Fallout Wiki
Fallout Wiki
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{{For|other characters named Jon|Jon}}
 
 
{{Infobox character
 
{{Infobox character
 
|games =FO1
 
|games =FO1
|image =Fo1_Jon_Zimmerman.png
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|image =Fo1 Jon Zimmerman.png
 
|race =[[Human]]
 
|race =[[Human]]
 
|sex =Male
 
|sex =Male
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|quests =[[Kill Razor]]<br />[[Free Adytum from the Regulators]]
 
|quests =[[Kill Razor]]<br />[[Free Adytum from the Regulators]]
 
|special ={{SPECIAL|4,3,5,4,4,4,2}}
 
|special ={{SPECIAL|4,3,5,4,4,4,2}}
|tag skills ={{Tag skills|melee weapons=68}}
+
|tag skills ={{Tag skills|melee weapons=68%}}
  +
|derived ={{derived stats|hp=20|xp=60|ac=6|ap=8|carry weight=175 lbs|melee damage=1|sequence=12|healing rate=2}}
|derived =[[Hit Points]]: 20<br />[[Experience Points]]: 60<br />[[Armor Class]]: 6<br />[[Action Points]]: 8<br />[[Carry Weight]]: 175<br />[[Melee Damage]]: 1<br />[[Sequence]]: 12<br />[[Healing Rate]]: 2
 
 
|proto ={{proto|096}} (worker)
 
|proto ={{proto|096}} (worker)
 
|dialogue =[[JON.MSG]]
 
|dialogue =[[JON.MSG]]
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==Background==
 
==Background==
He hates the [[Blades]]. Through trickery and deceit, the [[Regulators (Fallout)|Regulators]] convinced him they are responsible for the death of his [[Jason Zimmerman|son]], Jason, who had lived outside Adytum. Truthfully, his son died at the hands of the Regulators, who wanted a reason to get rid of the Blades for good.
+
At some point prior to 2161, Zimmerman became the mayor of the town of Adytum. Through trickery and deceit, the [[Regulators (Fallout)|Regulators]] convinced him that the [[Blades]] are responsible for the death of his [[Jason Zimmerman|son]], Jason, who had lived outside Adytum and was secretly in a relationship with the leader of the Blades, [[Razor (character)|Razor]]. Due to this, Jon held an undying hatred for the Blades and would pay well anyone who killed their leader. Truthfully, his son was brutally murdered and decapitated by two members of the Regulators, who wanted an excuse to get rid of the Blades for good. The Regulators's leader, [[Caleb (Fallout)|Caleb]] also wanted Jason dead due to his relationship with Razor. After Jason was decapitated, his disembodied head was placed on a stake for Jon to see, triggering the conflict between the Zimmerman and the Blades. Much later on, Jon can be executed by his own Regulator bodyguard depending on the actions of the Vault Dweller. After hearing Razor's holotape recording of the Regulators planning to murder Jason, he is killed with a shotgun for discovering the conspiracy to destroy the Blades.
 
Jon Zimmerman can be executed by a Regulator guard during the Blades' attack on Adytum in [[Timeline#2162|2162]]. After hearing [[Razor (character)|Razor]]'s holotape recording of the Regulators planning to execute Jason, he would get shot for discovering the truth behind the so called 'peacekeepers'.
 
   
 
==Interactions with the player character==
 
==Interactions with the player character==
 
===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|talking head =no
+
|talking head =
|wares =-
+
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
|quests started =-
+
|quests started =[[Kill Razor]]
|quests involved =*[[Kill Razor]]
+
|quests involved =[[Free Adytum from the Regulators]]
*[[Free Adytum from the Regulators]]
 
 
}}
 
}}
   
 
===Quests===
 
===Quests===
* [[Kill Razor]]: When first spoken to, Zimmerman will explain the recent occurrence of his son's death. Put simply, he offers the player 2,000 caps to execute [[Razor (character)|Razor]], having been tricked into thinking the Blades are at fault.
+
* [[Kill Razor]]: When first spoken to, Zimmerman will explain the recent occurrence of his son's death. Put simply, he offers the player character 2,000 caps to execute [[Razor (character)|Razor]], having been tricked into thinking the Blades are at fault.
* [[Free Adytum from the Regulators]]: Zimmerman can be talked to about the Regulators around Adytum.
+
* [[Free Adytum from the Regulators]]: Zimmerman can be talked to about the Regulators around Adytum. If the truth about his son's death is revealed, he is quickly murdered by his own bodyguard, which triggers a battle between the Vault Dweller and the Regulators.
 
