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Gametitle-FNV DM
Gametitle-FNV DM

The knife spear is a weapon in the Fallout: New Vegas add-on Dead Money.

CharacteristicsEdit

The knife spear is a two-handed Melee weapon often carried by the ghost people of the Sierra Madre. It is constructed by duct-taping four cosmic knives to the end of a broom stick handle.

Special attackEdit

It has a special Mauler attack that does normal damage in V.A.T.S. at the cost of the normal 35 action points, but adds a chance to knock down opponents (requires a Melee skill of 50).

Icon attackIcon abilityIcon damageIcon actionIcon dapIcon effect
Normal040351.14none
Mauler5040351.14Knockdown chance
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Mauler outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

DurabilityEdit

The knife spear can successfully strike about 1995 times from full condition before breaking.

CraftingEdit

This weapon can be crafted by the player.

Creation requirements

Materials:Requirements:Produces:
Icon range
Repair: 25
Dead Money add-on
Icon level
Knife spear (1)

¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the add-on Lonesome Road is installed.

VariantsEdit

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon meleeIcon damageIcon dpsIcon bonus effectIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Knife spear Gametitle-FNV DM20
37.9x1.5 limb Icon damage1.89x120351.1199535518.3252
Knife spear clean Gametitle-FNV DM25
47.4x3 limb Icon damage1.89x1.225351.4199535518.3252
Throwing knife spear Gametitle-FNV DM42
20.2x2 limb Icon damage0.48x14228349950.652538.5251
Throwing spear 50
300.6x150244.249950.52550251
Note: Melee damage is doubled in V.A.T.S.

LocationsEdit

BugsEdit

  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 Due to the knife spear being a re-skin of the baseball bat: [verified]
    • Enemy blood on the spear will be floating off of the surface.
    • The player's palm will be stretched out. This happens with the baseball bat but because the bat is bigger than the knife spear, it can not normally be seen.
  • Xbox 360Icon xbox360 The knife spear can, due to an unknown bug, disappear in the third person point of view, but reappear in the first person point of view. Although the knife spear disappears in the third person point of view, it can still be usable in combat as if the knife spear is still there active. (Reloading a previous save doesn't fix this issue, nor does dropping the knife spear (even though in third person point of view, it appears on the ground, it will disappear again when equipping it). [verified]
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