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{{Infobox incomplete|FO76}} |
{{Infobox incomplete|FO76}} |
||
⚫ | |||
{{For|the weapon in ''Fallout series''|laser rifle}} |
{{For|the weapon in ''Fallout series''|laser rifle}} |
||
{{Infobox weapon creation |
{{Infobox weapon creation |
||
|games =FO76 |
|games =FO76 |
||
− | |image = |
+ | |image =FO76 Laser gun.png |
− | |level =5 |
+ | |level =5 / 15 / 25 / 35 / 45 |
− | |type =[[Fallout 76 weapons# |
+ | |type =[[Fallout 76 weapons#Energy weapons|Energy weapon]] |
|base type = |
|base type = |
||
− | |damage =19 |
+ | |damage =19 / 24 / 28 / 33 / 40 |
|AP used = |
|AP used = |
||
|special = |
|special = |
||
Line 17: | Line 16: | ||
|value =34 |
|value =34 |
||
|ammo = [[Fusion cell (Fallout 76)|Fusion cell]] |
|ammo = [[Fusion cell (Fallout 76)|Fusion cell]] |
||
− | |clip size = |
+ | |clip size =30 |
+ | |perk dmg ='''Pistol:'''<br />[[Gunslinger]]<br />[[Expert Gunslinger]]<br />[[Master Gunslinger]]<br />'''Rifle:'''<br />[[Rifleman]]<br />[[Expert Rifleman]]<br />[[Master Rifleman]]<br />'''Additional:'''<br />[[Bloody Mess (perk)|Bloody Mess]] |
||
− | |perk dmg = |
||
|perk mod =[[Batteries Included]] |
|perk mod =[[Batteries Included]] |
||
+ | |edid =<tt>LaserGun</tt> |
||
|baseid ={{ID|0009983b}} |
|baseid ={{ID|0009983b}} |
||
}}{{Games|FO76}} |
}}{{Games|FO76}} |
||
The '''laser gun''' is a [[Fallout 76 weapons|weapon]] in ''[[Fallout 76]]''. |
The '''laser gun''' is a [[Fallout 76 weapons|weapon]] in ''[[Fallout 76]]''. |
||
+ | |||
+ | ==Background== |
||
+ | {{Transcluded|Laser rifle}} |
||
+ | {{transcludesection|Laser rifle|AER9|options=nointro}} |
||
==Characteristics== |
==Characteristics== |
||
Line 29: | Line 33: | ||
===Crafting=== |
===Crafting=== |
||
⚫ | |||
<!-- |
<!-- |
||
{{Crafting table |
{{Crafting table |
||
− | |material1 =[[]] |
+ | |material1 =[[]] |
|material#1 = |
|material#1 = |
||
− | |material2 =[[]] |
+ | |material2 =[[]] |
|material#2 = |
|material#2 = |
||
− | |material3 =[[]] |
+ | |material3 =[[]] |
|material#3 = |
|material#3 = |
||
− | |material4 =[[]] |
+ | |material4 =[[]] |
|material#4 = |
|material#4 = |
||
− | |material5 =[[]] |
+ | |material5 =[[]] |
|material#5 = |
|material#5 = |
||
− | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
+ | |workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]] |
− | |product1 =Laser gun |
+ | |product1 =Laser gun |
− | |product#1 =1 |
+ | |product#1 =1 |
}}--> |
}}--> |
||
Line 49: | Line 54: | ||
{{Weapon mod FO76|start|slot=Capacitor}} |
{{Weapon mod FO76|start|slot=Capacitor}} |
||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
− | |mod =[[Standard capacitor]] |
+ | |mod =[[Standard capacitor (Fallout 76)|Standard capacitor]] |
|desc =Standard. |
|desc =Standard. |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
||
Line 58: | Line 63: | ||
|prefix =Calibrated |
|prefix =Calibrated |
||
|desc =Superior critical shot damage. |
|desc =Superior critical shot damage. |
||
− | |spread = |
+ | |spread =+2 |
− | |weight = |
+ | |weight =+0.9 |
− | |value = |
+ | |value =+15 |
⚫ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br/>[[Crystal (Fallout 76)|Crystal]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br /> [[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x3 |
||
− | |components =?? |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
Line 68: | Line 73: | ||
|prefix =Hair trigger |
|prefix =Hair trigger |
||
|desc =Superior rate of fire. |
|desc =Superior rate of fire. |
||
− | |attack = |
+ | |attack =+20 |
− | |value = |
+ | |value =+16 |
⚫ | |||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[True capacitor]] |
||
+ | |prefix =True |
||
+ | |desc =Superior hip-fire accuracy. |
||
+ | |spread =+2 |
||
+ | |weight =+0.9 |
||
+ | |value =+20 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Snappy capacitor]] |
||
+ | |prefix =Snappy |
||
+ | |desc =Improved rate of fire, critical shot damage. |
||
+ | |attack =+8 |
||
+ | |value =+26 |
||
+ | |perk =[[Science (perk)|Science]] 2 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
Line 77: | Line 102: | ||
|prefix =Speedy |
|prefix =Speedy |
||
|desc =Improved rate of fire, hip-fire accuracy. |