===Other interactions===
 
Jon Zimmerman wants Razor, the leader of the Blades, executed. He will pay the [[Vault Dweller]] 2000 caps to do the deed. Expect a fight from the Blades if you walk in and kill her.
 
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
 
|apparel =[[Torn old outfit]]
 
|apparel =[[Torn old outfit]]
|weapon =-
+
|weapon =
 
|otheritem =[[Bottle cap (Fallout)|Bottle cap]] x51
 
|otheritem =[[Bottle cap (Fallout)|Bottle cap]] x51
 
|ondeath =empty
 
|ondeath =empty
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==Notes==
 
==Notes==
 
Although extremely difficult, it is possible to prevent Zimmerman's death at the hands of the Regulators:
 
Although extremely difficult, it is possible to prevent Zimmerman's death at the hands of the Regulators:
* Prior to initiating the conversation with Zimmerman to expose the Regulators, position the Vault Dweller between the nearest Regulator and Zimmerman. As soon as the conversation ends, enter combat mode. The timing is critical; wait too long and the Regulator will get off the first shot, but acting too quickly can set all of Adytum as being hostile. Tactically, the idea is to use the Vault Dweller as a combination mobile shield and firebase. Once the Regulators in the room have been eliminated, theVault Dweller should, for best results, station themselves in the exit door, plugging the way out and trapping Zimmerman inside. As the Regulators hurry to the building, they can be picked off as they round the corners.
+
* Prior to initiating the conversation with Zimmerman to expose the Regulators, position the Vault Dweller between Zimmerman and his Regulator Bodyguard As soon as the conversation ends, enter combat mode. The timing is critical; wait too long and the Regulator will get off the first shot, but acting too quickly can set all of Adytum as being hostile. Tactically, the idea is to use the Vault Dweller as a combination mobile shield and firebase. Once the Regulators in the room have been eliminated, the Vault Dweller should, for best results, station themselves in the exit door, plugging the way out and trapping Zimmerman inside. As the Regulators hurry to the building, they can be picked off as they round the corners.
 
* If the battle manages to get to the street, keeping Zimmerman alive becomes much more difficult, but still possible. Keeping an eye on all lines of fire between Zimmerman and the Regulators becomes the primary issue. Station the Vault Dweller between a ranged-armed Regulator and Zimmerman, and try to gun down first other ranged-armed Regulators, then any melee Regulators trying to close on Zimmerman. With a little luck — and a lot of ammunition — the battle is winnable. However, since the game doesn't really expect Zimmerman to survive, his reactions following the battle are a little quirky.
 
* If the battle manages to get to the street, keeping Zimmerman alive becomes much more difficult, but still possible. Keeping an eye on all lines of fire between Zimmerman and the Regulators becomes the primary issue. Station the Vault Dweller between a ranged-armed Regulator and Zimmerman, and try to gun down first other ranged-armed Regulators, then any melee Regulators trying to close on Zimmerman. With a little luck — and a lot of ammunition — the battle is winnable. However, since the game doesn't really expect Zimmerman to survive, his reactions following the battle are a little quirky.
 
* If Zimmerman is alive after the battle, using the method above, it is possible that he will become hostile and attack the PC. The rest of the citizens are now hostile towards Zimmerman. Killing him will not make the rest of the citizens hostile.
 
