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}}{{Games|FO1}}
 
}}{{Games|FO1}}
   
'''Junktown guards''' protect the town of [[Junktown]] from various dangers in [[2161]].
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'''Junktown guards''' protect the town of [[Junktown]] from various dangers in [[Timeline#2161|2161]].
   
 
==Named guards==
 
==Named guards==
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==Inventory==
 
==Inventory==
===Spear guard===
 
 
{{Inventory
 
{{Inventory
 
|apparel =[[Leather armor (Fallout)|Leather armor]]
 
|apparel =[[Leather armor (Fallout)|Leather armor]]
|weapon =[[Spear (Fallout)|Spear]]
+
|weapon =[[Spear (Fallout)|Spear]]<br>[[10mm pistol (Fallout)|10mm pistol]]<br/>[[Desert Eagle .44 (Fallout)|Desert Eagle .44]]
 
|otheritem =
 
|otheritem =
|ondeath =empty
 
}}
 
 
===Gun guard===
 
{{Inventory
 
|apparel =[[Leather armor (Fallout)|Leather armor]]
 
|weapon =[[Desert Eagle .44 (Fallout)|Desert Eagle .44]]
 
|otheritem =-
 
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}

Revision as of 17:19, February 12, 2012

 
Gametitle-FO1
Gametitle-FO1

Junktown guards protect the town of Junktown from various dangers in 2161.

Named guards

Apart from the unnamed guards, there are three named ones:

Interactions with the player character

FriendlyFoe
This character is a temporary party member.
FriendlyFoe
This character is a permanent party member.
Medicine
This character is a doctor.


Barter
This character is a merchant. Sells: -
Hand Loader
This character can modify weapons.

-

GoodNatured
This character starts quests.

-

Perk empathy synthesizer
This character is involved in quests.

-

OpticsEnhancer
This character has a talking head.

If the Vault Dweller wields any weapon, the guards will tell them to put it away.

Inventory

Apparel Weapon Other items
Leather armor Spear
10mm pistol
Desert Eagle .44

Appearances

Junktown guards appear in the original Fallout.

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