|desc =Improved rate of fire, hip-fire accuracy. |
||
− | |attack = |
+ | |attack =+8 |
− | |value = |
+ | |value =+20 |
|perk =[[Science (perk)|Science]] 2 |
|perk =[[Science (perk)|Science]] 2 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Rubber (Fallout 76)|Rubber]] x3<br/>[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Oil (Fallout 76)|Oil]] x2<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Rubber (Fallout 76)|Rubber]] x3<br/>[[Screw (Fallout 76)|Screw]] x2<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Vicious capacitor]] |
||
+ | |desc =Improved hip-fire accuracy, critical shot damage. |
||
+ | |prefix =Vicious |
||
+ | |spread =+1 |
||
+ | |weight =+0.6 |
||
+ | |value =+30 |
||
+ | |perk =[[Science (perk)|Science]] |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x3 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
Line 87: | Line 123: | ||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
|mod =[[Standard short barrel]] |
|mod =[[Standard short barrel]] |
||
− | |prefix = |
+ | |prefix =Short |
|desc =Standard. |
|desc =Standard. |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber Optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Screw (Fallout 76)|Screw]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber Optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Screw (Fallout 76)|Screw]] x1 |
||
Line 94: | Line 130: | ||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
|mod =[[Standard long barrel]] |
|mod =[[Standard long barrel]] |
||
− | |prefix = |
+ | |prefix =Long |
|desc =Superior range. |
|desc =Superior range. |
||
− | |range = |
+ | |range =+84 |
|spread = -1 |
|spread = -1 |
||
|weight = -0.3 |
|weight = -0.3 |
||
− | |value = |
+ | |value =+5 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x6<br />[[Screw (Fallout 76)|Screw]] x2 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x6<br />[[Screw (Fallout 76)|Screw]] x2 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
Line 115: | Line 151: | ||
}} |
}} |
||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
− | |mod =[[ |
+ | |mod =[[Sniper barrel (Fallout 76)|Sniper barrel]] |
− | |prefix = |
+ | |prefix =Charging |
− | |desc =Superior recoil. |
+ | |desc =Superior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy. |
− | | |
+ | |damage =+6 |
− | | |
+ | |range =+108 |
− | | |
+ | |spread = -6 |
− | | |
+ | |weight =+2.4 |
+ | |value =+25 |
||
⚫ | |components =[[Adhesive (Fallout 76)|Adhesive]] |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x8<br />[[Plastic (Fallout 76)|Plastic]] x12<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
Line 130: | Line 167: | ||
|desc =Superior Recoil. |
|desc =Superior Recoil. |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber Optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Screw (Fallout 76)|Screw]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber Optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Screw (Fallout 76)|Screw]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Stabilized automatic barrel]] |
||
+ | |prefix =Automatic |
||
+ | |desc =Superior recoil. |
||
+ | |damage = -3 |
||
+ | |attack =+51 |
||
+ | |spread = -2 |
||
+ | |weight =+0.9 |
||
+ | |value =+27 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x2<br/>[[Fiber optics (Fallout 76)|Fiber optics]] x5<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Plastic (Fallout 76)|Plastic]] x8<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x1 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
Line 147: | Line 196: | ||
|prefix =Automatic |
|prefix =Automatic |
||
|desc =Superior hip-fire accuracy. |
|desc =Superior hip-fire accuracy. |
||
− | | |
+ | |damage = -3 |
− | | |
+ | |attack =+51 |
− | | |
+ | |spread = -1 |
− | | |
+ | |weight =+0.9 |
+ | |value =+20 |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x2<br/>[[Fiber optics (Fallout 76)|Fiber optics]] x5<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Plastic (Fallout 76)|Plastic]] x8<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Crystal (Fallout 76)|Crystal]] x2<br/>[[Fiber optics (Fallout 76)|Fiber optics]] x5<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Oil (Fallout 76)|Oil]] x1<br />[[Plastic (Fallout 76)|Plastic]] x8<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x3<br />[[Silver (Fallout 76)|Silver]] x1 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
