m (Replacing: appears → appears only) |
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==Appearances== |
==Appearances== |
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− | Junktown guards appear in the original ''[[Fallout]]''. |
+ | Junktown guards appear only in the original ''[[Fallout]]''. |
{{Navbox Junktown}} |
{{Navbox Junktown}} |
Revision as of 04:19, 29 January 2013
Junktown guards protect the town of Junktown from various dangers in 2161.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Other interactions
If the Vault Dweller wields any weapon, the guards will tell them to put it away. If he doesn't, the Junktown guards will become angry... and hostile.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Leather armor | Spear 10mm pistol Desert Eagle .44 |
10mm AP x96 10mm JHP x48 .44 magnum JHP x60 |
Notes
Apart from the unnamed guards, there are three named ones:
Appearances
Junktown guards appear only in the original Fallout.
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