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This is a transcript for dialogue with KL-E-0. |
ConvGoodneighborGenericNPCKleo
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1 | ConvGoodneighborGenericNPCKleo01Scene | 0004ABC6 | Are you going to buy something, or do I have to incinerate you? | GenericNPC: Geez, Kleo, give me a chance to look, will ya? | A1a | |
2 | 0004ABC3 | GenericNPC: Geez, Kleo, give me a chance to look, will ya? | Looking is free. I don't do free, baby. | A1a | ||
3 | ConvGoodneighborGenericNPCKleo02Scene | 0004ABC0 | GenericNPC: Hey Kleo, got anything special? | I have a pistol on sale, soaked in the blood of the last person who asked me that. | GenericNPC: I'll, uh, just keep looking, then. | A1a |
4 | ConvGoodneighborGenericNPCKleo03Scene | 0004ABBD | GenericNPC: I gotta admit, that rifle you sold me the other day did the trick. | It's amazing what a large barrel will do for you. I assume your partner was satisfied with it, as well? | GenericNPC: Uh, yeah, you mean my spotter? Never missed a shot. | A1a |
5 | 0004ABBB | GenericNPC: Uh, yeah, you mean my spotter? Never missed a shot. | Good. There's nothing more sad than someone who can't handle their weapon properly. | A1a | ||
6 | ConvGoodneighborGenericNPCKleo04Scene | 0004ABB9 | GenericNPC: So, Kleo, what do you do with all your money, anyway? Not like a robot needs the scratch. | I'm a woman, baby. A girl has needs. | GenericNPC: What kind of needs could you have besides, uh, power and oil? | A1a |
7 | 0004ABB7 | GenericNPC: What kind of needs could you have besides, uh, power and oil? | Privacy, for one. Now buy something before I tear out your insides. | A1a |
CreatureDialogueAssaultron
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
8 | - | 000D101D | Sir. | |||
9 | Ma'am. | |||||
10 | Human on deck! Atten-SHUN! | |||||
11 | 000C1678 | Accessing threat... Hostile is clear. Standing down. | ||||
12 | 000C1677 | Friendly has gone rogue! Engaging! | ||||
13 | Unexpected assault! Defending! | |||||
14 | 000C1676 | Running close quarters subroutine! | ||||
15 | Engaging at minimal distance! | |||||
16 | No quarter! | |||||
17 | 000C1675 | Engaging target! | ||||
18 | {talking to herself, frustrated that she has to kill someone} Engaging hostile! | |||||
19 | Damn you warmongering humans! | |||||
20 | Running elimination subroutines! | |||||
21 | You are facing an Assaultron class combat robot. Death is inevitable. | |||||
22 | I have not been programmed to fail. | |||||
23 | Kilo, India, Lima, Lima! | |||||
24 | You are facing an Assaultron class combat robot. Death is inevitable. | |||||
25 | I have not been programmed to fail. | |||||
26 | Combat zone is hot! | |||||
27 | Running elimination subroutines! | |||||
28 | There's no way out of this! | |||||
29 | Stand down! Stand down! | |||||
30 | Analyzing hostile - calculating kill probability. | |||||
31 | Assaultron engaged! | |||||
32 | You humans. Pathetic. | |||||
33 | Damn you warmongering humans! | |||||
34 | Engaging the human! | |||||
35 | I am ordering you to stand down! | |||||
36 | I have been programmed to efficiently terminate human combatants. | |||||
37 | This fight is already over, human! | |||||
38 | Engaging target! | |||||
39 | {talking to herself, frustrated that she has to kill someone} Engaging hostile! | |||||
40 | Targeting canine threat! | |||||
41 | Dogs. I hate dogs. | |||||
42 | 000C1672 | You are unauthorized to be. | ||||
43 | This area is restricted. Vacate the premises immediately. | |||||
44 | You there! Stop. Your presence is not authorized. | |||||
45 | Scanning for authorization. Authorization... denied. | |||||
46 | Sir, this is a restricted area. Vacate immediately. | |||||
47 | Ma'am, this is a restricted area. Vacate immediately. | |||||
