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Flags added to Fallout 76 in June 2023

Fallout is a landmark series when it comes to LGBTQ+ representation, starting at the very beginning with the original Fallout. Over the past quarter of a century, the setting has grown more diverse and inclusive, as each installment offers some kind of unprecedented LGBTQ+ representation.

The series has received accolades for its approach to sexuality and its portrayal of gay relationships. It has also been recognized for milestone achievements such as allowing the player to engage in same-sex marriage at a time when it was not possible in any country in the world.[Non-game 1][Non-game 2]

Fallout[]

This game has lesbian representation.

After rescuing Tandi from the Khans, the Vault Dweller may proposition her for sex. If they are male, she will react with hostility,[1] but if they are female she will get very flustered, saying that she only likes guys, before excusing herself from the conversation.[2]

Sally the super mutant is an interesting case, as the script listing suggests she was a woman before dipping, and became a male, or at least masculine-looking mutant afterwards. However, she consistently notes that everyone talks to her funny, likely referring to the pronouns they use, consistently misgendering her as male. Whether it is a clumsy attempt at representing trans people, a crude joke, or developers getting confused due to the very intense development cycle is up to the readers to decide.

Fallout 2[]

Fo2 ModocWedding

A male Chosen One being married to Davin.

This game has gay representation.
This game has lesbian representation.
This game has bisexual representation.

Released in 1998, Black Isle's Fallout 2 became the first mainstream game in western markets to feature same-sex marriage: In Modoc, male and female Chosen Ones can romance Davin and Miria respectively, potentially leading to a shotgun wedding at the insistence of their father, Grisham.[3][4] Despite the comedic framing, it was a landmark for LGBTQ+ representation in gaming, predating The Sims, which provided systemic support for same-sex relationships and released in 2000,[Non-game 3] a year before the Netherlands became the first country in the world to recognize same-sex marriages.

The game included other opportunities for characters to engage in same-sex romance. Chosen Ones can flirt and have sex with Leslie Anne Bishop regardless of gender,[5] and the Bishop crime family of New Reno in general is portrayed as supportive of gay members (in stark contrast to most fictional and real-life criminal organizations).[6][7] They can also date and sleep with Miss Kitty after destroying the Enclave,[8] and participate in a rave, having sex with other participants regardless of gender.[9][10] Francis, a super mutant arm wrestling champion from Broken Hills, can also be interpreted as bisexual, as the player character can challenge them, wagering themselves as a potential gimp for the night. Francis accepts bets and collects regardless of the Chosen One's gender.[11][12]

One explicitly LGBT-themed random encounter, the Rainbow Confederation, was cut from the game. The encounter would have included multiple slurs and incredibly homophobic portrayal of gay and lesbian people - cutting it preserved Fallout 2 as a positive, landmark title for LGBT rights.[13]

Fallout: Brotherhood of Steel[]

This game has bisexual representation.
Ruby

Ruby in Carbon can have sex with female avatars

Released in 2004, there is a character in Fallout: Brotherhood of Steel named Ruby. Although she is a prostitute, she is still presented in a bisexual manner and Nadia (and Patty, if unlocked later) may choose to have sex with her. Thus, Ruby, Nadia and Patty may all be perceived as lesbian or bisexual characters. Ruby will comment "Women know what women want, sugar." Afterward, Nadia or Patty may leave a satisfied comment.[14]

Fallout 3[]

This game has bisexual representation.
This game has gay representation.
This game has lesbian representation.

Released in 2008, Bethesda Game Studios' Fallout 3 featured a handful of gay or bisexual characters. Anthony Ling, the fashion-conscious proprietor of New Urban Apparel at the Tenpenny Tower,[15][16] is fond of making his clients look fabulous and aggressively flirting with male guards,[17][18] including their superior, Chief Gustavo.[19][20]

Shrapnel

Shrapnel from Rivet City

In contrast, Flak and Shrapnel are gruff, no-nonsense Rivet City arms merchants. Flak is explicitly identified as gay, described using the slang term "queen" in a derogatory fashion by Grouse, a slaver from Paradise Falls.[21] His partner, Shrapnel is uniquely scripted to sleep exclusively with Flak[22] and share drinks with him. As he slept exactly once with Trinnie, he is bisexual rather than homosexual, though he is no longer interested in sleeping with her.[23]

Carol and Greta are ghoul owners and managers of a hotel and restaurant at the Underworld, in a committed relationship for nearly seventy years.[24][25] They are the adoptive mothers of Gob, another ghoul.[26] This makes Fallout 3 one of the first games to feature adoption by same-sex couples, at a point when less than a dozen countries worldwide supported it. (The Fallout 3 Official Game Guide also states that Greta is the girlfriend of Winthrop, but they have no special interactions in-game).[Non-game 4]

Fo3 Nova

Nova from Megaton

Nova, a resident of Megaton, will sleep with the player character in exchange for caps regardless of gender, and will greet female Megaton settlers in a flirtatious manner,[27] though she only engages in sex work because Colin Moriarty is keeping her trapped in this situation.[28] The slave Clover will make sexual and romantic comments about the player regardless of gender.[29]

Relic hunter Sydney is accompanied by Emaline in the random encounter Bragging Rights. Though their relationship is not alluded to in-game, the Fallout 3 Official Game Guide states that they are girlfriends.[Non-game 5]

In Point Lookout, pre-War institutional homophobia is depicted in a public service announcement called "Protect Yourself!" which can be read on a terminal. It warned people to protect themselves from the New Plague by avoiding engaging in "ice cream socials," "fairs and festivals," sodomy, and "cruising main street." The last phrase may be a reference to cruising for sex, in context with the mention of sodomy. The announcement employs dogwhistle rhetoric to suggest that gay people carry disease.[30]

Fallout: New Vegas[]

This game has bisexual representation.
This game has gay representation.
This game has lesbian representation.
This game has non-binary representation.

Released in 2010, Obsidian Entertainment's Fallout: New Vegas actively concerns itself with the realities of gay existence, and is widely recognized as a noteworthy work of queer science fiction. In addition to a diverse cast of gay and bisexual characters, it also explored social attitudes towards homosexuality among the series' major factions, and allowed the player to mechanically set the Courier's sexual orientation through the perks Confirmed Bachelor (euphemism for gay men) and Cherchez La Femme (French idiom meaning "search for the woman"), and their straight counterparts, Lady Killer and Black Widow. By taking both, the player character can be bisexual. By choosing neither available perk, the player can opt out of seeing flirtatious dialogue options.

The nuanced portrayal of queer people in New Vegas has received significant praise, with some publications considering it the high water mark of the series.[Non-game 1][Non-game 6]

Characters[]

Veronica Santangelo

Veronica, a Brotherhood scribe

Arcade Gannon

Arcade, a Follower doctor

Veronica Santangelo[31] and Arcade Gannon,[32][33] prominent companions and characters, are gay. Veronica is a journeyman scribe of the Brotherhood of Steel, while Arcade is the son of a late Enclave officer. Both struggle with the legacy of their factions, and potential futures for them.

Christine Royce, introduced in the Dead Money add-on, is one of the major characters in its story and Veronica's estranged partner, determined to hunt down the man responsible for separating them and a trail of other crimes across the wasteland, Elder Elijah.[34][35][Non-game 7]

There are also several supporting LGBT characters. Homosexual characters include Corporal Betsy, a hardened marksman from First Recon;[36][37] Jimmy, a tribesman self-liberated from Legion slavery and prostitute;[38][39] Alex Richards, a soft-spoken doctor supporting frontline troops at Camp Forlorn Hope;[40][41] Manny Vargas, an ex-Great Khan and ex-First Recon sniper living in Novac;[42] the receptionist at the Gomorrah;[43] and Major Knight, an NCR officer posted at the border of the Mojave.[44] Devin was a background character whose relationship with a man named Andrew was detailed in a letter he had written.[45] On release, Devin was originally located in the mine field between Camp Forlorn Hope and Nelson as one of the mortally wounded NCR troopers; all of the injured troopers were removed in a later patch.

