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Fallout Wiki

The knife spear is a weapon in the Fallout: New Vegas add-on Dead Money.


The knife spear is a two-handed Melee weapon often carried by the ghost people of the Sierra Madre. It is constructed by duct-taping four cosmic knives to the end of a broomstick handle.

Special attack

It has a special attack called Mauler that does normal damage in V.A.T.S. at the cost of the normal 35 action points but adds a chance to knock down opponents (requires a Melee skill of 50).

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action pointAdditional effects
Mauler5040351.14Knockdown chance
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Mauler outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.


The knife spear can successfully strike about 1995 times from full condition before breaking.


This weapon can be crafted by the player character.

Creation requirements

Repair: 25
Dead Money add-on
Knife spear (1)

¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the add-on Lonesome Road is installed.



Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Knife spear Dead Money20
37.9x1.5 limb Damage1.89x120351.1199535518.3252
Knife spear clean Dead Money25
47.4x3 limb Damage1.89x1.225351.4199535518.3252
Throwing knife spear Dead Money42
20.2x2 limb Damage0.48x14228349950.652538.5251
Throwing spear 50
Note: Melee damage is doubled in V.A.T.S.


  • They can commonly be found on ghost people, particularly harvesters and seekers.
  • One can be found in the area outside the Villa police station, impaling a skeleton by a fountain near the wide staircase leading to the station.


  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 Due to the knife spear being a re-skin of the baseball bat: [verified]
    • Enemy blood on the spear will be floating off of the surface.
    • The player character's palm will be stretched out. This happens with the baseball bat but because the bat is bigger than the spear, it can not normally be seen.
  • Xbox 360Xbox 360 The knife spear can, due to an unknown bug, disappear in the third person point of view, but reappear in the first person point of view. Although the knife spear disappears in the third person point of view, it can still be usable in combat as if the knife spear is still there active. (Reloading a previous save does not fix this issue, nor does dropping the knife spear (even though in third person point of view, it appears on the ground, it will disappear again when equipping it). [verified]