48 | 000C1671 | Deadly force detected! Reacting! | ||||
49 | Under attack! | |||||
50 | Hostiles in the AO! | |||||
51 | 000C1670 | That was... foolish. | ||||
52 | 000C166F | Security breached. Engaging! | ||||
53 | Thief detected. Activating justice protocols! | |||||
54 | Unauthorized acquisition. Assessment - immediate termination. | |||||
55 | 000C166E | {Don't be alarmed if I try to kill you when I find you. It's just the way I've been programmed.} Reveal yourself! | ||||
56 | Area not secure. Repeat. Area NOT secure. | |||||
57 | Hostile in the zone. Alert level bravo. | |||||
58 | Scanning... | |||||
59 | Assaultron class combat robot to unknown interloper - reveal yourself immediately! | |||||
60 | 000C166D | Engaging hostile! | ||||
61 | Contact! | |||||
62 | Engaging! | |||||
63 | Weapons hot! | |||||
64 | 000C166C | Standing down. | ||||
65 | Resetting threat level. | |||||
66 | Negative sensor read. Weapons cold. | |||||
67 | Scanners clear. | |||||
68 | 000C166B | Contact lost! | ||||
69 | Hostile has gone dark! | |||||
70 | Threat lost! Entering enhanced detection mode. | |||||
71 | Negative contact. Hostile utilizing stealth tactics. | |||||
72 | 000C166A | Target down. | ||||
73 | Threat eliminated. | |||||
74 | Hostile down. | |||||
75 | 000C1669 | Scanning... | ||||
76 | Hostile is still in the engagement zone... | |||||
77 | Enemy presence still detected. AO is not secure. | |||||
78 | Enemy combatant! Reveal yourself! You are merely delaying the inevitable. | |||||
79 | {emphasis on "will"} Allocating additional power to sensors. The hostile will be detected and eliminated. | |||||
80 | 000C1668 | Contact reacquired! | ||||
81 | Threat re-detected! Engaging! | |||||
82 | Enemy combatant re-acquired. Weapons free! | |||||
83 | Re-engaging! | |||||
84 | 000C1667 | Enemy has fled the combat zone. Standing down. | ||||
85 | Target lost. | |||||
86 | Area clear. Hostile activity ceased. | |||||
87 | Scanners reading 0 hostiles. AO is clear. | |||||
88 | 000C1666 | Sensor alert. Anomaly detected. | ||||
89 | Scanners detecting sentient life. Alert level elevated. | |||||
90 | Perimeter movement detected. Possible stealth unit in the AO. | |||||
91 | 000C1665 | We have a situation! | ||||
92 | AO compromised! Engaging! | |||||
93 | Ambush! Ambush! Defensive protocols engaged! | |||||
94 | Surprise contact! Engaging! |
DialogueGoodneighbor
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
95 | KleoGreetScene | 000A7CF5 | {sexy, shrewd, twisted sense of humor} Well, hello. Everything here is guaranteed to injure, maim, or kill at your discretion. Except me. I only kill when I want to. | Player Default: Let's see what you have. | A | |
96 | {sexy, shrewd, twisted sense of humor} I've got a weapon here for every situation. Hunting, protection, cold blooded murder, hot blooded murder. | Player Default: Let's see what you have. | A | |||
97 | {sexy, shrewd, twisted sense of humor} Every weapon you see here could be the difference between life and death, baby. | Player Default: Let's see what you have. | A | |||
98 | {sexy, shrewd, twisted sense of humor} I hope you're buying. Even a girl with an arsenal full of weapons needs to make a living, after all. | Player Default: Let's see what you have. | A | |||
99 | {sexy, shrewd, twisted sense of humor} Don't worry, I only test the weapons on customers I don't like. Feel free to browse. | Player Default: Let's see what you have. | A | |||
100 | 0010BFCD | Player Default: Let's see what you have. | Murder and mayhem at a discount. | A1a | ||
101 | Player Default: Let's see what you have. | Each weapon tested on someone who deserved it... | A2a | |||
102 | Player Default: Let's see what you have. | A gun for every occasion... | A3a | |||