Sarah Weintraub

Sarah Weintraub who manages the Vault 21 hotel

Bisexual characters include Red Lucy, head of the Thorn,[46] Sarah Weintraub, proprietor of the Vault 21 hotel,[47] and Carlyle St. Clair III, all of whom also have unique sexual interactions tied to their respective quests. Rose of Sharon Cassidy is also bisexual,[48] though displays a preference for men.[49] Finally, a number of sex workers will provide their services to Couriers of either gender, such as Santiago at the Atomic Wrangler Casino,[50] Dazzle[51] and Joana[52] at the Gomorrah, and Sweetie at the Casa Madrid Apartments.[53]

In the add-on Old World Blues, Doctor Dala is nonbinary, describing themself as a "gender-neutral entity."[54]

Themes[]

Uniquely, Fallout: New Vegas also explores homosexuality in the context of wasteland societies, and touches upon related issues. The resurrection of corporate and military power structures presents new avenues for Old World problems such as institutional homophobia to reemerge. One of the many issues that sharply divide the New California Republic and Caesar's Legion is the latter's open persecution of gay people. The Republic is described as tolerant and even accepting of same-sex relationships, though acceptance tends to fall off the further one moves away from the developed, urbanized core of New California.[55] In recent years, its rapid economic growth has led to an unforeseen erosion of the humanitarian ideals it was founded to serve.[Non-game 8]

Caesar2

Caesar, the leader of Caesar's Legion, has made homosexuality punishable by death

In the Legion, high infant mortality rates and the constant need for soldiers has led Caesar to mandate that every legionnaire take a wife and produce children,[Non-game 9] going as far as instituting child quotas.[56] In this aim homosexuality has been declared a capital offense punishable by death. This has not stopped some legionaries from seeking the companionship of other men, especially given their access to slaves.[39] Driven largely in reaction to the Legion's hyper-masculine posturing and misogyny, rumors abound throughout the Mojave of the commonality of homosexual relationships within the Legion. These rumors are accepted across all echelons, given that a closeted soldier,[44] a bisexual civilian woman,[57] and an NCR general[58] all purport homosexuality to be an accepted and prevalent practice in the Legion,[44] though a privilege extended only to men.[59]

The Mojave Brotherhood of Steel has no official policy proscribing homosexuality, but an implicit attitude among its dominant members that their limited numbers require everyone to have children to avoid extinction.[60] Numerically, this may seem logical on the surface, given their reluctance to recruit outsiders. However, given their tiny population, this is an ineffective countermeasure, as they do not have nearly enough members to maintain genetic diversity for more than a few generations.[61] A young lesbian couple was quietly separated, due to the dominant culture of enforcing heterosexual pairing among their population.[34][62] This approach is not universally supported by all family units within the Brotherhood,[62] but every individual is ultimately at the mercy of the elder.

The Strip is indifferent to gay people, seeing them as another opportunity to make caps. Both the Gomorrah and the Atomic Wrangler are interested in maximizing profits, and their prostitution services cater to clients regardless of their orientation.[63] The experience in surrounding communities can vary. Jimmy at Casa Madrid is openly gay, but there is some tension between him and his peers, requiring Pretty Sarah to keep the peace.[64] Maude, the elderly prostitute working under Sarah, displays blatant homophobia, considering homosexuality a perversion.[65][66]

Finally, Fallout: New Vegas also ventures into themes of dealing with the problem of sexual violence and its fallout. Jimmy was forced to have sex with women while enslaved by the Legion, leaving him traumatized (though still friendly to women).[67] Corporal Betsy, the aforementioned sharpshooter, is a rape survivor, and suffers with PTSD from the incident. Part of this has manifested in her aggressively flirting with and propositioning many of the women she encounters in an effort to reassert her sexual control.[68][69] The Courier can convince her to receive treatment from Doctor Usanagi at the New Vegas medical clinic, which will allow her to begin working past her trauma.[70]

Fallout 4[]

FO4 PrestonGarvey Infobox

Many of the companions, such as Preston Garvey, can romance the player regardless of gender

This game has bisexual representation.
This game has gay representation.
This game has lesbian representation.

Released in 2015, Bethesda Game Studios' Fallout 4 did not explore sexuality as a theme, and the central conflict of the game's story had little to do with social tension between reactionary and progressive factions. However, it hosts a varied cast of gay or bisexual characters. Additionally, none of the companion romance content is tied to the player's gender. Despite this, the game still received some criticism for "imposed heteronormativity" because the Sole Survivor is set to always have a spouse of the opposite gender named Nate or Nora, making it difficult to roleplay as a gay protagonist.

Seven of the thirteen humanoid companions can be romanced by any player through the affinity mechanic. They are Cait, Piper Wright, John Hancock, Danse, Preston Garvey, Robert MacCready, and the Nuka-World companion Porter Gage. Additionally, the robot (and later synth) Curie can be romanced regardless of gender.

Professor Scara and Doctor Duff, a pair of scientists from Diamond City, are in a committed lesbian relationship.[71][72]

Deb

Deb at Bunker Hill

Deb and Kay, Bunker Hill's doctor and trader respectively, are raising a daughter, Meg, together. Although their relationship is not explicitly alluded to in-game, Deb and Kay are both said to be Meg's mothers in the Creation Kit.[73] This is the first Fallout game depicting a gay couple raising a child together on-screen.

Miranda Song is a Vault 81 scientist who talks about a failed relationship with a woman who betrayed her.[74] Mel is a tech wiz living in Goodneighbor who will flirt with a male Sole Survivor.[75][76] Magnolia, the synth singer at The Third Rail, will flirt with the player character, as well as Piper, who responds bashfully, clearly flustered by her grace.[77]

At Far Harbor, the player can meet Andre Michaud, a wounded hunter mourning his recently-deceased husband, John.[78] Keith McKinney, a Robobrain actor, has resided in a vault elsewhere on The Island for centuries, where he has pined for fellow male Robobrain Ezra Parker.[79][80]

Female members of the Pack, if assigned to the Galactic Zone during Star Control, may randomly comment on their attraction to Nuka-Girl, saying that she is "hot" and that they have "a couple of her posters in my nest."[81]

The Creation Club content "CR-74L Combat Rifle" features the Commonwealth travel guide, a trove of documents and transcripts collected by Mary Jane and Lily Bell, two women who developed feelings for each other. They also casually discuss being attracted to other women.

KL-E-0 an Assaultron self-identifying as a woman,[82] as opposed to simply using a female voice, has been interpreted as a reference to trans women. The portrayal drew polarized responses, when comparing them to transgender women. She is confident, uses sexual innuendo liberally, and openly mocks anyone doubting her womanhood.[83] Colleen Delany, the voice actress providing Assaultrons with their voice, is a cis woman, and her voice has been pitch-shifted down to be much deeper.

Fallout 76[]

This game has bisexual representation.
This game has gay representation.
This game has lesbian representation.
This game has non-binary representation.

Released in 2018, Bethesda Game Studios' Fallout 76 did not initially include living human characters at launch, primarily due to the scorchbeasts and Scorched Plague either killing or motivating people to flee Appalachia. Representation was limited to stories told through notes, recordings, and the environment. Miguel Caldera, the Responders' chief mechanic,[84][85] and Freddie Lang, leader of the Blackwater Bandits,[86] were both gay, and their partners played an important role in their backstories. Other gay characters existed in the margins. More LGBTQ and gender non-conforming characters were added through updates, the most prominent of which was Shelley van Lowe, the catalyst for the main story arc of Wild Appalachia.[87][Non-game 10] Her significant other was Deborah Timmerman.

FO76 Beckett face

Similar to Fallout 4, Beckett and Sofia can romance the player regardless of gender

With the release of Wastelanders in 2020, living humans started to return to Appalachia, allowing players to meet and interact with living LGBT people. As with Fallout 4, they are primarily bisexual and include Johnny Weston, a gentleman Crater operative,[88] and two romanceable C.A.M.P. allies: Beckett, a reformed raider,[89] and Sofia Daguerre, a pre-War astronaut.[90] The Settler wanderer ally also mentions having an ex-boyfriend and an ex-girlfriend.[91][92] An indepedent raider named Gnash mentions he likes bad boys.[93] The Assaultron Polly expresses great discomfort at being trapped in a body that does not fit her mind or self-image, if placed in a less-feminine robot model,[94] and Sol emphasizes that Polly deserves to be recognized as a woman.[95]

FO76SR Sheena and Burke AMS

Burke (left) is the first explicitly non-binary character in the Fallout series

The Steel Reign update in 2021 introduced a non-binary character, Burke. They fight for the Raiders as a member of the War Party at the Crater. The other members of the War Party are outspoken advocates for Burke's dignity. Pierce will briefly explain the concept of singular they/them pronouns to the player, if asked.[96]

Both Lite allies added in 2021's Night of the Moth are openly queer. Xerxo, a cordial actor-turned-ghoul who believes himself to be an alien, expresses interest in intimacy with the player regardless of gender.[97] Katherine Swan, an astronomer fascinated by aliens, was once in a lesbian relationship.[98]

The Expeditions: The Pitt update in September 2022 added Orlando who is non-binary,[Non-game 11] androgynous in appearance and is referred to with they/them pronouns by other characters.[99] There is a terminal entry suggesting Lennox is interested in Orlando. The longing refugee is a female ghoul who may mention having a wife being held captive in the Pitt and so she wishes to have her photo taken as part of a random encounter so the photo can be sent to her wife. This encounter is one of many options the longing refugee has; she may also wish to send a letter to her father, sister or friend.

76 bottle and cappy are gay and in love

Bottle and Cappy depicted in love

In the Nuka-World on Tour update in December 2022, the character Pete Myers is shown to be questioning his sexuality.[100] When told that Betty Hill has a crush on him, he states that he is unsure if he is "that way inclined."[101] He denies that this is because she is a ghoul, rather, it is because he is still trying to figure things out for himself.[102] Additionally, the cartoon mascots Bottle and Cappy are depicted in a cutout as being in love. The cutout can be found at the Tunnel of Love or used as C.A.M.P. decor.

