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You'd better behave, since it's the law, and I enforce the law. Put your weapon away, don't draw it unless in self-defense, and you won't have a problem with us guards.— Junktown guard to the Vault Dweller

Junktown guards protect the town of Junktown from various dangers in 2161.

Interactions with the player character[]

Interactions overview[]

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Other interactions[]

If the Vault Dweller brandishes any weapon, the guards will tell them to put it away. If he doesn't, the Junktown guards will become hostile.

Inventory[]

Notes[]

Apart from the unnamed guards, there are three named ones:

Appearances[]

Junktown guards appear only in Fallout.

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