Gametitle-VBThe following is based on Van Buren and has not been confirmed by canon sources.

Kill the Mutant Giant Bats was going to be a quest in Van Buren, the canceled Fallout 3 by Black Isle Studios.[1]


Mutant bats live in one of the Blackfoot caves, and are attacking the Blackfoots during the day.

The bats aren't much of a threat to the player character (they'd rather eat fruit and bugs). If killed off anyway, then manti swarms become possible as a random encounters near the town, and the float text of the Blackfoots in town mention the increased number of mantis from time to time.

Character type completion breakdownEdit

  1. CombatBoy - Kills!
  2. ScienceBoy - Can poison them!
  3. DiploBoy - Can talk some younger tribals to help him kill the relatively harmless giant bats!
  4. Stealth Boy - Can sneak about the bat lair during the day and is less likely to wake them all up when murdering sleeping bats!

Journal EntriesEdit

Normal JournalEdit

1 Mutant bats live in one of the Blackfoot caves. If they were wiped out, the Blackfoots would have another cave they could use, assuming they cleaned up all the bat shit.
2 I've killed some of the mutant bats.
3 I've killed some of the mutant bats.
4 I killed all of the mutant bats in the Blackfoot caves.
5Icon checkI've overheard the Blackfoots talking about the greater numbers of mantis roaming around the wasteland ever since I killed off the bats. Maybe the bats were eating the mantis.

Dumb JournalEdit

1 Bats in Blackfoot caves. If kill bats, Blackfoots have nice new cave!
2 Me killing the bats.
3 Me killed all the bats in Blackfoot cave.
4Icon checkBlackfoots say many more mantis in the wasteland this season.


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