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{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
|mod =[[True short barrel]] |
|mod =[[True short barrel]] |
||
− | |prefix = |
+ | |prefix =Short |
|desc =Superior hip-fire accuracy. |
|desc =Superior hip-fire accuracy. |
||
− | |spread = |
+ | |spread =+2 |
− | |weight = |
+ | |weight =+0.9 |
− | |value = |
+ | |value =+20 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x1 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
− | |mod =[[ |
+ | |mod =[[True long barrel]] |
+ | |prefix =Long |
||
+ | |desc =Superior range, hip-fire accuracy. |
||
+ | |range =+84 |
||
+ | |spread =+1 |
||
+ | |weight =+0.6 |
||
+ | |value =+25 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x3<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x6<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x2 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[True sniper barrel]] |
||
|prefix =Charging |
|prefix =Charging |
||
− | |desc =Superior |
+ | |desc =Superior hip-fire accuracy. |
− | | |
+ | |damage =+6 |
− | | |
+ | |range =+108 |
− | | |
+ | |spread =-3 |
− | | |
+ | |weight =+3.3 |
+ | |value =+44 |
||
⚫ | |||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x8<br />[[Plastic (Fallout 76)|Plastic]] x12<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Aligned short barrel]] |
||
+ | |prefix =Short |
||
+ | |desc =Improved recoil and hip-fire accuracy. |
||
+ | |spread =+1 |
||
+ | |weight =+0.3 |
||
+ | |value =+20 |
||
+ | |perk = [[Science (perk)|Science]] 2 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry (Fallout 76)|Circuitry]] x1<br />[[Fiber optics (Fallout 76)|Fiber optics]] x2<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x2<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Aligned sniper barrel]] |
||
+ | |prefix =Charging |
||
+ | |desc =Improved recoil and hip-fire accuracy. |
||
+ | |damage =+6 |
||
+ | |range =+108 |
||
+ | |spread =-4 |
||
+ | |weight =+2.7 |
||
+ | |value =+44 |
||
+ | |perk =[[Science (perk)|Science]] 2 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Crystal (Fallout 76)|Crystal]] x2<br />[[Fiber optics (Fallout 76)|Fiber optics]] x8<br />[[Plastic (Fallout 76)|Plastic]] x12<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Silver (Fallout 76)|Silver]] x4 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
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{{Weapon mod FO76|start|slot=Grip}} |
{{Weapon mod FO76|start|slot=Grip}} |
||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
− | |mod =[[Standard grip]] |
+ | |mod =[[Standard grip (Fallout 76)|Standard grip]] |
|desc =Standard. |
|desc =Standard. |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Wood (Fallout 76)|Wood]] x4 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x2<br />[[Screw (Fallout 76)|Screw]] x4<br />[[Wood (Fallout 76)|Wood]] x4 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Aligned stock]] |
||
+ | |desc =Improved recoil and hip-fire accuracy. |
||
+ | |prefix =Rifle |
||
+ | |spread =+3 |
||
+ | |weight =+1.2 |
||
+ | |value =+30 |
||
+ | |perk =[[Science (perk)|Science]] |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Fiberglass (Fallout 76)|Fiberglass]] x6<br />[[Rubber (Fallout 76)|Rubber]] x3<br />[[Screw (Fallout 76)|Screw]] x6<br />[[Spring (Fallout 76)|Spring]] x2 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Forceful stock]] |
||
+ | |desc =Improved bash damage and recoil. |
||
+ | |prefix =Rifle |
||
+ | |spread =+3 |
||
+ | |weight =+1.5 |
||
+ | |value =+34 |
||
+ | |perk =[[Science (perk)|Science]] |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Fiberglass (Fallout 76)|Fiberglass]] x6<br />[[Gears (Fallout 76)|Gear]] x2<br />[[Rubber (Fallout 76)|Rubber]] x1<br />[[Screw (Fallout 76)|Screw]] x6<br />[[Spring (Fallout 76)|Spring]] x2 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
