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The AEP7 laser pistol is a weapon in Fallout 3.

Background

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The AEP7 laser pistol was put into service to replace the AEP5 model.[1] With a generous battery size, tight shot grouping at range, resilience to extended use, and fairly decent damage output, it is a very good choice for a sidearm and is used extensively in this role by the Brotherhood of Steel and the Enclave in the Capital Wasteland and various groups in the Mojave Wasteland.

As the successor to the AEP5, it boasted a redesigned focusing crystal pattern, an improved photonic focusing chamber, and selectable laser focus,[1] wavelength, pulse energy and repetition rate.[2] In addition, it was lighter and less bulky than its predecessor and was perceived as a step toward replacing the N99 10mm pistol with a laser weapon as the standard issue sidearm for military forces.[1]

The AEP7 was produced in large numbers thanks to newly developed manufacturing technologies in the United States, although logistics and supply issues (caused by prolonged war with China) prevented its wide-scale deployment.[1]

Characteristics

Like other energy weapons, the laser pistol has a multiplier on critical chance, making critical hits more frequent with this weapon over most others. Critical hits that are fatal reduce enemies to smoking piles of ash, but this process does not damage any equipment or items the victim was holding or wearing prior to their death.

By nature of firing a beam projectile, its shots will instantly hit, negating any need to lead the shot, and the beam will ignite any gas leaks that it passes through.

Laser pistols are somewhat scarce early in the game, so keeping the pistol repaired and maintained might be a problem. Shops and merchants that sell weapons are the most reliable source of laser pistols. Fortunately, the ammunition for the laser pistol is reasonably plentiful. Energy cells can often be found in ammunition boxes, other various containers and on destroyed robots. One can find copious amounts of energy cells in the National Archives sub-basement or in the RobCo Facility.

Durability

The laser pistol can fire a total of about 729 shots, the equivalent of 25 reloads, from full condition before breaking.

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Laser pistol 12
726x1.5121170.70.0307293320106.7
Colonel Autumn's laser pistol 10
12012x0.08222171.20.03012502420210
Colonel Autumn's laser pistol Broken Steel18
1086x1.5181171.10.0306943420140
Protectron's Gaze 24
(4.8x5)
723x1241171.42.5205213320106.7
Smuggler's End 18
1086x1.5181171.10.0306942450225

Locations

Related quests

Sounds

SingleShotVB ReloadVB
JamVB

References

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