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|role =Mother
 
|role =Mother
 
|location =[[Vault 13]]
 
|location =[[Vault 13]]
|quests ='''[[Retrieve the GECK for Arroyo]]'''<br />''[[Stop the Enclave]]''
+
|quests =[[Retrieve the GECK for Arroyo]]<br />[[Stop the Enclave]]
 
|special ={{SPECIAL|10,10,9,2,6,10,10}}
 
|special ={{SPECIAL|10,10,9,2,6,10,10}}
|tag skills ={{Tag skills|unarmed=150|melee weapons=150}}
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|tag skills ={{Tag skills|unarmed=150%|melee weapons=150%}}
  +
|derived ={{derived stats|hp=310|xp=2000|ac=35|dr=40|crit chance=30|ap=12|carry weight=275 lbs|melee damage=25|sequence=30|healing rate=3}}{{derived stats|dt=12|laser resist=40|ldt=12|plasma resist=40|pdt=10|electricity resist=40|eldt=12|explosion resist=50|exdt=20|emp resist=500|empdt=15|fire resist fo1=60|fdt=12}}
|derived =[[Hit Points]]: 310<br />[[Experience Points]]: 2000<br />[[Armor Class]]: 35<br />[[Action Points]]: 12<br />[[Carry Weight]]: 275<br />[[Melee Damage]]: 25<br />[[Sequence]]: 30<br />[[Healing Rate]]: 3
 
 
|proto ={{proto|275}} (mother deathclaw)
 
|proto ={{proto|275}} (mother deathclaw)
 
|dialogue =[[Ockerith.msg]]
 
|dialogue =[[Ockerith.msg]]
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{{Quotation|There are more mothers. Should anything happen to me, one will be chosen to take my place. The pack must survive.}}
 
{{Quotation|There are more mothers. Should anything happen to me, one will be chosen to take my place. The pack must survive.}}
   
'''Kerith''' is the mother of the tribe of talking [[Deathclaw (Fallout)|deathclaw]]s that inhabits [[Vault 13]].
+
'''Kerith''' is the mother of the tribe of talking [[Deathclaw (Fallout)|deathclaws]] that inhabits [[Vault 13]].
   
 
==Background==
 
==Background==
Kerith is the deathclaw mother, meaning she takes care of all the baby deathclaws around the vault. She will talk to the [[Chosen One]], but has little to say.
+
Kerith is the deathclaw mother<ref>[[Ockerith.msg]], line 101</ref>, meaning she takes care of all the baby deathclaws around the vault. She will talk to the [[Chosen One]] but has little to say.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
 
===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|talking head =no
+
|talking head =
|wares =-
+
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
|quests started =-
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|quests started =
|quests involved =*[[Retrieve the GECK for Arroyo]]
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|quests involved =* [[Retrieve the GECK for Arroyo]]
* ''[[Stop the Enclave]]''
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* [[Stop the Enclave]]
 
}}
 
}}
   
 
===Quests===
 
===Quests===
* [[Retrieve the GECK for Arroyo]]: One of the things the Chosen One can talk to Kerith about is the [[Garden of Eden Creation Kit#Fallout 2|G.E.C.K.]]
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[[Retrieve the GECK for Arroyo]]: One of the things the Chosen One can talk to Kerith about is the [[Garden of Eden Creation Kit#Fallout 2|G.E.C.K.]]
   
 
===Other interactions===
 
===Other interactions===
* If the Chosen One convinces the guard outside, they may gain entrance to the lair where she is situated and can talk to her about the pack.
+
If the Chosen One convinces the guard outside, they may gain entrance to the lair where she is situated and can talk to her about the pack.
   
 
==Appearances==
 
==Appearances==
 
Kerith appears only in ''[[Fallout 2]]''.
 
Kerith appears only in ''[[Fallout 2]]''.
  +
  +
==References==
  +
{{References}}
   
 
{{Navbox Vault 13 FO2}}
 
{{Navbox Vault 13 FO2}}
   
 
[[Category:Deathclaw characters]]
 
[[Category:Deathclaw characters]]
[[Category:Fallout 2 characters]]
 
 
[[Category:Vault 13 characters]]
 
[[Category:Vault 13 characters]]
   
 
[[ru:Керит]]
 
[[ru:Керит]]
  +
[[uk:Керіт]]

Revision as of 10:52, 25 September 2020

 
Gametitle-FO2
Gametitle-FO2
There are more mothers. Should anything happen to me, one will be chosen to take my place. The pack must survive.

Kerith is the mother of the tribe of talking deathclaws that inhabits Vault 13.

Background

Kerith is the deathclaw mother[1], meaning she takes care of all the baby deathclaws around the vault. She will talk to the Chosen One but has little to say.

Interactions with the player character

Interactions overview

Interactions
FO76 ui icon quest
This character is involved in quests.

Quests

Retrieve the GECK for Arroyo: One of the things the Chosen One can talk to Kerith about is the G.E.C.K.

Other interactions

If the Chosen One convinces the guard outside, they may gain entrance to the lair where she is situated and can talk to her about the pack.

Appearances

Kerith appears only in Fallout 2.

References

  1. Ockerith.msg, line 101