising and lowering cycle.
  • The laser turrets in Scott City do not raise and lower, and are permanently in attack mode.

Appearances

The laser turret appears only in Fallout Tactics.