| Not to be confused with Large quick eject drum (Fallout 4). |
The large quick eject magazine is a magazine weapon mod in Fallout 4.
Effects[]
When equipped on any applicable weapon, it appears with the "Quick High Capacity" prefix and a distinctly larger-sized exterior magazine. It gains additional effects including, but not limited to a variably increased ammo capacity allowing for more shots before reloading, variable reduction to reload duration (stacks with rank 1 of Quick Hands for significantly faster reloading), and 3% increased transition speed when aiming.
Production[]
| Materials: | Requirements: | Produces: | ||
|---|---|---|---|---|
Adhesive (varies) Aluminum (varies) Nuclear material (varies) Oil (varies) Screw (varies) Spring (varies) Steel (varies) | Gun Nut Ranks (varies) Science! Ranks (varies) Rifleman Ranks (varies) | Large quick eject magazine (1) |
| Weapon | Gun Nut | Science! | Rifleman | Adhesive | Aluminum | Nuclear material | Oil | Screw | Spring | Steel |
|---|---|---|---|---|---|---|---|---|---|---|
| 10mm pistol | 1 | - | - | 4 | 5 | - | 2 | 2 | 6 | - |
| Classic 10mm pistol | 2 | - | - | 4 | 5 | - | 2 | 2 | 6 | - |
| Combat rifle | 4 | - | - | 7 | 10 | - | 5 | 4 | 8 | - |
| Handmade rifle | 4 | - | 4 | 5 | 4 | - | 3 | 4 | 8 | - |
| Hunting rifle | 3 | - | - | 6 | 6 | - | 4 | 4 | 8 | - |
| Pipe gun | 1 | - | - | 3 | - | - | 3 | 2 | 4 | 5 |
| Radium rifle | 2 | 4 | - | 7 | 10 | 2 | 5 | 4 | 8 | - |
Locations[]
The large quick eject magazine modification does not spawn as loot. It may appear equipped on applicable weapons carried by the following characters, including but not limited to:
It may also appear equipped on applicable weapons sold by weapons vendors, including but not limited to:
- Arturo Rodriguez at the Diamond City market
- Myrna at the Diamond City market
- KL-E-0 in Goodneighbor
- Cricket (traveling merchant)
- Ronnie Shaw at the Castle (after Old Guns)
- Allen Lee in Far Harbor
- Brother Kane in the Nucleus
- Aaron Corbett at the Nuka-Town market
It can also be crafted at a weapons workbench.
Notes[]
This mod's cap value differs based on the weapon it is used for. The values are in the following table:
| Weapon | Value |
|---|---|
| 10mm pistol | 23 |
| Classic 10mm pistol | 0 |
| Combat rifle | 23 |
| Handmade rifle | 53 |
| Hunting rifle | 21 |
| Pipe gun | 10.5 |
| Radium rifle | 42 |