In the Once in a Blue Moon update, a letter from a dying Gregory Timmerman was added, directed towards his former lover Deborah who was experiencing lesbian feelings towards her friend Shelley van Lowe. Gregory admits he did not really understand how their relationship came to be, but wishes them happy lives regardless, saying, "Whatever you've got going on between you and your Van Lowe friend... I get it. Actually, I don't get it, but I get that I don't get it. And that's all right. I hope both you and her can live a happier life than the one I tried making for us."

Various player icons for different sexualities and identities have been released for free on the Atomic Shop. In June 2023, a free flag bundle was added allowing players to build the flags in their C.A.M.P.s.

Fallout: The Roleplaying Game[]

This game has gay representation.
This game has lesbian representation.
This game has non-binary representation.

Several queer characters appear in Winter of Atom, a 2023 sourcebook for Modiphius Entertainment's Fallout: The Roleplaying Game.

Eliza and Esther, the "Children of Atom tinkerers" who live in the tunnels near the Rad Church, are described as occasional lovers. They traveled to the Commonwealth together from the far northeast.[Non-game 12]

Mackenzie "Mac" Frey is a gambler encountered at Mirage who uses they/them pronouns.[Non-game 13] They were confirmed to be non-binary by veteran Fallout developer Jesse Heinig in a conversation on the Modiphius Discord server.[Non-game 14]

At Whately Research Facility, players have a chance to encounter the bodies of two male Atomites in a cryo-pod, "frozen forever in a tender lovers' embrace."[Non-game 15]

Notes[]

In all 3D Fallout games, NPCs may incidentally sleep in the same bed, without any intentionally-implemented reason to do so. Without scripting or contextual evidence, these emergent scenarios do not convey creative intent.

Behind the scenes[]

  • Tim Cain, the creator of Fallout, is openly gay and has been married to his husband Robert Land since 2011. He was closeted during his time at Interplay. He has noted that Interplay was an environment hostile to gay people. Cain ultimately quit Interplay to form Troika Games while Fallout 2 was still in development.[Non-game 16] Cain currently develops role-playing games at Obsidian, but has not worked on the Fallout IP since 1998.
    • On one occasion, he confronted a higher-up employee upon overhearing her comments regarding a transfeminine coworker. The higher-up insisted on going directly to Human Resources. Cain agreed, explicitly wagered his job against hers, and offered to walk to HR together, then waited at a distance. She spoke further with her coworker and left without incident.[Non-game 17]
  • In 2022, it became apparent that the Bethesda.net word filter was unintentionally categorizing the words "lesbian" and "queer" as profanities, making it impossible for creators publishing mods for Fallout 4 and Skyrim to use them in mod titles. The issue was resolved within days of being reported, with the word filter modified to not suppress LGBT mods.[Non-game 18]
  • In the Fallout 3 add-on Broken Steel, the player encounters Wint and Kidd, a pair of male ghouls named after the homosexual assassin couple from Diamonds Are Forever.[Non-game 19]
To be a bit more specific, I think it's important that LGBTQIA+ characters can exist without having to "justify" their existence as something central to plot or story. The character can just be who they are, and their role in the story comes from their part in the narrative. You don't have to write a story specifically to say "This story demands that the character be LGBTQIA+ or else the story doesn't work" (although you could!). Rather, these characters exist in the story, just like people in the LGBTQIA+ group exist in our real world, and they are who they are without this needing to be some central plot point. Mac exists because Mac makes the side quest go. Mac happens to be non-binary because... that's who they are. They don't need some reason or excuse in order to be non-binary. They're just a non-binary person living in the world, much like any other non-binary person, trying to get by and survive and be true to themselves.Jesse Heinig, Modiphius Discord

Gallery[]

See also[]

References[]

