Background[edit | edit source]
In 2161, the Khans lurked out in an open house to the southeast of Shady Sands, with tents around for lesser raiders. The leader of the Khans at that time was Garl, but he was killed by the Vault Dweller who came there to rescue Tandi, who had been kidnapped by the raiders. The Vault Dweller also killed most of Garl's companions, except for one young fellow called Darion (unseen in-game), who later became the founder of the New Khans.
Layout[edit | edit source]
The Khan Base is centered around the main building, which appears to be a jail. There are also four small tents where the raiders sleep and an outhouse behind the main building. The base has a boxing ring. The Vault Dweller can enter it only when fighting Garl to rescue Tandi.
Inhabitants[edit | edit source]
Notable loot[edit | edit source]
- 20 .44 Magnum rounds in the easternmost tent.
- A Guns and Bullets between two toilets, northwest of the main building.
- Two Molotov cocktails in a bookcase in the main building.
- 40 shotgun shells and 80 .44 Magnum FMJ rounds in a desk inside the main building.
- One bundle of dynamite, five shotgun shells, one shotgun, one leather jacket, 98 bottle caps and one set of lock picks located inside the fridge within the main building.
Notes[edit | edit source]
- The background music is "Khans of New California," which has been later used for the Den and mercenaries' cave.
- If the Vault Dweller is male, is wearing a leather jacket and has a Luck of 9, the raiders will mistake the Vault Dweller for Garl's father, the previous leader of the Khans before Garl killed him.
Bugs[edit | edit source]
The Khans can automatically become hostile especially if you saved and loaded inside Garl's room. This can be avoided by exiting to the main menu, reloading the save and not lingering in the area.
Gallery[edit | edit source]
See also[edit | edit source]