It's sad, really. All those wonderful minds, undone by their own irresponsibility.— Keely on the Vault 22 dwellers.

Keely is a ghoul trapped in Vault 22 in 2281. She is a researcher for the New California Republic's Office of Science and Industry.

Background[edit | edit source]

A talented and well-versed scientist, Keely is a first generation ghoul from the beginning of the Great War.[1] Over the centuries of her life, she amassed a great deal of knowledge in many fields. She is essentially a freelance scientist, but not without a conscience. Her collaboration with the Republic's OSI is quite bumpy, as she often clashes with Thomas Hildern, director of OSI East, whom she considers a liability and hindrance to actual scientific discovery and has made a point of embarrassing him in front of important people whenever possible.[2]

Her work in Vault 22 was concentrated on researching the unique plants that grew there and the research efforts undertaken in the vault. She was knocked unconscious by the mantises that inhabit Vault 22 and trapped in their nest.

Although she aims to destroy the entire colony of plants and spores that caused the downfall of the vault, Keely cataloged any successful experiments conducted there, to preserve the knowledge that could become a benefit, rather than a hazard to the people of the wasteland.[3]

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Inventory[edit | edit source]

Apparel Weapon Other items
Wasteland surgeon outfit Frag grenade x6 Keely's password

Notes[edit | edit source]

  • When finding Keely the second time on the 2nd floor, when talking to her ask "Has your research turned up anything interesting?" She will then reply "A few things here and there" eventually saying about "one of the chemicals secluded in the spore pods serves as a mild stimulant and as far as I can tell has no side effects when ingested by humans." She will then mention "There is a sample extract hidden around here somewhere" and William Farber at Camp McCarran might be interested. The spore pod extract is in fact food additive and is only referred to as "spore pod extract" by Keely & when delivering it to Farber saying "This spore pod extract from Keely should help with morale." He will reply he will test it immediately. Whether it works or not is unknown. The spore pod extract will stay in your inventory in misc items as a food additive even after one has given it to Farber but has no use.
  • In Vault 22 Expedition, entry 2, Keely mentions that she's logging the research on the computers she finds in the Vault 22 since her "Pip-Boy is on the fritz." This could indicate that Keely is a former resident of one of the Vault-Tec vaults or found it elsewhere. When one meets her, she is not wearing a Pip-Boy.
  • If the player character walks into Vault 22 without having the quest There Stands the Grass activated, Keely will not appear.
  • If Keely is rescued, she will attempt to repair the main elevator in the vault. If it was already repaired, she will note it and compliment the Courier.
Icon cut content.pngThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.
  • Keely was planned to have a robotic assistant called Bohr and a sentry robot called Koch aiding her in Vault 22.
Icon cut content.pngEnd of information based on Fallout: New Vegas cut content.

Appearances[edit | edit source]

Keely appears only in Fallout: New Vegas.

Bugs[edit | edit source]

  • PCIcon pc.png Playstation 3Icon ps3.png Xbox 360Icon xbox360.png Sometimes when finding Keely, she will not go to the 2nd floor and will instead disappear.[verified]
    • Xbox 360Icon xbox360.png Going to another floor and back to the second floor may fix this.
  • PCIcon pc.png Playstation 3Icon ps3.png Xbox 360Icon xbox360.png If There Stands the Grass is completed, upon returning to Keely later, the dialogue to erase the files may never come up and the door to the entrance will lock, requiring a key to exit. This will effectively trap the player character in Vault 22.[verified]

References[edit | edit source]

  1. The Courier: "Exactly how old is Keely?"
    Angela Williams: "I couldn't get her to say. But she talked about the war - the great war, when the bombs fell - like she'd been there. So I'm guessing... pretty old. Two hundred years? Maybe more."
    (Angela Williams' dialogue)
  2. The Courier: "How do Keely and Hildern get along?"
    Angela Williams: "Like a brahmin and a deathclaw. Though I'm not sure which would be which. Bad analogy, maybe - they're both deathclaws, in their way. Keely hates Hildern. She says he's more politician than scientist, and gets in the way of true discovery. And Hildern hates Keely because... well, because every time they meet, she makes him look like an ass. In front of important people, usually."
    (Angela Williams' dialogue)
  3. The Courier: "The scientists here must have made some useful discoveries."
    Keely: "Oh, they did. I've taken extensive notes of all their successful experiments. Their research won't go to waste. As for the file erasure..."
    (Keely's dialogue)
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