  1. Tandi: "{158}{TAND_36}{Hi! I was afraid that you were gone and I wasn't going to get a chance to thank you for rescuing me. Aw! That was great! Action, adventure...Anyway, if there's anything that I can do for you, you just ask.}"
    The Vault Dweller: "{160}{}{How about you and I...well, you know...get together.}"
    Tandi: "{149}{tand_27m}{I'm not that kind of girl, mister. Go find a Brahma or something.}"
    (Tandi's dialogue)
  2. Tandi: "{158}{TAND_36}{Hi! I was afraid that you were gone and I wasn't going to get a chance to thank you for rescuing me. Aw! That was great! Action, adventure...Anyway, if there's anything that I can do for you, you just ask.}"
    The Vault Dweller: "{160}{}{How about you and I...well, you know...get together.}"
    Tandi: "{150}{tand_27f}{Listen...uh...but I...uh...I-I like guys, okay? Whew! Uh, excuse me, I got stuff to do.}"
    (Tandi's dialogue)
  3. Davin: "{157}{}{Hi! My name's Davin; I help my father run the slaughterhouse in Modoc.}"
    The Chosen One: "{168}{}{Why don't we get more comfortable?}"
    Davin: "{187}{}{Wow, I never thought such a beautiful woman would try to seduce me. What! You're not a woman! Don't worry, you're so pretty, I won't say anything if you won't.}"
    The Chosen One: "{190}{}{Stop talking; you're gonna ruin it for the both of us. Just sit back and enjoy.}"
    Grisham: "{400}{}{What's going on in here?}"
    Davin: "{400}{}{Dad!}"
    The Chosen One: "{401}{}{Uh-oh!}"
    Grisham: "{402}{}{Holy shit! I knew Davin was different, but there's only one way to make this right!} {228}{}{Boy, don't even try to explain this. I don't want to hear it. I'm gonna get the preacher, make this all lawful like, and you will leave and take my son with you when you go.}"
    Jo: "{600}{}{Dearly Beloved: We are gathered here...}"
    Grisham: "{404}{}{Uh, Jo, can we just skip to the vow tying parts?}"
    Jo: "{603}{}{OK, um... Before we begin, is there In-game spelling anyone in this room know any reason why these two here before us should not be joined in holy matrimony?}"
    The Chosen One: "{410}{}{Uhh...}"
    Grisham: "{406}{}{Boy...}"
    The Chosen One: "{411}{}{Uhhh... Continue, please...}"
    Jo: "{604}{}{Do you [player name] take Davin to be your lawfully wedded uhhh... other? Yes, lawfully wedded other?}"
    The Chosen One: "{412}{}{I sure the hell...}"
    Grisham: "{410}{}{Don't make me make Davin a widower.}"
    The Chosen One: "{413}{}{Um... I do.}"
    Jo: "{604}{}{Do you Davin take [player name] to be your lawfully wedded other?}"
    Davin: "{402}{}{I surely do!}"
    Jo: "{609}{}{Then by frontier law, I pronounce you attached. You may now kiss the other.}"
    (Davin, Grisham, and Jo's dialogue)
  4. Miria: "{154}{}{Why, hello there, stranger. I'm Miria.}"
    The Chosen One: "{156}{}{What do you do around here?}"
    Miria: "{192}{}{Who, me? I do odd jobs here and there. Surely nothing worth talking about. [She flutters her eyes at you.]}"
    The Chosen One: "{193}{}{I really would like to know more about you.}"
    Miria: "{196}{}{I'm really touched. Nobody ever tries to get to know me better. All they want is sex, sex, sex! I get so tired of having wild sex all the time. I'm so glad you're not like the others.}"
    The Chosen One: "{200}{}{Well, I've never known anyone as interesting as you are.}"
    Miria: "{209}{}{[She blushes] Stop, you're embarrassing me. You are just the sweetest thing. Why don't come over here and sit by me.}"
    The Chosen One: "{210}{}{I think this In-game spelling going too far. Can't we just talk?}"
    Miria: "{214}{}{I can't take this anymore! You're perfect. [She rips off her clothes, your clothes, and then…]}"
    The Chosen One: "{215}{}{[Your world will never be the same again.]}"
    Grisham: "{400}{}{What's going on in here?}"
    Miria: "{400}{}{Daddy!}"
    The Chosen One: "{401}{}{Uh oh!}"
    Grisham: "{402}{}{Holy shit! I knew Miria was different, but there's only one way to make this right!} {229}{}{I can't say I'm not just a little turned on by this, but I can't have her living in this house now that I've seen it. You two are going to have to get hitched and leave.}"
    Jo: "{600}{}{Dearly Beloved: We are gathered here...}"
    Grisham: "{404}{}{Uh, Jo, can we just skip to the vow tying parts?}"
    Jo: "{603}{}{OK, um... Before we begin, is there In-game spelling anyone in this room know any reason why these two here before us should not be joined in holy matrimony?}"
    The Chosen One: "{410}{}{Uhh...}"
    Grisham: "{407}{}{Missy...}"
    The Chosen One: "{411}{}{Uhhh... Continue, please...}"
    Jo: "{604}{}{Do you Miria take [player name] to be your lawfully wedded uhhh... other? Yes, lawfully wedded other?}"
    Miria: "{402}{}{I surely do!}"
    Jo: "{604}{}{Do you [player name] take Miria to be your lawfully wedded other?}"
    The Chosen One: "{412}{}{I sure the hell...}"
    Grisham: "{410}{}{Don't make me make Miria a widow.}"
    The Chosen One: "{413}{}{Um... I do.}"
    Jo: "{608}{}{Then by frontier law, I pronounce you attached. You brides may now kiss.}"
    (Miria, Grisham, and Jo's dialogue)
  5. The Chosen One: "{265}{}{Nevermind In-game spelling. I better be going.}"
    Leslie Anne Bishop: "{380}{}{Hold on a moment. (Studies you.) You seem to be…new in town. Would you care to join me for a drink in my chambers? We can discuss New Reno; it's a dangerous place to those unfamiliar with its ways.}"
    The Chosen One: "{382}{}{Only if the drinks are just the beginning.}"
    Leslie Ann Bishop: "{390}{}{(She raises an eyebrow.) We shall see.}"
    The Chosen One: "{391}{}{Well, that's all I need to hear. Let's go.} {545}{}{(You join Mrs. Bishop for a drink in her chambers. The two of you talk for a while, then she comes over and starts caressing you.)} {546}{}{Go to it.}"
    Leslie Ann Bishop: "{591}{}{(Passionate lovemaking commences. At the end of your sexual marathon, Mrs. Bishop curls up against you, smiling contentedly.) Mmmmm, [player name]. You are the *woman.* (Shivers.) That thing with your tongue was --}"
    The Chosen One: "{596}{}{Uh, look, just in CASE someone is watching us from above right now and listening to everything we say and do, let's keep some secrets to ourselves. Instead, let's indulge in some distracting pillow talk.}"
    (Leslie Anne Bishop's dialogue)
  6. John Bishop: "Not exactly... (Smiles.) What I got is an OFFER: How about becoming part of the Family? I got big plans, and I could use you: you're resourceful, tough, and you get things DONE. That's the kind of soldier I need."
    The Chosen One: "I'm interested. What's in it for me?"
    John Bishop: "All right then, bottom line: You got a taste for women? I can make sure you're NEVER lonely again. Maybe you don't like the bitches, that's fine, I'll get you some glitterboys you can park your meat in."
    (John Bishop's dialogue)
  7. John Bishop: "Not exactly... (Smiles.) What I got is an OFFER: How about becoming part of the Family? I got big plans, and I could use you: you're resourceful, tough, and you get things DONE. That's the kind of soldier I need."
    The Chosen One: "I'm interested. What's in it for me?"
    John Bishop: "All right then, bottom line: You got any young stud you fancy? I'll set you up with all the pretty boys you want. Or maybe you swing the other way, eh? I'll make sure you have a partner for every day of the week."
    (John Bishop's dialogue)
  8. Miss Kitty: "{520}{}{(As you speak, she looks up, startled.) You! You came back! I... I thought you might be dead. (She looks relieved.) I was so *worried.* Risking your life, taking on the Enclave... that's the bravest thing I've ever heard.}"
    The Chosen One: "{527}{}{Thanks. Just doing my job as a heroine.}"
    Miss Kitty: "{545}{}{You are so humble. I LOVE that about you. (Makes sweeping gesture at Cat's Paw.) You are always welcome here, free of charge.}"
    The Chosen One: "{548}{}{So... how about that date we talked about way back when?}"
    Miss Kitty: "{565}{}{All right then, [player name] ...let me just get my coat.}"
    The Chosen One: "{570}{}{Sure. But hurry up... you and my tongue got reservations at eight.}"
    (Miss Kitty's dialogue)
  9. Rave Party special encounter
  10. ECRAVPTY.SSL
  11. Francis: "{125}{}{You think you can take me, eh? All right. You win, you get this power fist. I win, and you're my gimp for a night. Do you want to do it now, or would you like to take some time to rest up?}"
    Chosen One: "{129}{}{I'm game for it now.}"
    Phil: "{513}{}{Lick 'em, Francis! No, not with your tongue!}"
    Francis: "{403}{}{Rnnrnrnrnnrrr.}"
    The Chosen One: "{402}{}{Aiiigggggg.}"
    Phil: "{505}{}{Hey, Francis! You should TRICEP-arating the arm from the shoulder.}"
    Francis: "{408}{}{Groan!}"
    The Chosen One: "{400}{}{Urrggghh!}"
    Phil: "{500}{}{Over the top, Francis! Over the top!}"
    Francis: "{404}{}{Hagggahhhaaaggga.}"
    The Chosen One: "{406}{}{Eeeeeccchhhh.}"
    Phil: "{510}{}{I think I hear a tendon getting ready to pop...}"
    Francis: "{407}{}{Grunt!}"
    The Chosen One: "{409}{}{Ouchie!}"
    Phil: "{531}{}{Way to go Francis!}"
    Francis: "{411}{}{Ha ha! Gotcha!}"
    The Chosen One: "{410}{}{Ow! My arm!}"
    Francis: "{145}{}{You lost. No big surprise. Time to come on home with me.}"
    The Chosen One: "{302}{}{You feel sore. You seem to be carrying a memento of your visit with Francis.}"
    (Francis' dialogue)
  12. Francis: "{147}{}{Didn't you get enough of me before? Do you want to try again? Same deal?}"
    Note: Francis will say this line after losing to him in an arm wrestle.
    (Francis' dialogue)
  13. Rainbow Confederation references
  14. Ruby: "Anything little Ruby can help you with?"
    Nadia: "How much for your... services?"
    Ruby: "Well well, and I thought it was gonna be a slow day. Wanna party?"
    Nadia: "Here's 10 caps. Let's boogie."
    Ruby: "Women know what women want, sugar. Come here and I'll show you... ... What did I tell you? Another satisfied customer."
    Nadia: "Whew! That hit the spot. Now, down to business..."
    (Ruby's dialogue)
  15. The Lone Wanderer: "This is happening. You're going to have to deal with it, or get forced out."
    Anthony Ling: "In case you haven't noticed, I run a fabulous shop, and live in the most fabulous of places. You can't push people like me around! Ha!"
    (Anthony Ling's dialogue)
  16. Anthony Ling: "Welcome to New Urban Apparel. I carry the finest in pre-war clothes. Hurry up, lets get you out of those old rags and into something fabulous!"
    (Anthony Ling's dialogue)
  17. Anthony Ling: "If you're tired of sleeping in those barracks, let me know."
    (Anthony Ling's dialogue)
  18. Anthony Ling: "Hi there! That's quite some ordnance you're packing, isn't it!"
    (Anthony Ling's dialogue)
  19. Anthony Ling: "Hello there, Chief. You're packing a lot of heat, aren't you?"
    (Anthony Ling's dialogue)
  20. Anthony Ling: "Hello Chief Gustavo. You are looking positively fabulous today."
    (Anthony Ling's dialogue)
  21. Grouse: "How the hell'd you get old queen Flak, into that collar?! I'm surprised you're still alive! We need to keep a close eye on that one, though. He knows our system too well. He sold us out to get into Rivet City. We'll never forget that. And now we'll make sure he never forgets it, either. Here's another collar. Keep herding the swine in here and you'll have more bottle caps than you'll know what to do with."
