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New in town, huh? If MacCready let you in, that's good enough for me.

Nicholas "Knick Knack" (born 2263) runs the general store in Little Lamplight in 2277.


Knick Knack and his twin sister, Knock Knock, are 14 years old and dedicated to the town. While his sister collects terrible jokes, Knick Knack collects anything of value. He organizes the settlement's store of goods, mostly to keep them in good shape for anyone who needs them, but also because he has a fondness for working with items and making sure everything is "just so."[Non-canon 1][clarification needed]

His name was originally Nick (or Nicholas) and he eventually changed his name to Knick Knack to reflect his habit of collecting odds and ends (knick-knacks).

Daily schedule

He is in his store behind the counter until night when he is in his bed.

Interactions with the player character

Interactions overview

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This character is essential. Essential characters cannot be killed.
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This character is a merchant. Sells: miscellaneous items, schematics - bottlecap mine

Other interactions

Knick Knack will give Lone Wanderer a discount if they have the Child at Heart perk.


Apparel Weapon Other items On death
Wasteland scout uniform
Kid's police hat
Knick Knack supply key


  • Unlike most merchants, Knick Knack's shop key is on his person, instead of only appearing after the merchant's death, which is not possible in this case.
  • Knick Knack's inventory inside the souvenir shop will be labeled "Knick Knick's Inventory."
  • Concept art of Knick Knack shows him smoking, though he does not do this in-game.


Knick Knack appears only in Fallout 3 and is mentioned in Fallout 4.[1]



  1. Robert MacCready: "Used to know a kid named Knick Knack who ran a store like this... kept all sorts of junk laying around."
    (Robert MacCready's dialogue)