New in town, huh? If MacCready let you in, that's good enough for me.

Nicholas "Knick Knack" (born 2263) runs the general store in Little Lamplight in 2277.


Knick Knack and his twin sister, Knock Knock, are 14 years old and dedicated to the town. While his sister collects terrible jokes, Knick Knack collects anything of value. He organizes the settlement's store of goods, mostly to keep them in good shape for anyone who needs them, but also because he has a fondness for working with items and making sure everything is "just so."[1]

His name was originally Nick (or Nicholas) and he eventually changed his name to Knick Knack to reflect his habit of collecting odds and ends (knick-knacks).

Daily scheduleEdit

He is in his store behind the counter until night when he's in his bed.

Interactions with the player characterEdit

Interactions overviewEdit

Perk nociception regulator
This character is essential. Essential characters cannot be killed.
This character is a merchant. Sells: miscellaneous items, schematics - bottlecap mine

Other interactionsEdit


Apparel Weapon Other items On death
Wasteland scout uniform
Kid's police hat
Knick Knack supply key


  • Unlike most merchants, Knick Knack's shop key is on his person, instead of only appearing after the merchant's death, which is not possible in this case.
  • Knick Knack's inventory inside the souvenir shop will be labelled "Knick Knick's Inventory".
  • Sometimes he can be found wandering the wastes.
  • The concept art of Knick Knack shows him smoking however he does not do this in game.


Knick Knack appears only in Fallout 3 and is mentioned in Fallout 4.



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