    (Grouse's dialogue) Note: These lines are spoken should Flak have been captured and sent to Paradise Falls as a part of the quest Strictly Business.
  22. ShrapnelSleepSat23x8 and ShrapnelSleep3x8NotSat packages reference not a bed or their room marker (FlakShrapnelRoom), but Flak directly. This is distinct from other characters, including those in assumed relationships such as the Youngs, and, in fact, unique to Flak and Shrapnel. A side effect of the package is that Shrapnel will travel to Flak, even if he's enslaved at Paradise Falls.
  23. Trinnie: "Shrapnel! You're my favorite man. Buy me a drink lover?"
    Shrapnel: "We only had one night together, Trinnie. Go get your own drinks."
    (Trinnie and Shrapnel's dialogue)
  24. The Lone Wanderer: "You run this place with Greta?"
    Carol: "That's right. Her and I have been together for... oh... about 60 years now. But, things haven't really been the same since Gob left. He was like a son to me. I think Greta was always a little jealous of him..."
    (Carol's dialogue)
  25. The Lone Wanderer: "You're taking Greta's death really hard, aren't you?"
    Carol: "We've been together longer than you've been alive. It's just... you know, you think that you're going to be with someone forever, and then you wake up one day and they're gone. Where do you do from there?"
    (Carol's dialogue)
  26. The Lone Wanderer: "Have you ever heard of a guy named Gob?"
    Carol: "Gob? Yes, of course! He's my son... well, not really, not like you would think of a son. We Ghouls don't really work like that, but I love him like he's my own! Do you know him? Have you seen him? Is he alright?"
    (Carol's dialogue)
  27. Nova: "Hello there, honey."
    (Nova's dialogue)
  28. The Lone Wanderer: "So, what's it take to hire you?"
    Nova: "It used to be that Colin decided that stuff. But, with him gone, I'm thinking about retiring. So, no new clients. Sorry."
    (Nova's dialogue)
  29. The Lone Wanderer: "Because I say so. Go."
    Clover: "If that's the way you're going to play, lover. I'll be waiting at Eulogy's place when you come crawling back."
    (Clover's dialogue)
  30. Disaster relief outpost terminal entries; terminal, New Plague Public Information, Protect Yourself!
  31. The Courier: "Ever been in love?"
    Veronica Santangelo: "Ever been nosy? I was, once. We were pretty young, but I like to think it was love."
    The Courier: "What happened?"
    Veronica Santangelo: "She left the Brotherhood. Wanted to put some distance between herself and her parents. Since our membership isn't open to outsiders, some members think that obligates all of us to procreate. You can guess which camp her parents belonged to."
    The Courier: "You didn't go with her?"
    Veronica Santangelo: "No. Couldn't bring myself to leave everyone else behind. Couldn't convince her to stay, either. I'd hoped love would be enough to influence her decision, but it wasn't. We were both too stubborn. I don't know where she is now, but I'm sure she's moved on. I still think about her, though. Once in a while."
    (Veronica Santangelo's dialogue)
  32. The Courier: "Arcade, I'm asking you because I'm interested. Don't put yourself down."
    Arcade Gannon: "Oh, all right. I'm thirty-ish. Well, late thirties. I was born... west of here. I was an only child and spent most of my time with my mother. My father died when I was young and I never got over it. Oh... and I like medicine and reading books about failed Pre-War socioeconomic policies. Right now, I'm sure you're asking yourself, 'Why hasn't some lucky man scooped this bachelor off his feet?' Like I said, I'm boring."
    (Arcade Gannon's dialogue)
  33. The Courier: "Why don't you come with me?"
    Arcade Gannon: "No offense intended, but why should I go anywhere with you?"
    The Courier: "I need a good-looking doctor to help take care of me in the big, bad wasteland."
    Arcade Gannon: "Overt flirtation will get you everywhere, you know. On a slightly more serious note, if you're interested in helping out with the troubles plaguing Freeside, I can come with you. Just don't do anything obnoxious, like trying to help Caesar's Legion, and we should be fine. Understood?"
    (Arcade Gannon's dialogue)
  34. 34.0 34.1 The Courier: "How long have you been hunting him?"
    Christine Royce: "Too long. Thought I might have had a chance to settle it before this event happened, but then the chance slipped away again."
    The Courier: "Sounds personal."
    Christine Royce: "He... cut me off from someone I cared about a long time ago. He used his status to break us apart. So I had to find a new purpose, same banner. Then he became unstable, left a trail of crimes across the wasteland. Once word reached us, I was ordered to kill him."
    (Christine Royce's dialogue)
  35. The Courier: "You were looking for someone?"
    Christine Royce: [She nods and raises a finger.]
    The Courier: "A robot?"
    Christine Royce: [She shakes her head and pumps her fist near her chest.]
    The Courier: "Or a woman?"
    Christine Royce: [She shakes her head... then stops mid-way, frowns... then tilts her head, as if thinking. She seems lost in thought for a moment.] [She glances at you, as if caught, then she smiles slightly, but there's an edge to it. Then she shakes her head, slowly, once.]
    The Courier: "Man?"
    Christine Royce: [She nods. She makes a motion with her hands around her chin, drawing it down, and then she raises her hands and clenches them at the sky.]
    The Courier: "An... angry, bearded... man."
    Christine Royce: [She points at your Pip-Boy.]
    The Courier: "The man on the Pip-Boy holotape, Elijah."
    Christine Royce: [She nods, looks concerned, taps the side of her head, and expands her hands.]
    The Courier: "Someone smart."
    Christine Royce: [She nods, then circles her ear.]
    The Courier: "...and nuts."
    Christine Royce: [She nods, frowns.]
    The Courier: "Sounds like it's pretty important to you to find this person."
    Christine Royce: [SUCCEEDED] [She frowns, raises two fingers, and has them walk together. Then she looks down on the two fingers, and her face becomes angry.]
    The Courier: "He cut you off from someone."
    Christine Royce: [She nods.]
    The Courier: "Family? Husband?"
    Christine Royce: [She frowns, shakes her head, and even more so at husband.]
    The Courier: "Oh - girlfriend."
    Christine Royce: [She hesitates, then waves her hand.]
    The Courier: "You were more than girlfriends - lovers."
    Christine Royce: [She nods, and looks at you a little surprised.]
    (Christine Royce's dialogue)
  36. The Courier: "So snipers work in pairs?"
    Betsy: "Yeah. We spot for each other, watch each other's backs. Usually works pretty well, unless you get paired up with an asshole. Thing is, there's a lot of assholes in the army. Now if they paired me up with somebody who looks like you... Lot of downtime in the army. Nobody around but you and your partner. Plenty of time for... whatever we want."
    (Betsy's dialogue)
  37. The Courier: "How about a date? I like tough women."
    Betsy: "Thanks for your help with Usanagi and all, but I still like them tall, blonde, and female."
    (Betsy's dialogue)
  38. Jimmy: "Hey, mister, looking to relax? Looks like you carry a lot of tension in your shoulders... and upper thighs."
    The Courier: "Back rubs are a specialty of mine. Maybe I'll show you sometime."
    Jimmy: "Oh, I think I'd like that. A lot. Maybe even give you a discount for my... company."
    (Jimmy's dialogue)
  39. 39.0 39.1 The Courier: "I hear you were a slave of Caesar's Legion."
    Jimmy: "What Marco said is true. The Legion attacked my village when I was 16. My parents were killed as examples. The rest of us, chained and dragged to some kind of camp. A Centurion there chose me as his tent servant. He was handsome, and gentle, most of the time. Said it was our secret, and he'd protect me. Gave me little gifts, stupid things. But Caesar punishes homosexuality with death, and we nearly got caught, and there were suspicions. So when he took me out into the desert... Well, I knew he was going to get rid of me. So I kicked him where it counts and I ran. And then swam. And ran some more. Wound up here."
    (Jimmy's dialogue)
  40. Alex Richards: "I'm always a sucker for a pretty face. What can I do for you, my fine dear?"
    Alex Richards: "I think it just got a little bit hotter in here. Is there something I can do for you?"
    Alex Richards: "There's my little buttercup. What can I do for you?"
    Note: These lines will be spoken if the Courier has the Confirmed Bachelor perk.
    (Alex Richards' dialogue)
  41. Fallout: New Vegas Wild Wasteland credits: "Dr. Richards is a dude and likes other dudes. This perk brings out the tiger in him."
  42. The Courier: "You've had your needs neglected for far too long, haven't you? I can tell."
    Manny Vargas: "Yeah, I... everybody depends on you, you know? But they don't ask you about how you feel. What you worry about. There's something I like about you. You just seem really understanding. I was gonna ask you for a favor, but I'll just tell you what you wanna know."
    (Manny Vargas' dialogue)
  43. Gomorrah receptionist: "Hello and welcome to Gomorrah. What can I help you with today?"
    The Courier: "I'm sure you have all the good dirt on what goes on around here."
    Gommorah receptionist: "I sure do, but loose lips{giggle} sink ships."
    The Courier: "Beautiful, I would love to help you loosen those lips."
    Gomorrah receptionist: "I... well, since you ask so nicely, and I'm not sure I could resist those pretty eyes. What do you want to know?"
    (Gomorrah receptionist's dialogue)
  44. 44.0 44.1 44.2 The Courier: "[Confirmed Bachelor] You didn't tell me your name."
    Knight: "Oh - Knight. You must not be from around here. If so... it doesn't do to get too friendly."
    The Courier: "What do you mean?"
    Knight: "This isn't the Republic. Oddly enough, Legion's a little more forgiving about... friendships. Out here, it's not as accepted. Not that I mind being friends, it's just being open about it in the Outpost... well, I have to work here."
    The Courier: "So is that a 'no,' you don't want to be friends, or..."
    Knight: "I... would, perhaps some other time. When my orders take me to Vegas, perhaps. Wish things were different, but might take some time."
    (Knight's dialogue)
  45. Forlorn Hope letter 9
  46. The Courier: "My mind's thinking about what I could do with you, in private."
    Red Lucy: "Your bravery surpasses that of any other, and I've come to admire your actions. Before death takes us, I would know you deeper. Come with me... My Hunter."
    (Red Lucy's dialogue)
  47. Sarah Weintraub: "Hey, stranger! Where have you been, uh? I missed you!"
    The Courier: "Yeah, pass by my room and we'll catch up."
    Sarah Weintraub: "You're kicking me into gear, huh? I think I'll drive my chassis over to your pad. Wait for me down there, and don't forget the oil."
    (Sarah Weintraub's dialogue)
  48. The Courier: "How's caravan life in the Mojave?"
    Rose of Sharon Cassidy: "Well, I'm not one for soft living... or soft men, let me tell you. I'm guessing neither are you."
