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Karen Schenzy is a resident of Arefu in 2277.
Background
Karen Schenzy was born in 2254.
Karen is 23 and quite extroverted, but she is smart enough not to speak to just anyone. She doesn't know much about the current situation in Arefu and constantly finds herself at odds with Evan King. She likes to wander around outside her house, even at night, and does it almost defiantly to tick off the mayor. She doesn't believe that living in constant fear is the answer. However foolish this might be, you have to admire her guts.[1]
Daily schedule
She stays in her home all day, unless the player has finished the Blood Ties quest and has selected the option for Vance to provide the town with security. Then she will be seen wandering around Arefu more often.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. |
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This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Quests
- Blood Ties: Karen Schenzy is one of the people Evan King wants you to check up on. After completing the Blood Ties quest, she will pinpoint Dickerson Tabernacle Chapel, Five Axles Rest Stop, Fort Bannister, Rockbreaker's Last Gas and Shalebridge on your world map.
Inventory
Apparel | Weapon | Other items | On death |
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Wasteland settler outfit | .32 pistol | .32 caliber round | - |
Appearances
Karen Schenzy appears only in Fallout 3.
References
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