![]() | The following is based on Van Buren design documents and is not canon. |
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Kill the Mutant Giant Bats was going to be a quest in Van Buren, the canceled Fallout 3 by Black Isle Studios.[1]
Background[]
Mutant bats live in one of the Blackfoot caves, and are attacking the Blackfoot during the day.
The bats aren't much of a threat to the player character (they'd rather eat fruit and bugs). If killed off anyway, then manti swarms become possible as a random encounters near the town, and the float text of the Blackfoot in town mention the increased number of mantis from time to time.
Character type completion breakdown[]
- CombatBoy - Kills!
- ScienceBoy - Can poison them!
- DiploBoy - Can talk some younger tribals to help him kill the relatively harmless giant bats!
- Stealth Boy - Can sneak about the bat lair during the day and is less likely to wake them all up when murdering sleeping bats!