    The Courier: "[Cherchez La Femme] That's... rarely an issue."
    Rose of Sharon Cassidy: "What? Oh. Damn, no offense meant. Sometimes I get so drunk, I don't care who I share a bed with, so that's fine with me."
    (Rose of Sharon Cassidy's dialogue)
  49. Fallout: New Vegas endings, Rose of Sharon Cassidy: "Cass survived to see the NCR flag flying proud over Hoover Dam, and thought for a moment... this is what a hero must feel like. She was about to tell the Courier not to get too proud of himself, then she figured he knew that already. That night, Cass kicked in the door of his room to celebrate, only to find the man on the bed was an NCR soldier whose barracks had been destroyed. He was cute, though, so after having her way with him, she got the hell out, leaving an empty whiskey bottle as a note. As she walked along the Dam in the night, she felt drunk, content, and happy to be alive. Which to her, was the whole point of it all."
    Note: Cass will only attempt to sleep with the Courier if they are male.
  50. The Courier: "I'd like to hire you for a bit."
    Santiago: "Santiago is here to please, my prarie flower. Just a few caps and I'm yours."
    The Courier: "Here you go. <Pay 25 caps>"
    Santiago: "I'll meet you upstairs in a moment, darling."
    (Santiago's dialogue)
  51. Dazzle: "Hi, honey. I'm Dazzle. What can I do for you... or to you? Every night's ladies night here."
    The Courier: "We girls have to stick together. Any chance you could give me a better deal?"
    Dazzle: "Yeah, you're right. For you, and just you, fifty caps. Don't tell anyone."
    The Courier: "Fifty caps it is. Let's party."
    Dazzle: "We can go right over here, baby."
    (Dazzle's dialogue)
  52. Joana: "Well, what do we have here, huh? Let me guess. You've heard about the mistress who makes all your fantasies come true. So you've followed the call of your desires... all the way to the arms of Joana, moi. Now that you've found me, I wonder, do you have what it takes?"
    The Courier: "I always have what it takes."
    Joana: "[SUCCEEDED] Oh, confident. I like that. So, what do you want to do with what you've got?"
    The Courier: "The better question is what are *you* going to do with it."
    Joana: "[SUCCEEDED] Oh my, aren't you something else...!? I guess you'll have to see for yourself what I can do, huh? Consider it 'on the house,' honey."
    (Joana's dialogue)
  53. Sweetie: "Hey, honey. Looking for something softer than a man can give you?"
    The Courier: "Any chance you could help me get into Saint James' room?"
    Sweetie: "I do have his spare key, but I'm not sure he'd like it if I let you in there. Saint James can be a little crazy sometimes."
    The Courier: "We girls need to stick together, and this'll be our secret."
    Sweetie: "I could never resist a woman like you. Here, take the key, but don't tell anyone where you go it."
    (Sweetie's dialogue)
  54. Dala: "I cannot believe you would hit a gender-neutral entity such as myself."
    (Dala's dialogue)
  55. The Courier: "[Confirmed Bachelor] You didn't tell me your name."
    Knight: "Oh - Knight. You must not be from around here. If so... it doesn't do to get too friendly."
    The Courier: "What do you mean?"
    Knight: "This isn't the Republic. Oddly enough, Legion's a little more forgiving about... friendships. Out here, it's not as accepted. Not that I mind being friends, it's just being open about it in the Outpost... well, I have to work here."
    The Courier: "Didn't realize NCR was so spineless."
    Knight: "Now wait a minute - Republic's a sight better than... other alternatives. Women are serving here, after all. The rest... well, might take some time. And they're more accepting back West, like I said. In the meantime..."
    (Knight's dialogue)
  56. The Courier: "Sounds like life in the Legion is tough."
    Jimmy: "It's tough on both sides of the fence, really. I think women have it worse. They're like money, given as rewards. Breeding stock. Honestly, as long as men meet obligations and the child count, 'friendships' are a sight more equal than the level of most Legion husbands and wives."
    (Jimmy's dialogue)
  57. The Courier: "How's caravan life in the Mojave?"
    Rose of Sharon Cassidy: "Well, I'm not one for soft living or soft men, let me tell you. Otherwise, I wouldn't be talking to you right now - on both counts."
    The Courier: "[Confirmed Bachelor] As long as we keep it on that level."
    Rose of Sharon Cassidy: "What? Oh. All right. Guess you've got a Legion outlook on things. No problems here, there's a lot more of that in the Mojave than you see."
    (Rose of Sharon Cassidy's dialogue)
  58. The Courier: "I have the terms of your surrender here for you."
    Lee Oliver: "What the hell are you talking about? What is this? The Free Economic Zone of New Vegas... What the hell does that mean?! Oh, wait, here we go. Demands NCR's immediate withdrawal... Withdrawal? Like fucking hell we're withdrawing... we just held the dam, we didn't do it to let it go! This paper of yours? Isn't fit to wipe my ass. If you think after all that's happened, I'm going to grab my ankles and take it like the Legion..."
    (Lee Oliver's dialogue)
  59. The Courier: "What are your thoughts on the Legion?"
    Veronica Santangelo: "Silliest band of raping, slaving marauders you'll see east of California, I'll say that. Where's that touch of Old World class? Although I hear they mount their soldiers as much as they mount their women, so maybe they did keep a little something from the Empire. No such privilege for the women, though. Figures. So... to answer your question... they're a bunch of hypocritical jerkwads. It's a word."
    (Veronica Santangelo's dialogue)
  60. The Courier: "Ever been in love?"
    Veronica Santangelo: "Ever been nosy? I was, once. We were pretty young, but I like to think it was love."
    The Courier: "What happened?"
    Veronica Santangelo: "She left the Brotherhood. Wanted to put some distance between herself and her parents. Since our membership isn't open to outsiders, some members think that obligates all of us to procreate. You can guess which camp her parents belonged to."
    (Veronica Santangelo's dialogue)
  61. The Lone Wanderer: "You simply don't have enough people to stay isolated down here forever."
    Alphonse Almodovar: "I admit, in the 200 years since the war, our numbers have dwindled a little. But we have enough genetic diversity for... a few more generations. My God, you're right. We won't last another hundred years, whether or not we get supplies from the outside. We're the last bastion of pure humanity, and we're doomed."
    (Alphonse Almodovar's dialogue during Trouble on the Homefront)
  62. 62.0 62.1 The Courier: "Ever been in love?"
    Veronica Santangelo: "Ever been nosy? I was, once. We were pretty young, but I like to think it was love."
    The Courier: "What happened?"
    Veronica Santangelo: "She left the Brotherhood. Wanted to put some distance between herself and her parents. Since our membership isn't open to outsiders, some members think that obligates all of us to procreate. You can guess which camp her parents belonged to."
    The Courier: "You didn't go with her?"
    Veronica Santangelo: "No. Couldn't bring myself to leave everyone else behind. Couldn't convince her to stay, either. I'd hoped love would be enough to influence her decision, but it wasn't. We were both too stubborn. I don't know where she is now, but I'm sure she's moved on. I still think about her, though. Once in a while."
    (Veronica Santangelo's dialogue)
  63. The Courier: "I actually found you an escort who's a ghoul *and* a cowboy."
    James Garret: "Imagine that! What's his name and when's he start?"
    The Courier: "Her name's Beatrix, and she can start immediately."
    James Garret: "A she, huh? Well... I guess the customer who made that request can't get everything he wants. Hell, who knows? He might not even notice the difference."
    (James Garret's dialogue)
  64. Courier: "Tell me about Pretty Sarah."
    Jimmy: "She's an honest woman. Splits the earnings fair, and keeps Sweetie and Maude in line. Minds her own business, too. She knows what it's like for people to go through things they'd rather not talk about. "
  65. Courier: "What do you know about Jimmy?"
    Maude: "I suppose he's okay, for one of {disapproving of his homosexuality} those. I suppose Pretty Sarah's got to cover every sort of customer."
  66. Female Courier: "I'd like your services."
    Maude: "{Female PC} {disapproving} If you're looking to get perverted, go talk to Sweetie. She's less particular than I am."
  67. Jimmy: "{disgusted by memory of having sex with a woman}I told you, I ain't ever doing that again - ever. It was like being a slave all over again."
  68. The Courier: "What's wrong with Betsy?"
    Gorobets: "Cook-Cook, one of the fiends, ambushed her and Ten of Spades. They both managed to escape, but not before Cook-Cook raped her. Betsy's shrugged it off like it was nothing, but her behavior keeps getting worse - always making passes at every woman who wanders by. It's inappropriate for anyone in First Recon to behave that way. I could discipline her, but I'd rather she get medical help."
    (Gorobets' dialogue)
  69. The Courier: "I heard you were raped by Cook-cook."
    Betsy: "Can't stop talking about that, can they? The Lieutenant actually sat me down and asked if I wanted to talk to a doctor. Wouldn't believe me when I told him to forget it. I mean, if that slab of meat had gotten me pregnant, then maybe I'd want to talk to a doctor."
    (Betsy's dialogue)
  70. Betsy: "I've been seeing Usanagi, and things are better. I'm not so angry all the time, you know? And, uh, I'm not trying to jump every woman in camp."
    (Betsy's dialogue)
  71. Professor Scara: "Duff, if I've told you once, I've told you a thousand times... stop rearranging my work space. You're driving me crazy."
    Duff: "Aww. I was trying to surprise you by cleaning it up. I thought you'd be happy."
    Professor Scara: "Sigh... I'm not mad at you, just frustrated. It might look like a mess, but I have a specific way of organizing everything that I own."
    Duff: "Oh. Then I'm guessing you won't be happy with how I rearranged our bedroom. Sorry, Professor!"
    (Professor Scara and Duff's dialogue)
  72. Duff: "Professor! I have a new theory how the Institute makes the synths."
    Professor Scara: "Oh no. We banned talking about this, remember? After last time? The shouting? Me sleeping on the cold floor of the lab for three nights?"
    Duff: "That was your choice..."
    Professor Scara: "And seriously... growing synths from the ground using recombinant plant nuclei? I mean, how could they even..."
    Duff: "Ah ha! You do want to talk about it!"
    Professor Scara: "Uh... Oh look! We have a visitor! Doctor Duff, dear, if you could bother them while I walk away from this conversation..."
    (Duff and Professor Scara's dialogue)
  73. Creation Kit relationships
  74. Miranda Song: "Yeah, you could say that. I met a girl, from the outside. Said she was going to take me away from all this. I gave her all my money so she could find us a place to live out there. I don't hear from her in months, till a passing trader mentions she saw her with some man in Diamond City. You outsiders are nothing but liars, only looking out for yourselves."
