For an overview of Junk Jet models, see Junk Jet. |
The following is based on information from Fallout Shelter or Fallout Shelter Online. |
The Junk Jet is a weapon in Fallout Shelter, added in the 1.4 update.
Characteristics[]
The original variant of the Junk Jet does damage ranging from 13-15 to its enemies. It fires a random piece of junk as ammunition, which is not related to one's item storage, and therefore the junk fired neither consumes any player items nor is related to the junk one actively has in storage. It is unknown if the rarity of the junk is determined by how high or how low the roll for damage was.
The Junk Jet is required equipment for the quests A Poorly Thought-Out Plan and Secret Weapon Test, the latter of which is the third stage of the Secret Agent Person questline. If the player does not have one, the prior quest in the questline, The Infiltration Game gives the player the blueprints to craft the Junk Jet in the weapon workshop.
Variants[]
- Recoil compensated Junk Jet
- Tactical Junk Jet
- Electrified Junk Jet
- Flaming Junk Jet
- Technician's Revenge
Comparison[]
Junk Jet | 13-15 | 100 | Rare |
Recoil compensated Junk Jet | 14-17 | 100 | Rare |
Tactical Junk Jet | 15-19 | 100 | Rare |
Electrified Junk Jet | 16-21 | 500 | Legendary |
Flaming Junk Jet | 17-23 | 500 | Legendary |
Technician's Revenge | 18-25 | 500 | Legendary |
Locations[]
- Reward for completing the quest Powered Up!
- Found during quests.
- Craftable in a weapon workshop.
Crafting[]
A high Strength stat is needed to effectively create the Junk Jet.
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Alarm clock (3) Wonderglue (3) Shovel (2) | Caps x350 | Junk Jet (1) |