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Junktown guard

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{{Infobox character
 
{{Infobox character
 
|games =FO1
 
|games =FO1
|image =Fo1 Junktown guards.png
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|image =JunktownGuards.jpg
 
|race =[[Human]]
 
|race =[[Human]]
|sex =Male
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|gender =Male
 
|affiliation =[[Junktown]]
 
|affiliation =[[Junktown]]
 
|role =Guard
 
|role =Guard
 
|location =[[Junktown]]
 
|location =[[Junktown]]
|special ={{SPECIAL|6,4,6,4,4,6,3}}
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|dialogue =[[JTGENGRD.MSG]]
|tag skills =[[Unarmed]]: 64<br />[[Melee Weapons]]: 74
 
|derived =[[Hit Points]]: 33<br />[[Experience Points]]: 60<br />[[Armor Class]]: 26<br />[[Action Points]]: 8<br />[[Carry Weight]]: 175<br />[[Melee Damage]]: 3<br />[[Sequence]]: 8<br />[[Healing Rate]]: 2
 
|proto ={{proto|070}} (raider guard)
 
|dialogue =[[JTGENGRD.MSG]] [[GUARDEMO.MSG]] [[GATEDEMO.MSG]] [[JNKSCOUT.MSG]]
 
 
}}{{Games|FO1}}
 
}}{{Games|FO1}}
 
{{Quotation|[[Vault Dweller|You]]'d better behave, since it's the law, and I enforce the law. Put your [[Fallout weapons|weapon]] away, don't draw it unless in self-defense, and you won't have a problem with us guards.}}
 
   
 
'''Junktown guards''' protect the town of [[Junktown]] from various dangers in [[Timeline#2161|2161]].
 
'''Junktown guards''' protect the town of [[Junktown]] from various dangers in [[Timeline#2161|2161]].
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===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =
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|perm companion =no
|temp companion =
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|temp companion =no
|talking head =
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|talking head =no
|wares =
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|wares =-
|restocks =
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|restocks =no
|items modified =
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|items modified =-
|heal =
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|heal =no
|cure radiation =
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|cure radiation =no
|heal cripple =
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|heal cripple =no
|quests started =
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|quests started =-
|quests involved =
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|quests involved =-
 
}}
 
}}
   
 
===Other interactions===
 
===Other interactions===
If the [[Vault Dweller]] brandishes any weapon, the guards will tell them to put it away. If he doesn't, the Junktown guards will become hostile.
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If the [[Vault Dweller]] wields any weapon, the guards will tell them to put it away. If he doesn't, the Junktown guards will become angry... and hostile.
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
 
|apparel =[[Leather armor (Fallout)|Leather armor]]
 
|apparel =[[Leather armor (Fallout)|Leather armor]]
|weapon =[[Spear (Fallout)|Spear]]<br />[[10mm pistol (Fallout)|10mm pistol]]<br />[[Desert Eagle .44 (Fallout)|Desert Eagle .44]]
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|weapon =[[Spear (Fallout)|Spear]]<br>[[10mm pistol (Fallout)|10mm pistol]]<br/>[[Desert Eagle .44 (Fallout)|Desert Eagle .44]]
|otheritem =[[10mm (Fallout)|10mm AP]] x96<br />[[10mm (Fallout)|10mm JHP]] x48<br />[[.44 Magnum (Fallout)|.44 Magnum JHP]] x60
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|otheritem =[[10mm (Fallout)|10mm AP]] x96<br>[[10mm (Fallout)|10mm JHP]] x48<br/>[[.44 magnum (Fallout)|.44 magnum JHP]] x60
 
|ondeath =empty
 
|ondeath =empty
 
}}
 
}}
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==Appearances==
 
==Appearances==
Junktown guards appear only in the original ''[[Fallout]]''.
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Junktown guards appear in the original ''[[Fallout]]''.
   
 
{{Navbox Junktown}}
 
{{Navbox Junktown}}
   
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[[Category:Fallout characters]]
 
[[Category:Fallout human characters]]
 
[[Category:Fallout human characters]]
 
[[Category:Junktown characters]]
 
[[Category:Junktown characters]]
 
[[ru:Охранник Джанктауна]]
 
[[uk:Охоронець Джанктауну]]
 
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