This page is about characters in Fallout 3. For the rank, see Knight (rank). For the character in Fallout: New Vegas, see Knight (Fallout: New Vegas). |
Knights are members of the Brotherhood of Steel.
Background
Unlike in the original Brotherhood of Steel, knights in the Capital Wasteland are not responsible for manufacturing weapons. Instead, the rank is a purely military one. The backbone of the Brotherhood of Steel, knights make up the squads that the paladins lead into battle. Knights guard the bases and outposts as well as watch over and train initiates. Knights are moderately armed mostly with AER9 laser rifles and R91 assault rifles
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
T-45d power armor | AER9 laser rifle R91 assault rifle 10mm SMG |
- | Brotherhood of Steel holotag |
Named knights
- Knight Captain Colvin
- Knight Captain Durga
- Knight Captain Gallows
- Knight Captain Dusk
- Knight Sergeant Wilks
- Knight Casserly
- Knight Artoro
- Knight Ianelli
- Knight Conard
- Knight Patriarcus
- Knight Artemis
- Knight Church
- Knight Dillon
- Knight Finley
- Lone Wanderer (Broken Steel)
Appearances
These knights appear in Fallout 3.