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Kyle is a character appearing in Fallout 4.
Background
Kyle is a resident of Diamond City. Just like the other residents, he fears that his family and friends might be replaced by synths. After fast travelling away and then back to Diamond City once, the Sole Survivor will encounter Kyle accusing Riley, his brother, of being a synth at gunpoint. The Diamond City security officers kill Kyle after he refuses to put his weapon away. Alternatively, if you are fast enough, you can shoot Kyle before the officer does. Afterwards, an officer will praise you on your shooting ability. Riley will remark that you saved him.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Padded blue jacket Newsboy cap |
Pipe pistol | Squirrel bits Bottlecaps |
Appearances
Kyle appears only in Fallout 4.
Bugs
- If the player is fast enough and has rank four of the Pickpocket perk, they can steal the gun or their ammo from the officer that shoots Kyle. If this is done, nothing will happen until the player shoots Kyle. The player can, however, still interact with the residents.
- With rank four of the Pickpocket perk, you can also steal Kyle's gun. Kyle will then put his fists up instead of his gun. The officers will still tell Kyle to lower his weapon and he will still be killed.
- Likewise, pacifying Kyle with the Intimidation perk will still result in the same dialogue and Kyle being shot.
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