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{{Weapon mod FO76|start|slot=Sights}} |
{{Weapon mod FO76|start|slot=Sights}} |
||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
− | |mod =[[Standard sights]] |
+ | |mod =[[Standard sights (Fallout 76)|Standard sights]] |
|desc =Standard. |
|desc =Standard. |
||
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Steel (Fallout 76)|Steel]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Steel (Fallout 76)|Steel]] x1 |
||
Line 192: | Line 300: | ||
}} |
}} |
||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
− | |mod =[[Reflex sight]] |
+ | |mod =[[Reflex sight (Fallout 76)|Reflex sight]] |
|prefix =Tactical |
|prefix =Tactical |
||
|desc =Better focus and sighted accuracy. |
|desc =Better focus and sighted accuracy. |
||
− | |spread = |
+ | |spread =+6 |
− | |weight = |
+ | |weight =+0.3 |
− | |value = |
+ | |value =+13 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Aluminum (Fallout 76)|Aluminum]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x1 |
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Aluminum (Fallout 76)|Aluminum]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Nuclear material (Fallout 76)|Nuclear material]] x2<br />[[Screw (Fallout 76)|Screw]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Short scope (Fallout 76)|Short scope]] |
||
+ | |desc =Improved magnification. Superior sighted accuracy. |
||
+ | |prefix = Scoped |
||
+ | |spread =+15 |
||
+ | |weight =+0.6 |
||
+ | |value =+10 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Steel (Fallout 76)|Steel]] x4 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
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Line 205: | Line 323: | ||
{{Weapon mod FO76|row |
{{Weapon mod FO76|row |
||
|mod =No muzzle |
|mod =No muzzle |
||
− | | |
+ | |base id =– |
+ | }} |
||
− | |components = |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Beam focuser (Fallout 76)|Beam focuser]] |
||
+ | |desc =Better hip-fire accuracy. Improved range. |
||
+ | |prefix =Focused |
||
+ | |range =+6 |
||
+ | |spread =+2 |
||
+ | |weight =+1.2 |
||
+ | |value =+37 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Glass (Fallout 76)|Glass]] x1<br />[[Plastic (Fallout 76)|Plastic]] x5<br />[[Screw (Fallout 76)|Screw]] x1<br />[[Silver (Fallout 76)|Silver]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Beam splitter (Fallout 76)|Beam splitter]] |
||
+ | |desc =Fires 4 additional beams with each shot. |
||
+ | |prefix =Scattered |
||
+ | |attack =-4 |
||
+ | |range =-18 |
||
+ | |spread =+2 |
||
+ | |weight =+1.05 |
||
+ | |value =+34 |
||
+ | |components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Glass]] x1<br />[[Plastic]] x2<br />[[Screw]] x1<br />[[Silver]] x1 |
||
+ | |base id ={{ID|}} |
||
+ | }} |
||
+ | {{Weapon mod FO76|row |
||
+ | |mod =[[Gyro compensating lens (Fallout 76)|Gyro compensating lens]] |
||
+ | |desc =Superior hip-fire accuracy. Inferior range. |
||
+ | |prefix =Targeting |
||
+ | |range =-18 |
||
+ | |spread =+2 |
||
+ | |weight =+0.6 |
||
+ | |value =+30 |
||
+ | |components = [[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Circuitry]] x1<br />[[Glass]] x2<br />[[Plastic]] x6<br />[[Screw]] x1<br />[[Silver]] x2<br />[[Spring]] x1 |
||
|base id ={{ID|}} |
|base id ={{ID|}} |
||
}} |
}} |
||
Line 220: | Line 370: | ||
==Variants== |
==Variants== |
||
+ | * [[Acceptable Overkill]] {{Icon|FO76NW}} - A unique weapon obtained as a [[Survival (Fallout 76)|Survival mode]] reward. |
||
− | {{Section|FO76}} |
||
==Locations== |
==Locations== |
||
+ | Sometimes carried by [[Huntersville super mutant|super mutants]]. |
||
− | {{Section|FO76}} |
||
+ | |||
+ | ==References== |
||
+ | {{references}} |
||
+ | |||
+ | ==Gallery== |
||
+ | <gallery> |
||
+ | FO76 Tricentennial paint (laser gun).png|Tricentennial paint |
||
+ | Atx_lasergun_inventor_l.png|Atomic Shop Amateur Inventor paint |
||
+ | Atx_skin_weaponskin_laser_vaulttec_l.png|Atomic Shop Vault-Tec Laser Gun paint |
||
+ | </gallery> |
||
{{Stub|FO76}} |
{{Stub|FO76}} |
Revision as of 17:12, 30 August 2019
Infobox incomplete
The infobox template in this article is missing some required data. You can help Nukapedia by filling it in.
