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(Named knights)
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|level =7
 
|level =7
 
|derived =[[Hit Points]]: 95<br />[[Hit Points]]: 90 (Melee)<br />[[DR]]: 24%
 
|derived =[[Hit Points]]: 95<br />[[Hit Points]]: 90 (Melee)<br />[[DR]]: 24%
|baseid ={{ID|ff000fdc}}
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|baseid ={{ID|000fdc}}
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
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{{inventory
 
{{inventory
 
|apparel =[[Power armor (Fallout 3)|T-45d power armor]]
 
|apparel =[[Power armor (Fallout 3)|T-45d power armor]]
|weapon =[[Laser rifle (Fallout 3)|AER9 laser rifle]]<br />[[Assault rifle (Fallout 3)|R91 assault rifle]]<br />[[10mm SMG (Fallout 3)|10mm SMG]]
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|weapon =[[Laser rifle (Fallout 3)|AER9 laser rifle]]<br />[[Assault rifle (Fallout 3)|R91 assault rifle]]<br />[[10mm submachine gun (Fallout 3)|10mm SMG]]
 
|otheritem =-
 
|otheritem =-
 
|ondeath =[[Brotherhood of Steel holotag]]
 
|ondeath =[[Brotherhood of Steel holotag]]

Revision as of 23:50, September 14, 2012

Icon disambig
This page is about characters in Fallout 3. For the rank, see Knight (rank).
For the character in Fallout: New Vegas, see Knight (Fallout: New Vegas).
 
Gametitle-FO3
Gametitle-FO3

Knights are members of the Brotherhood of Steel.

Background

Unlike in the original Brotherhood of Steel, knights in the Capital Wasteland are not responsible for manufacturing weapons. Instead, the rank is a purely military one. The backbone of the Brotherhood of Steel, knights make up the squads that the paladins lead into battle. Knights guard the bases and outposts as well as watch over and train initiates. Knights are moderately armed mostly with AER9 laser rifles and R91 assault rifles.

Interactions with the player character

Interactions overview

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
Icon severed ear
This character drops an ear when killed (Contract Killer).
Icon severed finger
This character drops a finger when killed (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.
FriendlyFoe
This character is a temporary companion.
FriendlyFoe
This character is a permanent companion.
LivingAnatomy
This character is a doctor.
Barter
This character is a merchant. Caps: -
Sells: -
Fullmaintenance
This character can repair items. Repair cap: -
Deep Sleep
This character rents beds. Cost: - caps.
GoodNatured
This character starts quests.

-

Perk empathy synthesizer
This character is involved in quests.

-

Inventory

Named knights

Appearances

These knights appear in Fallout 3.

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