FANDOM


 
Gametitle-FNV OWB
Gametitle-FNV OWB

The LAER ("Laser Assisted Electrical Rifle") is a weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

The LAER resembles a mix of many existing energy weapons; the barrel looks like the pulse gun, the microfusion cell is held in a basket on the bottom like a plasma rifle, the stock is similar to a laser rifle, and it displays vacuum tubes similar to a recharger rifle. It also offers very high damage (on par with the plasma caster) for low ammunition consumption making it a great all around weapon.

Drawbacks of this weapon include its low critical hit damage, low item HP and its rarity, so the player may have to rely on the Jury Rigging perk or weapon repair kits, especially if using over or max charged ammunition. It has a very high spread for an energy rifle, equivalent to the laser RCW, limiting its usefulness at longer ranges.

When compared to its variant, Elijah's advanced LAER, the standard model could be viewed as the more practical version as it has 50% more HP, although it does shoot slower.

Durability

The LAER can fire a total of about 370 times using standard cells, the equivalent of 19 reloads, or 14 reloads when modified with the auxiliary recharger chip, from full condition before breaking.

Ammunition typeUnmodifiedW/ Auxiliary recharger chip
ShotsReloadsShotsReloads
Standard3701937014
Bulk4372243717
Optimized3361733613
Over charge2451324510
Max charge14581456

Modifications

Variants

Comparison

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
LAER Gametitle-FNV OWB65
162.52.5x1.5153220.0820370480002000754
LAER Icon plus Gametitle-FNV OWB84.5
(28.2x3)
211.32.5x1.515322.60.0820(26.7)3704135003375754
Elijah's advanced LAER Gametitle-FNV OWB65
178.82.75x1.5153220.0815245485002125754
Elijah's advanced LAER Icon plus Gametitle-FNV OWB84.5
232.42.75x1.515322.60.0815(20)2454140003500754

Locations

Seven LAERs can be found in total:

  • One can be found in the Big MT north tunnel, toward the northernmost side of the lower level below the force field.
  • Another one can be found at the X-8 research center on Gabe's corpse.
  • One can be found at X-7a "Left Field" artillery launch on the corpse of the unique sentry bot, RY-589 Ultimo bot.
  • Another one is in the Forbidden Zone dome, in the second floor room, just left of the brain tank.
  • One can be found on top of the X-13 research facility. In order to reach it, the player character must jump down from the cliff to the north. The cliff can be climbed by jumping up a pile of rocks just to the west of the Big MT west tunnel.
  • Another one is in the X-42 robo-warfare facility on the corpse of the giant robo-scorpion.
  • The last one, along with various energy weapon ammunition, is in the same room as above in a chamber connected to the exit platform. It is on a table in the middle of the room, and it is in good condition. This one requires a force field to be disabled in order to gain access to it.

Behind the scenes

  • The LAER uses the same electric beam weapons technology also developed in the Secret Vault.
  • It was at first a cut energy weapon of Fallout: New Vegas, appearing in the concept art section of the Fallout: New Vegas Official Game Guide Collector's edition complete with its own icon in the game file.
  • The name implies a function like modern attempts at making electrolasers which use lasers to create a conductive plasma conduit in the air and then discharge an electrical differential across the conduit. While practical devices do not yet exist, the concept has been proven and the effect on the target is dependent upon the amount of energy delivered. At lower powers the effect would be much like a stun gun and higher energies being more like a bolt of lightning.

Gallery

Community content is available under CC-BY-SA unless otherwise noted.