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For the weapon in Fallout series, see laser rifle. |
The laser gun is a weapon in Fallout 76.
Background
The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models.[1] Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.[2]
The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The AER9 is much more commonly found due to being much sturdier and more reliable than the models that followed.[1] A new model, the AER14, was in development prior to the War, with at least one prototype surviving in Vault 22.
Characteristics
Section needed
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Crafting
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
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Weapon modifications
Capacitor[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard capacitor | Standard. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x2 Glass x1 Plastic x5 Screw x2 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Calibrated capacitor (Calibrated) | Superior critical shot damage. | – | – | – | – | +2 | – | – | – | +0.9 | +15 | – – | Adhesive x2 Circuitry x1 Crystal x1 Glass x1 Nuclear material x2 Plastic x5 Screw x1 Silver x3 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hair trigger capacitor (Hair trigger) | Superior rate of fire. | – | – | +20 | – | – | – | – | – | – | +16 | – – | Adhesive x2 Glass x1 Oil x2 Plastic x5 Screw x2 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True capacitor (True) | Superior hip-fire accuracy. | – | – | – | – | +2 | – | – | – | +0.9 | +20 | – – | Adhesive x2 Glass x1 Plastic x5 Rubber x3 Screw x2 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Snappy capacitor (Snappy) | Improved rate of fire, critical shot damage. | – | – | +8 | – | – | – | – | – | – | +26 | – Science 2 to craft | Adhesive x2 Glass x1 Oil x2 Plastic x5 Screw x2 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Speedy capacitor (Speedy) | Improved rate of fire, hip-fire accuracy. | – | – | +8 | – | – | – | – | – | – | +20 | – Science 2 to craft | Adhesive x2 Glass x1 Oil x2 Plastic x5 Rubber x3 Screw x2 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vicious capacitor (Vicious) | Improved hip-fire accuracy, critical shot damage. | – | – | – | – | +1 | – | – | – | +0.6 | +30 | – Science to craft | Adhesive x2 Circuitry x1 Crystal x1 Glass x1 Nuclear material x2 Plastic x5 Rubber x3 Screw x1 Silver x3 | ???????? |
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard short barrel (Short) | Standard. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Circuitry x1 Fiber Optics x2 Glass x1 Plastic x2 Screw x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard long barrel (Long) | Superior range. | – | – | – | +84 | -1 | – | – | – | -0.3 | +5 | – – | Adhesive x1 Circuitry x1 Fiber optics x3 Glass x1 Plastic x6 Screw x2 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard automatic barrel (Automatic) | Improved rate of fire, range and sighted accuracy. Worse recoil. Reduced ammo capacity. Poor hip-fire accuracy. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Circuitry x1 Crystal x2 Fiber optics x5 Gear x2 Oil x1 Plastic x8 Screw x3 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sniper barrel (Charging) | Superior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy. | – | +6 | – | +108 | -6 | – | – | – | +2.4 | +25 | – – | Adhesive x1 Crystal x2 Fiber optics x8 Plastic x12 Screw x4 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized short barrel | Superior Recoil. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Circuitry x1 Fiber Optics x2 Glass x1 Plastic x2 Screw x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized automatic barrel (Automatic) | Superior recoil. | – | -3 | +51 | – | -2 | – | – | – | +0.9 | +27 | – – | Adhesive x1 Circuitry x1 Crystal x2 Fiber optics x5 Gear x2 Oil x1 Plastic x8 Screw x3 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stabilized sniper barrel (Charging) | Superior recoil. