Kidd is a ghoul encountered in the Old Olney underground in 2277.
Background
Kidd is part of a group of like-minded ghouls that decided to forge ahead into unexplored territories under the leadership of Sanders and set up a new ghoul settlement to rival Underworld. Kidd and Wint are leaving this area at speed, as their camp has been compromised by deathclaws they had tragically overlooked the whereabouts of.[1]
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is involved in quests. |
Quests
Shock Value: When the Lone Wanderer enters the Old Olney underground to find the Tesla coil, they will see Kidd and Wint fleeing the underground. Kidd will not engage in dialogue with the Lone Wanderer, telling them to speak to Wint instead.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Wasteland wanderer outfit Stormchaser hat |
10mm pistol or .32 pistol or Chinese pistol or Sawed-off shotgun |
Appearances
Kidd appears only in the Fallout 3 add-on Broken Steel.
Behind the scenes
His name is a reference to Mr. Kidd, a character in Sir Ian Fleming's novel and similarly titled James Bond film, "Diamonds Are Forever" who is partners with a man named Mr. Wint.