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This page is about characters in Fallout 3. For the rank, see Knight (rank).
For the character in Fallout: New Vegas, see Knight (Fallout: New Vegas).
 
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Knights are members of the Brotherhood of Steel.

Background

Unlike in the original Brotherhood of Steel, knights in the Capital Wasteland are not responsible for manufacturing weapons. Instead, the rank is a purely military one. The backbone of the Brotherhood of Steel, knights make up the squads that the paladins lead into battle. Knights guard the bases and outposts as well as watch over and train initiates. Knights are moderately armed mostly with AER9 laser rifles and R91 assault rifles

Interactions with the player character

Interactions overview

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
Icon severed ear
This character drops an ear when killed (Contract Killer).
Icon severed finger
This character drops a finger when killed (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.
FriendlyFoe
This character is a temporary companion.
FriendlyFoe
This character is a permanent companion.
LivingAnatomy
This character is a doctor.
Barter
This character is a merchant. Caps: -
Sells: -
Fullmaintenance
This character can repair items. Repair cap: -
Deep Sleep
This character rents beds. Cost: - caps.
GoodNatured
This character starts quests.

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Perk empathy synthesizer
This character is involved in quests.

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Inventory

Named knights

Appearances

These knights appear in Fallout 3.

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