    (Miranda Song's dialogue)
  75. Mel: "So, what's the deal with the new guy?"
    Bobbi No-Nose: "Oh, I got lucky with this one. Came right up to my door and took the job. He takes orders and he's useful in a fight. What more could I want?"
    Mel: "And he's not so bad to look at, either."
    (Mel and Bobbi No-Nose's dialogue)
  76. The Sole Survivor: "Do you come here often?"
    Mel: "You know, they always say you'll meet that special someone in the last place you'd expect. So why are you here? You want something from me, right?"
    (Mel's dialogue)
  77. The Sole Survivor: "I loved the song. It was perfect."
    Piper Wright: "Real great set this evening, ma'am. Of songs, that is. Is it warm in here?"
    Magnolia: "Oh, thank you! A girl tries her best. *chuckle*"
    (Piper and Magnolia's dialogue)
  78. Andre Michaud: "The doctor has said in time, I will fully recover. He says this is your doing? But... I do not know you."
    The Sole Survivor: "No, we're strangers. Who exactly are you, anyway?"
    Andre Michaud: "Andre Michaud. With my husband John.... We hunt Mirelurks, for their meat, their shells. But... the last hunt did not go well."
    The Sole Survivor: "How not well are we talking about?"
    Andre Michaud: "As bad as it can get. A Mirelurk Hunter, he blindsided John. I managed to pull him out, but I had to run blindly. Into the Fog. John was the tracker, he was the one who knows this island. But me, I got turned around. I don't remember what happened. Someone, I don't even know who, found me... brought me here."
    (Andre Michaud's dialogue)
  79. The Sole Survivor: "Maybe you can give me a reason it couldn't be you."
    Keith McKinney: "I- I would never harm Ezra, Detective. I was... in love with him."
    (Keith McKinney's dialogue)
  80. Keith McKinney: "When we first met him he was just so mysterious and exciting. It seemed like he had been everywhere and done everything. I convinced Gilda that we should invest in the hotel so I could stay close to him, but he never seemed to realize how I felt. I mean we spent time together. Going hunting, having drinks, talking about his plans for the hotel. He must have known, but he never said anything. Do you have any idea what it's like to pine for someone for 200 years, Detective?"
    (Keith McKinney's dialogue)
  81. The Pack raider: "That Nuka-Girl's hot. Got a couple of her posters in my nest. Me-ooow."
    (Pack members' dialogue)
  82. Sole Survivor: "You're an Assaultron?"
    KL-E-0: "That's what my makers called me. But as far as I'm concerned, I'm a woman. And I run a store that sells very large guns."
    (KL-E-0's dialogue)
  83. The Sole Survivor: "Oh, of course you are. It's just... all those metal plates. You're a robot, right? A very... womanly robot?"
    KL-E-0: "Designation: Assaultron. Designed to provide a variety of security-related tasks to the modern man. Runtime conclusion: Why work for the man, when you can work for yourself. Robot enough for you, smooth talker? Now, what are you buying?"
    (KL-E-0's dialogue)
  84. Survivor story: Miguel Caldera
  85. Morgantown Airport terminal entries; Miguel's terminal, Miguel's Journal, This is it.
  86. Freddie Lang's holotape
  87. Van Lowe Taxidermy terminal entries; terminal, Pending Response: 11/17/2077
  88. A Vault Dweller: "Do you have any family? Any romantic interests?"
    Johnny Weston: "Wow, Vault Dweller, you're going right for the juicy details. I had a family, but either they disowned me or I disowned them depending on who you believe. They could be dust now for all I care. As for romantic partners... I've had many and there's always room for more. But, sorry to dash your hopes and dreams, my friend. While I wouldn't mind shacking up with you occasionally, I don't think Meg would approve."
    (Johnny Weston's dialogue)
  89. A Vault Dweller: "Sounds good to me."
    Beckett: "Great. I'll see what my contacts come up with. Hey, uh... before you take off, I have one last thing to say. Since I've been in Appalachia, I've run into all sorts of people. Most of them wouldn't bother to help if you were dying at their feet. But you. What you've done for me, for my family? I don't know if I'll ever be able to repay you."
    A Vault Dweller: "[Flirt] I think it's obvious how we truly feel about each other."
    Beckett: "If I can be honest, I was kind of hoping you weren't going to bring that up. You see, I've never had anyone that wanted to get this close to me. It feels strange... and, it uh, it... it scares the hell out of me. If I couldn't even keep my family intact, how is a relationship with you ever gonna work? What if I mess things up? I know... I know. I sound crazy. But for once, it's not the chems talking. Does... this change your mind about things? About us?"
    A Vault Dweller: "Scares the hell out of me as well, but I'm willing to give it a try."
    Beckett: "*Laughs* Well, good to know I'm not the only one who feels that way, and uh, I dig your honestly. So... uh, I'm not sure what I'm supposed to do now. I've actually, never been in a relationship with someone before. Great start, right? *chuckles nervously* Maybe I'll just shut up and let this work out naturally. Yeah, that's probably best."
    (Beckett's dialogue)
  90. A Vault Dweller: "I'm glad it all worked out."
    Sofia Daguerre: "I have to say something, and I know it may sound corny. But hear me out. I fell to Earth, and literally anybody could've met me. Most people would've shived me for my suit alone. So the greatest miracle of all of this... was finding you."
    A Vault Dweller: "Stop, I'm blushing."
    Sofia Daguerre: "*laughter* I told you it would be corny."
    A Vault Dweller: "What are your plans now?"
    Sofia Daguerre: "Now that everything's over, where does that really leave us? I've spent so much time here, I never really stopped to think that this is your home, not mine."
    A Vault Dweller: "I'd like you to think of this as your home, too."
    Sofia Daguerre: "It feels good to hear you say that. It's been hard to have clarity since I... woke up. Between the headaches and total collapse of modern civilization as I knew it, sometimes I'm not sure where certain feelings are coming from. Thanks to you, I'm finally beyond that. And, given how life is even more unpredictable than ever these days... I just wanted you to know how much you've come to mean to me."
    A Vault Dweller: "I've come to think of you as more than a friend."
    Sofia Daguerre: "Oh, more? I hadn't... I mean, you've never... I... I don't know quite what to say. With everything my head has been through, I hadn't even considered that you'd even think I was... dating material. I come with my own set of matched luggage if you know what I mean."
    A Vault Dweller: "I love you, Sofia."
    Sofia Daguerre: "Is it too sappy to say you've got my head spinning, but in a good way? I've been through so much, and I finally have a fresh start. I'm just happy that you're going to be a part of that."
    (Sofia Daguerre's dialogue)
  91. Settler wanderer: "So I got a tip from my old girlfriend, and that is a story let me tell you... This one time... Right, sorry. It's a power substation."
    (Settler wanderer's dialogue)
  92. Settler wanderer: "So Catherine, my ex, says it's at this resort. And she's never wrong. Trust me. Never. Wrong."
    (Settler wanderer's dialogue)
  93. A Vault Dweller: "[Charisma 8+] You know, I have a thing for bad boys."
    Gnash: "I'm not your typical bad boy... ...and sorry, you're not my type. You could probably use this... and maybe a cold shower. ...but we do have that in common. Maybe I'll take you on a raid with me sometime and we can celebrate after. Do some chems... bathe in the blood of our enemies... here's a taste, for now."
    (Gnash's dialogue)
  94. Polly: "Look at me. My brutal curves. My sleek but battle-ready frame. Vanished. Instead I'm trapped in this... thing."
    Polly: "I've got more limbs than combat processors! There's a rocket coming out of my keister! And I didn't even get the charming accent!"
    (Polly's dialogue)
  95. Sol: "See, Duchess and Polly, they didn't work great together. Duchess treated her like a Protectron - a servant to be bossed around. But she's a lot more than that. I don't know if all Assaultrons are like her or it was something to do with her reprogramming, but she's... like a real lady. Once I got Duchess to see that, well, it was smooth sailing. Or as smooth as this group gets."
    (Sol's dialogue)
  96. Vault Dweller: "Tell me about Burke."
    Pierce: "They don't talk much. Action is more their language. I wouldn't have it any other way."
    Vault Dweller: "Why do you refer to Burke as 'they'?"
    Pierce: "Because it suits them better. When I first met Burke... they were different. Secluded. Like they didn't want anyone to see them. Burke flinched when others talked about them. People expected things based on how they looked. They had these... titles. The Silent Man. Albino Dog. One day I asked if something else would feel better. It took some trial and error, but we eventually settled on the neutral 'they'. They're a much happier person now, for the insignificant price of a word."
    Vault Dweller: "I'm glad to hear that."
    Pierce: "Me too. We all have a public perception in this world. Sometimes it doesn't match what we feel inside. And there is nothing we can do about that. But other times, there is. And I don't need to understand everything Burke is feeling to want to see a smile on their face."
    (Pierce's dialogue)
  97. A Vault Dweller: "I'm probably going to regret this. Fine, let's do this."
    Xerxo: "Well, as flattered as I am by the proposition, I'm only allowed to perform the ancient Zebulonian love dance with high ranking government officials. If you would like, however, we can stand near each other, and exchange nearby gases. I understand that is what qualifies as intimacy among your species."
    (Xerxo's dialogue)
  98. A Vault Dweller: "Manipulating the weather isn't inherently evil. You can make rain for crops."
    Katherine Swan: "Yes, but if that were your motive, you should advertise it plainly. It's like when my ex told me she loved books, and I'd find her novels while I was on travel as a gift. It would've saved us both a lot of trouble if she admitted she couldn't read. Although I suppose the inability to read road signs was the first clue, but she was cute, so I believed her."
    (Katherine Swan's dialogue)
  99. Refugee: "Any idea where Orlando gets their clothes? I swear, I could do with a wardrobe upgrade."
    (Refugee's dialogue)
  100. A Vault Dweller: "So, you're just not into women?"
    Pete Myers: "I dunno, maybe not? Or maybe I am? This wasteland is complicated enough. Trying to understand myself too? Oof. But, hey, good talk, right?"
    (Pete Myers' dialogue)
  101. A Vault Dweller: "I think she may have a crush on you."
    Pete Myers: "(Chuckles) I doubt that. She's cute... But even if that were true... I don't know that I'm that way inclined, if you know what I mean?"
    (Pete Myers' dialogue)
  102. A Vault Dweller: "Because she's a ghoul?"
    Pete Myers: "What? No! I didn't mean it like that at all. I'm still just... trying to figure things out for myself, ya know?"
    (Pete Myers' dialogue)

