Fallout Wiki
Fallout Wiki
m (→‎Interactions with the player character: changed he to they with link to chosen one)
m (Robot: Changing Category:Fallout 2 non-player characters)
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[[Category:Deathclaw characters]]
 
[[Category:Deathclaw characters]]
[[Category:Fallout 2 non-player characters]]
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[[Category:Fallout 2 characters]]
 
[[Category:Vault 13 characters]]
 
[[Category:Vault 13 characters]]

Revision as of 15:19, 16 June 2011

 
Gametitle-FO2
Gametitle-FO2
There are more mothers. Should anything happen to me, one will be chosen to take my place. The pack must survive.

Kerith is the mother of the tribe of talking deathclaws that inhabits Vault 13.

Interactions with the player character

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.

Retrieve the GECK for Arroyo
Stop the Enclave

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

If the player convinces the guard outside, they may gain entrance to the lair where she is situated and can talk to her about the pack.

Appearances

Kerith only appears in Fallout 2.