* If Zimmerman is alive after the battle, using the method above, it is possible that he will become hostile and attack the PC. The rest of the citizens are now hostile towards Zimmerman. Killing him will not make the rest of the citizens hostile.
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[[Category:Fallout human characters]]
 
[[Category:Fallout human characters]]
 
[[Category:Fallout Bible human characters]]
 
[[Category:Fallout Bible human characters]]
[[Category:Boneyard characters]]
+
[[Category:Adytum characters]]
   
 
[[ja:Jon Zimmerman]]
 
[[ja:Jon Zimmerman]]

Revision as of 20:11, 31 July 2020

 
Gametitle-FO1Gametitle-FB
Gametitle-FO1Gametitle-FB
Have you ever dealt with a vicious murdering band of thieves before?

Jon Zimmerman is the mayor of Adytum around 2161. He hired the Regulators to help keep the peace around the Boneyard.

Background

At some point prior to 2161, Zimmerman became the mayor of the town of Adytum. Through trickery and deceit, the Regulators convinced him that the Blades are responsible for the death of his son, Jason, who had lived outside Adytum and was secretly in a relationship with the leader of the Blades, Razor. Due to this, Jon held an undying hatred for the Blades and would pay well anyone who killed their leader. Truthfully, his son was brutally murdered and decapitated by two members of the Regulators, who wanted an excuse to get rid of the Blades for good. The Regulators's leader, Caleb also wanted Jason dead due to his relationship with Razor. After Jason was decapitated, his disembodied head was placed on a stake for Jon to see, triggering the conflict between the Zimmerman and the Blades. Much later on, Jon can be executed by his own Regulator bodyguard depending on the actions of the Vault Dweller. After hearing Razor's holotape recording of the Regulators planning to murder Jason, he is killed with a shotgun for discovering the conspiracy to destroy the Blades.

Interactions with the player character

Interactions overview

Interactions
Icon quest starter
This character starts quests.

Kill Razor

FO76 ui icon quest
This character is involved in quests.

Free Adytum from the Regulators

Quests

  • Kill Razor: When first spoken to, Zimmerman will explain the recent occurrence of his son's death. Put simply, he offers the player character 2,000 caps to execute Razor, having been tricked into thinking the Blades are at fault.
  • Free Adytum from the Regulators: Zimmerman can be talked to about the Regulators around Adytum. If the truth about his son's death is revealed, he is quickly murdered by his own bodyguard, which triggers a battle between the Vault Dweller and the Regulators.

Inventory

Apparel Weapon Other items
Torn old outfit Bottle cap x51

Notes

Although extremely difficult, it is possible to prevent Zimmerman's death at the hands of the Regulators:

  • Prior to initiating the conversation with Zimmerman to expose the Regulators, position the Vault Dweller between Zimmerman and his Regulator Bodyguard As soon as the conversation ends, enter combat mode. The timing is critical; wait too long and the Regulator will get off the first shot, but acting too quickly can set all of Adytum as being hostile. Tactically, the idea is to use the Vault Dweller as a combination mobile shield and firebase. Once the Regulators in the room have been eliminated, the Vault Dweller should, for best results, station themselves in the exit door, plugging the way out and trapping Zimmerman inside. As the Regulators hurry to the building, they can be picked off as they round the corners.
  • If the battle manages to get to the street, keeping Zimmerman alive becomes much more difficult, but still possible. Keeping an eye on all lines of fire between Zimmerman and the Regulators becomes the primary issue. Station the Vault Dweller between a ranged-armed Regulator and Zimmerman, and try to gun down first other ranged-armed Regulators, then any melee Regulators trying to close on Zimmerman. With a little luck — and a lot of ammunition — the battle is winnable. However, since the game doesn't really expect Zimmerman to survive, his reactions following the battle are a little quirky.
  • If Zimmerman is alive after the battle, using the method above, it is possible that he will become hostile and attack the PC. The rest of the citizens are now hostile towards Zimmerman. Killing him will not make the rest of the citizens hostile.

Appearances

Jon Zimmerman appears only in Fallout and is mentioned in the Fallout Bible.

Gametitle-FO1