Kay Gilmore is a developer who worked at Bethesda Softworks on Fallout 76 as a senior producer. In the updated credits for Wastelanders, she was listed as the lead producer.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| ? | Present | Bethesda Game Studios Austin | Producer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2018 | Fallout 76 | Senior Producer Lead Producer |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 1994 | Ultima: The Black Gate | QA Manager |
| 1994 | Metal Morph | QA Manager |
| 1995 | Crusader: No Remorse | Product Support Manager |
| 1996 | Crusader: No Regret | Studio Services Director |
| 1996 | Jane's AH-64D Longbow | Studio Services Lead |
| 2003 | Deus Ex: Invisible War | QA Manager |
| 2004 | Thief: Deadly Shadows | QA Manager |
| 2004 | Get On da Mic | QA Manager |
| 2005 | Project: Snowblind | QA Manager |
| 2010 | Darksiders | Additional Producer |
| 2012 | Darksiders II | Producer |