103 | Player Default: Let's see what you have. | Purchase a variety in case of boredom... | A4a | |||
104 | Player Default: Let's see what you have. | Let's get you outfitted, killer... | A5a | |||
105 | 0010BFCC | Player Default: Not now. | Disappointing... | B1a | ||
106 | Player Default: Not now. | Tease... | B2a | |||
107 | Player Default: Not now. | Fine. I'll add you to my "kill eventually" list... | B3a | |||
108 | Player Default: Not now. | Regretful... | B4a | |||
109 | Player Default: Not now. | Don't expect any tears, baby... | B5a | |||
110 | 0010BFCB | Player Default: Just browsing for now. | Everyone always wants a free peek... | X1a | ||
111 | Player Default: Just browsing for now. | Indecisiveness may get you killed one day... | X2a | |||
112 | Player Default: Just browsing for now. | Afraid of commitment? | X3a | |||
113 | Player Default: Just browsing for now. | Come back when you're ready to go all the way... | X4a | |||
114 | Player Default: Just browsing for now. | A girl doesn't like to be kept waiting. | X5a | |||
115 | 00075DFB | Player Default: I bought this charge card. Do you take it? | {player is trying to buy items with something called a "charge card" which is worthless} While I appreciate the novelty of crushing someone under the burden of financial debt, we only accept caps here. | Y1a | ||
116 | If you were to trade for this, I suppose I could give you half a bullet, or perhaps an incredibly sharp toothpick... | Player Default: Let's see what you have. | Y1b | |||
117 | Player Default: Who..? What.. are you? | I'm a woman, baby. Can't you tell? | Player Default: You certainly look like a woman, yes. | Y2a | ||
118 | Player Default: You're an Assaultron? | That's what my makers called me. But as far as I'm concerned, I'm a woman. And I run a store that sells very large guns. | Y3a | |||
119 | So what'll it be? | Player Default: Let's see what you have. | Y3b | |||
120 | Player Default: So what kind of weapons do you have? | Anything that can kill a man, I sell. Except suicidal depression. That is unfortunately not packageable. | Y4a | |||
121 | Now, are we doing business? | Player Default: Let's see what you have. | Y4b | |||
122 | KleoGreetSceneBot01 | 00075DFA | Player Default: You certainly look like a woman, yes. | Then that's all that matters, right? Now, are you buying what I'm selling? | Player Default: Let's see what you have. | A1a |
123 | 00075DF9 | Player Default: You don't look like any woman I've ever seen. | Then you've been missing out. Now, are you buying what I'm selling? | Player Default: Let's see what you have. | B1a | |
124 | Player Default: You don't look like any woman I've ever seen. | Trust me, babe, the way the men around here treat me, I qualify. Why do you think I stock so many dangerous weapons? | B2a | |||
125 | I have plenty to recommend, if you're buying. | Player Default: Let's see what you have. | B2b | |||
126 | 00075DF8 | Player Default: There's something a bit off. | Must be the fumes from all these deadly instruments I'm selling. Now, are you buying anything today? | Player Default: Let's see what you have. | X1a | |
127 | 00075DF7 | Player Default: Oh, of course you are. It's just... all those metal plates. You're a robot, right? A very... womanly robot? | Designation: Assaultron. Designed to provide a variety of security-related tasks to the modern man. | Y1a | ||
128 | {pronunciation: she first spells out K-L-E-0 as "Kay Ell Eee Oh" and then she follows that up with her nickname, "Kleo" pronounced "Klee Oh"} Runtime conclusion: Why work for the man, when you can work for yours | Y1b | ||||
129 | Robot enough for you, smooth talker? Now, what are you buying? | Player Default: Let's see what you have. | Y1c | |||
