This page is about characters in Fallout 3. For the rank, see Knight (rank).
For the character in Fallout: New Vegas, see Knight (Fallout: New Vegas).

 
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The Paladins lead the Knights. The Knights are the core of the Brotherhood -- they scour the Wastes to eliminate evil and recover technology.Scribe Jameson

Knights are members of the Brotherhood of Steel. They make up the bulk of its armed forces as the standard soldiers.

Background

Unlike in the original Brotherhood of Steel, knights in the Capital Wasteland are not responsible for manufacturing weapons. Instead, the rank is a purely military one. The backbone of the Brotherhood of Steel, knights make up the squads that Paladins lead into battle. Knights guard the bases and outposts as well as watch over and train initiates. Knights are moderately armed, with mostly AER9 laser rifles and R91 assault rifles.

Interactions with the player character

Interactions overview

Interactions
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This character is essential. Essential characters cannot be killed.
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This character drops an ear when killed (Contract Killer).
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This character drops a finger when killed (Lawbringer).
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This character can be enslaved with the Mesmetron.
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This character is a temporary companion.
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This character is a permanent companion.
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This character is a doctor.
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This character is a merchant. Caps: -
Sells: -
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This character can repair items. Repair cap: -
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This character rents beds. Cost: - caps.
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This character starts quests.

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This character is involved in quests.

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Inventory

Named knights

Appearances

These knights appear only in Fallout 3.

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