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For the weapon in Fallout series, see laser rifle.
 
Gametitle-FO76
Gametitle-FO76

The laser gun is a weapon in Fallout 76.

BackgroundEdit

This section is transcluded from Laser rifle. To change it, please edit the transcluded page.

The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The reason that the AER9 is much more commonly found is that it was much sturdier and more reliable than the models that followed.[1] A new model, the AER14, was in development prior to the war, with at least one working prototype surviving in Vault 22.

The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models.[1] Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.[2]

As with all energy weapons, the AER9 can suffer from poor performance if not properly maintained. The crystal arrays and non-mechanical components are delicate and if not properly serviced can lead to a loss of beam intensity, overheating, and energy regulation failure.[1]

CharacteristicsEdit

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CraftingEdit

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Weapon modificationsEdit

Capacitor
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard capacitorStandard.Adhesive x2
Glass x1
Plastic x5
Screw x2
Silver x1
????????
Calibrated capacitorSuperior critical shot damage.Calibrated+2+0.9+15Adhesive x2
Circuitry x1
Crystal x1
Glass x1
Nuclear material x2
Plastic x5
Screw x1
Silver x3
????????
Hair trigger capacitorSuperior rate of fire.Hair trigger+20+16Adhesive x2
Glass x1
Oil x2
Plastic x5
Screw x2
Silver x1
????????
True capacitorSuperior hip-fire accuracy.True+2+0.9+20Adhesive x2
Glass x1
Plastic x5
Rubber x3
Screw x2
Silver x1
????????
Snappy capacitorImproved rate of fire, critical shot damage.Snappy+8+26Science 2Adhesive x2
Glass x1
Oil x2
Plastic x5
Screw x2
Silver x1
????????
Speedy capacitorImproved rate of fire, hip-fire accuracy.Speedy+8+20Science 2Adhesive x2
Glass x1
Oil x2
Plastic x5
Rubber x3
Screw x2
Silver x1
????????
Vicious capacitorImproved hip-fire accuracy, critical shot damage.Vicious+1+0.6+30ScienceAdhesive x2
Circuitry x1
Crystal x1
Glass x1
Nuclear material x2
Plastic x5
Rubber x3
Screw x1
Silver x3
????????
Barrel
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard short barrelStandard.ShortAdhesive x1
Circuitry x1
Fiber Optics x2
Glass x1
Plastic x2
Screw x1
????????
Standard long barrelSuperior range.Long+84-1-0.3+5Adhesive x1
Circuitry x1
Fiber optics x3
Glass x1
Plastic x6
Screw x2
????????
Standard automatic barrelImproved rate of fire, range and sighted accuracy. Worse recoil. Reduced ammo capacity. Poor hip-fire accuracy.AutomaticAdhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Screw x3
Silver x1
????????
Sniper barrelSuperior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy.Charging+6+108-6+2.4+25Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Screw x4
Silver x1
????????
Stabilized short barrelSuperior Recoil.Adhesive x1
Circuitry x1
Fiber Optics x2
Glass x1
Plastic x2
Screw x1
????????
Stabilized automatic barrelSuperior recoil.Automatic-3+51-2+0.9+27Adhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Screw x3
Silver x1
????????
Stabilized sniper barrelSuperior recoil.ChargingAdhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Screw x4
Silver x1
????????
True automatic barrelSuperior hip-fire accuracy.Automatic-3+51-1+0.9+20Adhesive x1
Circuitry x1
Crystal x2
Fiber optics x5
Gear x2
Oil x1
Plastic x8
Rubber x3
Screw x3
Silver x1
????????
True short barrelSuperior hip-fire accuracy.Short+2+0.9+20Adhesive x1
Circuitry x1
Fiber optics x2
Glass x1
Plastic x2
Rubber x3
Screw x1
????????
True long barrelSuperior range, hip-fire accuracy.Long+84+1+0.6+25Adhesive x1
Circuitry x1
Fiber optics x3
Glass x1
Plastic x6
Rubber x3
Screw x2
????????
True sniper barrelSuperior hip-fire accuracy.Charging+6+108-3+3.3+44Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Rubber x3
Screw x4
Silver x1
????????
Aligned short barrelImproved recoil and hip-fire accuracy.Short+1+0.3+20Science 2Adhesive x1
Circuitry x1
Fiber optics x2
Glass x1
Plastic x2
Rubber x3
Screw x1
????????
Aligned sniper barrelImproved recoil and hip-fire accuracy.Charging+6+108-4+2.7+44Science 2Adhesive x1
Crystal x2
Fiber optics x8
Plastic x12
Rubber x3
Screw x4
Silver x4
????????
Grip
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard gripStandard.Adhesive x2
Screw x4
Wood x4
????????
Aligned stockImproved recoil and hip-fire accuracy.Rifle+3+1.2+30ScienceAdhesive x3
Fiberglass x6
Rubber x3
Screw x6
Spring x2
????????
Forceful stockImproved bash damage and recoil.Rifle+3+1.5+34ScienceAdhesive x3
Fiberglass x6
Gear x2
Rubber x1
Screw x6
Spring x2
????????
Sights
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard sightsStandard.Adhesive x1
Steel x1
????????
Reflex sightBetter focus and sighted accuracy.Tactical+6+0.3+13Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
????????
Short scopeImproved magnification. Superior sighted accuracy.Scoped+15+0.6+10Adhesive x1
Glass x1
Screw x1
Steel x4
????????
Muzzle
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
No muzzle
Beam focuserBetter hip-fire accuracy. Improved range.Focused+6+2+1.2+37Adhesive x1
Glass x1
Plastic x5
Screw x1
Silver x1
????????
Beam splitterFires 4 additional beams with each shot.Scattered-4-18+2+1.05+34Adhesive x1
Glass x1
Plastic x2
Screw x1
Silver x1
????????
Gyro compensating lensSuperior hip-fire accuracy. Inferior range.Targeting-18+2+0.6+30Adhesive x1
Circuitry x1
Glass x2
Plastic x6
Screw x1
Silver x2
Spring x1
????????
Paint
ModDescriptionWeapon prefixIcon damageIcon attackIcon rangeIcon spreadAssault carbine extended magazinesIcon weightIcon merchantPerk(s) requiredComponentsBase ID
Standard paintStandard.????????

VariantsEdit

LocationsEdit

Sometimes carried by super mutants.

ReferencesEdit

  1. 1.0 1.1 1.2 Citadel terminal entry on the AER9 laser rifle in Fallout 3. [1]
  2. Research Note - laser rifle, Fort Independence terminal entries. [1]

GalleryEdit


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