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Crystal x2 Fiber optics x8 Plastic x12 Screw x4 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True automatic barrel (Automatic) | Superior hip-fire accuracy. | – | -3 | +51 | – | -1 | – | – | – | +0.9 | +20 | – – | Adhesive x1 Circuitry x1 Crystal x2 Fiber optics x5 Gear x2 Oil x1 Plastic x8 Rubber x3 Screw x3 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True short barrel (Short) | Superior hip-fire accuracy. | – | – | – | – | +2 | – | – | – | +0.9 | +20 | – – | Adhesive x1 Circuitry x1 Fiber optics x2 Glass x1 Plastic x2 Rubber x3 Screw x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True long barrel (Long) | Superior range, hip-fire accuracy. | – | – | – | +84 | +1 | – | – | – | +0.6 | +25 | – – | Adhesive x1 Circuitry x1 Fiber optics x3 Glass x1 Plastic x6 Rubber x3 Screw x2 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
True sniper barrel (Charging) | Superior hip-fire accuracy. | – | +6 | – | +108 | -3 | – | – | – | +3.3 | +44 | – – | Adhesive x1 Crystal x2 Fiber optics x8 Plastic x12 Rubber x3 Screw x4 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned short barrel (Short) | Improved recoil and hip-fire accuracy. | – | – | – | – | +1 | – | – | – | +0.3 | +20 | – Science 2 to craft | Adhesive x1 Circuitry x1 Fiber optics x2 Glass x1 Plastic x2 Rubber x3 Screw x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned sniper barrel (Charging) | Improved recoil and hip-fire accuracy. | – | +6 | – | +108 | -4 | – | – | – | +2.7 | +44 | – Science 2 to craft | Adhesive x1 Crystal x2 Fiber optics x8 Plastic x12 Rubber x3 Screw x4 Silver x4 | ???????? |
Grip[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard grip | Standard. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x2 Screw x4 Wood x4 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aligned stock (Rifle) | Improved recoil and hip-fire accuracy. | – | – | – | – | +3 | – | – | – | +1.2 | +30 | – Science to craft | Adhesive x3 Fiberglass x6 Rubber x3 Screw x6 Spring x2 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Forceful stock (Rifle) | Improved bash damage and recoil. | – | – | – | – | +3 | – | – | – | +1.5 | +34 | – Science to craft | Adhesive x3 Fiberglass x6 Gear x2 Rubber x1 Screw x6 Spring x2 | ???????? |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard sights | Standard. | – | – | – | – | – | – | – | – | – | – | – – | Adhesive x1 Steel x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reflex sight (Tactical) | Better focus and sighted accuracy. | – | – | – | – | +6 | – | – | – | +0.3 | +13 | – – | Adhesive x1 Aluminum x1 Glass x1 Nuclear material x2 Screw x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | Improved magnification. Superior sighted accuracy. | – | – | – | – | +15 | – | – | – | +0.6 | +10 | – – | Adhesive x1 Glass x1 Screw x1 Steel x4 | ???????? |
Muzzle[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
No muzzle | – | – | – | – | – | – | – | – | – | – | – | – – | – | – | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Beam focuser (Focused) | Better hip-fire accuracy. Improved range. | – | – | – | +6 | +2 | – | – | – | +1.2 | +37 | – – | Adhesive x1 Glass x1 Plastic x5 Screw x1 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Beam splitter (Scattered) | Fires 4 additional beams with each shot. | – | – | -4 | -18 | +2 | – | – | – | +1.05 | +34 | – – | Adhesive x1 Glass x1 Plastic x2 Screw x1 Silver x1 | ???????? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gyro compensating lens (Targeting) | Superior hip-fire accuracy. Inferior range. | – | – | – | -18 | +2 | – | – | – | +0.6 | +30 | – – | Adhesive x1 Circuitry x1 Glass x2 Plastic x6 Screw x1 Silver x2 Spring x1 | ???????? |
Paint[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard paint | Standard. | – | – | – | – | – | – | – | – | – | – | – – | – | ???????? |
Variants
- Acceptable Overkill - A unique weapon obtained as a Survival mode reward.
Locations
Sometimes carried by super mutants.
References
Gallery
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help Nukapedia by expanding it.
|