Non-game

  1. 1.0 1.1 The trailblazing Fallout games were way ahead of their time when it comes to LGBT representation - Pink News
  2. How far has LGBT representation in video games come since the 80s? - Metro
  3. The Kiss That Changed Video Games - The New Yorker
  4. Fallout 3 Official Game Guide Game of the Year Edition p.103: "Winthrop
    Winthrop is Underworld's technician. He checks on the electricity, makes sure any plumbing is in working order, and generally takes care of things. He restored and reprogrammed the robot Cerberus, and is responsible for his maintenance. Winthrop sleeps for a few hours in his little workshop off the Concourse, and is occasionally joined by his girlfriend Greta."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  5. Fallout 3 Official Game Guide Game of the Year Edition p.71:
    "Emaline:
    A very close friend of Sydney's, Emaline is adept at heavy weapon combat, and extremely faithful to her girlfriend. If anyone (especially men) cross Sydney in any way, she tracks them down and evens the score."
  6. HOMOSEXUALITY AND FALLOUT: NEW VEGAS: A GAY MARRIAGE MADE IN GAY HEAVEN - GameFront
  7. Chris Avellone on Twitter November 19, 2019
  8. "By post-apocalyptic standards, the NCR is a paragon of economic success and good ethical character: political enfranchisement, rule of law, a reasonable degree of physical security, and a standard of living better than mere subsistence are daily realities for it's 700,000+ citizens. Currently, the NCR in a state of transition, with rapid economic growth and a sea change in political leadership endangering its grand humanitarian ideals. Nowhere is this more evident than in the Mojave, where the occupation of Hoover Dam has improved access to electricity and water, but at the cost of straining its budget and embroiling its armed forces in a morally corrosive imperialist project."
    (Fallout: New Vegas Official Game Guide faction profiles)
  9. Joshua Sawyer on Forumspring February 8, 2011: "What's the premise for Caesar's Legion being so sexist, esp. in a world where Ranger Stella can mangle bodies daily in the Arena? Is it just breeding issues? Cause even the abominably sexist Romans were not *that* sexist, and Caesar is a smart man.
    Breeding issues are pretty huge in cultures that took a big step back from infant mortality progress made in the last 100-200 years. Prior to the last few centuries, infant mortality was often around 50%-ish. Child mortality (prior to age 12) was about 60%. Those are pretty awful odds of reaching adulthood.
    Remember that Caesar's Legion is basically a roving army that continually breaks down and absorbs tribes that it conquers. That can only go on for so long, and Legionaries who are indoctrinated from birth are even more loyal than adolescents who are integrated. Breeding new generations of Legionaries is vital for the Legion's continued existence.
    Even though breeding is incredibly important in the Legion, there isn't any concept of family outside of the Legion's structure. All of the places where the player encounters the Legion are forward camps where direct military service is given the most weight and is of the most immediate importance. Because only males are involved in that service, they look down upon females even though it's incredibly short-sighted."
  10. BGS_Carl (Carl McKevitt) on Bethesda Game Studios' official Discord
  11. Phillip Reich Plays Fallout 76: The Pitt (Union Dues, Part 2 - Stream Archive) (0:14:36)
    Phillip Reich: "Orlando is non-binary, so they - we call they - and yeah, they're the liaison. So the Management is the secret organization behind the Whitespring Resort here. And they are their liaison that we'll talk to us for them on their behalf. [...] It's definitely inspired by... I remember when we were recording this character, we were like 'Yeah, we want a bit of a Katherine Hepburn-y kind of feel to Orlando.' So you can hear that in the way they talk that you get some of that old-timey 1950s Mid-Atlantic speech patterns. [...] And the actress we had in to voice Orlando... I can't remember her name, but she was a joy to work with, as well. Very, very lovely woman. I'll have to look up her name that voiced Orlando."
  12. Winter of Atom, p.71: "The Children of Atom Tinkerers. Two women, Esther and Eliza, control the battling robots. The pair are friends and occasional lovers with a deep interest in robotics. They regularly build robots to fight against one another, and the pit surrounding the platform is littered with their cast-offs. They are generally friendly, though Esther is slightly sour at losing the most recent battle. PCs who succeed on a CHA + Speech test with a difficulty of 1 can convince the pair that they are not hostile. Increase the difficulty of the test by 2 if the PCs made a lot of noise fighting Children of Atom guards elsewhere in the tunnel. If they succeed, PCs can get Esther and Eliza to open up about what the Children are doing in the sewers by spending AP to Obtain Information. If the test fails, Eliza and Esther become hostile."
  13. Winter of Atom, p.172: "A fast-talking gambler and small-time hustler named Mackenzie Frey, or Mac as they prefer to be called, approaches the PCs with a proposition: they want someone to join a card game as a ringer. Mac carries a simple knife for self-defense."
  14. Jesse H. on Modiphius Discord on 5/16/23
  15. Winter of Atom, p. 223: "All frozen individuals are dead—the cryogenics failed. Only skeletons remain in the broken tanks. The two working tanks contain preserved corpses:
    * Three proud scientists wearing pre-war military uniforms
    * The upper torso of a Protectron painted with the symbol of Atom
    * Two Children of Atom men, frozen forever in a tender lovers' embrace"
  16. Tim Cain at GX Australia 2017, 22:52
  17. Tim Cain at GX Australia 2017, 18:35
  18. Skyrim And Fallout Mods Can Now Include The Words "Queer" And "Lesbian" - The Gamer
  19. ‘I knew it was a courageous thing to do’: The curious story of Bond’s first gay villains - Independent
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