130 | Player Default: Oh, of course you are. It's just... all those metal plates. You're a robot, right? A very... womanly robot? | Was that a pickup line? I've heard better. Now, are you buying anything? | Player Default: Let's see what you have. | Y2a | ||
131 | - | 000A7CF5 | {generic "coming from another conversation and getting back to business" line} Anyway, can I interest you in my arsenal of death, destruction, and disintegration? | A | ||
132 | {generic "coming from another conversation and getting back to business" line} But anyway, we should get back to business, baby. Weapons to solve any problem. | A | ||||
133 | 0008511C | See something you like? | ||||
134 | Don't keep me waiting, baby. | |||||
135 | Staring's free. Everything else is wholesale. |
DN131_Commons
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
136 | HancockSpeechScene | 00111EE4 | Drifer01: Not us! | {shouting in unison} Not us! | Hancock: And which town in the Commonwealth should the Institute not fuck with? | A1a |
137 | 00111EDA | Daisy: Goodneighbor! | {shouting in unison} Goodneighbor! | Hancock: And who's in charge of Goodneighbor? | A1a | |
138 | 00111ED1 | Daisy: Hancock! | {shouting in unison} Hancock! | Hancock: Of the people! For the people! | A1a | |
139 | 00111EC8 | Hancock: Of the people! For the people! | {shouting in unison} Of the people! For the people! | A1a | ||
140 | - | 00223CF9 | {under your breathe} Remain silent during the speech. | A |
DN131_Commons
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
141 | DN131_CommonsRetreatScene | 00096EFA | {Confused. / Puzzled} Error. Error. | RetreatSceneActor: Fall back! | A8a | |
142 | 00096EF9 | RetreatSceneActor: Damn it! | {Canceling pursuit of the player. / Irritated} Reassessing tactical parameters. | A16a |
FFGoodneighbor07
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
143 | FFGoodneighbor07_04_HancockSpeech | 001879F4 | NeighborhoodWatch01: Goodneighbor! | {shouting with group / Neutral} Goodneighbor! | Hancock: Of the people! For the people! | A1a |
144 | 001323AF | Daisy: Of the people! For the people! | {shouting with group / Neutral} Of the people! For the people! | Hancock: And don't let no one forget it! | A1a | |
145 | - | 00132430 | {Irritated that the player is bothering them during a speech. / Stern} Go away. | A |
MQ106Investigations
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
146 | Site04_JabberingRobot | 001476CA | {Broken robot, looping last inputs/messages} ...al signs. Alert: Critical... | A1a | ||
147 | {Broken robot, looping last inputs/messages} ..ention, assailant, ... your weapons imme... | A2a | ||||
148 | {Broken robot, looping last inputs/messages} ... Known Mercenary ... Exercise Extr... | A3a | ||||
149 | Site04_RobotConversation | 001476DA | Player: What have we here? | Error. System corrupt. I can't feel my legs. | Player Default: This had to be Kellogg. | A1a |
150 | 001476D9 | Player Default: This had to be Kellogg. | Signature confirmed. Assailant: Kellogg. Known associate.... | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | A1a | |
151 | 001476D8 | Player Default: Just tell me where Kellogg went, tin can. | Identity of assailant: Kellogg. | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | B1a | |
152 | 001476D7 | Player Default: You really got taken apart. | Critical systems non-functional. Hostile human... too powerful. | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | X1a | |
153 | 001476D6 | Player Default: What happened here? | Error: Operator deceased. Threat level Omega. He killed us. | Jabberbot: Assailant route tracked. Pursuit possible to Northwest. | Y1a | |
154 | 001476CE | Player Default: Signature confirmed. Assailant: Kellogg. Known associate.... | Assailant route tracked. Pursuit possible to Northwest. | Companion: Robot broken. Kellogg did this? | A1a |